Over saturation of FPS games, is this the last generation before it fades away?

Not sure about that.

UT, Cliff's newest project, Gearbox's moba, Toxikk, Doom 4, Prey 2, Primal Carnage, They, Furious 4, Halo 5, Space Hulk, the new Rainbow Six, Evolve, tons more.

All those offer something different and aren't a carbon copy of each other like last gen. We're seeing something refreshing like Destiny, Moba shooters, community driven UT F2P, return of arena shooting with Toxikk, squad based tactical shooters like RRS or 4vs1 like Evolve. Traditional shooters seem better than ever with id returning back to form, if the new Wolfenstein is any indication, Doom 4 is gonna be glorious). The market isn't getting flooded with generic shooters (Blacksite 51, Section 8, Frontlines, Jericho, Legendary, Shadowrun, Singularity, Timeshift and many more).
 
What's wrong with FPSs? Why would or should they go away?

Sure, I'm tired of the oversaturation of military set-piece heavy shooters. Actually I'd love to see WW2 shooters make a comeback. Assaulting Omaha Beach with current gen visuals and effects...

But interesting FPSs like Wolfenstein, Dishonored, Bioshock games, Deus Ex, etc, etc.? We need more FPSs like that, not less
 
Yes, just like in real life, rotating neck and eyes to look around is getting so old.

I really think surgically plucking our eyeballs out and put them on on bbq sticks on our backs to see ourselves in 3rd person is going to be the next popular thing.
 
No I don't think so. FPS and on-line multiplayer goes together like peas and carrots.... This genre is here to stay
 
If you can forget about the military shooters, I don't think it's over-saturated at all. And it's a surprisingly strong genre. I loved the Metro series, Bioshock series, Dishonored, and Wolfenstein. Destiny will be great when it releases. Borderlands was decent enough.
 
DocSeuss just linked this to me from Reddit, percentage of genres since 1975:
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Actually, there aren't that many strictly FPSs year in year out, even compared to 3rd person shooters. Sure, some of the franchises bring top dollar, but so do franchises in other genres. Sports, Nintendo games, open world games, and others sell quite a bit. First Person has branched out.

There are a lot more first person whatever games, and they do sell quite a bit too. Survival and horror are the biggest earners right now aside from FPS while there are still a healthy amount of puzzlers, adventures, platformers, and brawlers.

The reason why FPS haven't died off in popularity probably is because of the experimentation available, while other genres are a bit more hard set and there isn't as much left to innovate.

For some reason i thought this thread is about vibrant colours in FPS games.

I mean, we have that too.

If we're not just talking the most popular but just entries, here are the First Person games of just 2014 that I've found notable and some of which I consider GOTY contenders personally:

Jazzpunk - funniest game I've ever played.
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Lovely Planet - skill-based speedrun platformer shooter with exquisitely tight design
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Wolfenstein The New Order - best shooter of the year imo ;)
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Sir, You Are Being Hunted - hilarious but tough tweedpunk survival game
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NaissanceE - insane scale and brutalist level design
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Mind: Path to Thalamus - mindblowing surreal imagery
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Ether One - about the frailty of memories in a sleepy seaside village
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Eidolon - wandering around a post-human Washington landscape
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Betrayer - atmospheric New World 17th century shooter
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Not many strictly FPSs there. And if you're just on consoles, it's an even shorter supply.

Oversaturation, nah.
 
The reason why FPS haven't died off in popularity probably is because of the experimentation available, while other genres are a bit more hard set and there isn't as much left to innovate.

That's a good point. Maybe it's just me getting tired of FPS games and would like more innovation in other genres.
 
Hoping other genres should 'fade away' always makes me laugh.... there are so many games being made now across all the different codes, FPS's haven't been king of the roost for a while.

If anything, MOBAs are the new FPS, FPS is the new Choose your own Adventure.
 
I got tired of them after I played Bioshock Infinite and Killzone 3 (liked both) and moved to fighters, JRPGs, racers and platformers. I tend not to complain much about shooters anymore because it's not like companies are forcing me to play them. There are hundreds of great games in other genres in every platform.
 
FPS games are already seeing less releases this year. RPGs had their time in the spotlight during the PS2's reign too.

And if you hadn't noticed the next big trend sneaking up already, welcome to the future:

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No, they were far more dominant in the SNES/NES era, where thousands of clones of Mario existed, and movie games almost always went in that genre's direction, no matter how good or bad they attempted to be.

I'd say that platformers weren't the problem of the PS1 era - it was the overpopulation of RPGs.

I would never say that the large amount of RPGs in the PS1 era was a problem... (except for my backlog!)
 
There's nothing inherently problematic about the first person perspective - you could argue it's the most natural fit for a game universe where you assume the role of someone else.

What's trying is that we rarely get to do anything else from that perspective besides shoot things. The games where we have (Metroid Prime, Mirror's Edge) can be phenomenal. Even this is getting much better recently.
 
It seems that FPS as a genre will never go away, however it does cycle time periods/styles.

In the early/mid 2000s, WW II was immensely popular and got worn out.
Right now, "modern military" is worn out.

Scifi is about to bubble (Destiny, CoD: AW) and we will be weary of its tropes by 2016.

Personally, I yearn for a non-military narrative shooter that doesn't involve fucking zombies (another "theme" that is overstaying its welcome).


Here's looking at you, kid
HL3
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As said before, it seems more like there is an over-saturation of the third-person shooter to me. Infamous, Uncharted, Dead Space, Tomb Raider, the Last of Us, Gears of War, Resident Evil, Lost Planet, The Order: 1886, Spec-Ops: The Line, Mass Effect, Sunset Overdrive...
 
Third and Forth generation (NES, Sega Master System, SNES, Sega Genesis & NEO Geo) Platformers ruled these two generations to the point where people were tired and ready to move on.

Fifth and Sixth Generation (PSX, N64, PS2, Xbox & Gamecube) had the 3D Action Platformer that started to slow down mid way through the sixth generation due to FPS games taking shape and gaining popularity, especially with online capability. One could argue that fighting games were just as popular as the 3D platformer in this generation but I feel they were more popular in the Arcades, which ended up dying off in the early 2000's.

Just to be pedantic on this point, fighting games were already huge at the end of the SNES/Megadrive/Neo Geo generation and taking over from platformers with cute mascots. There were dozens of them as everyone rushed to cash in.
 
Darkstorne said:
And if you hadn't noticed the next big trend sneaking up already, welcome to the future
Moba is already a saturated market, chances are most of these will end up the way most MMOs ended up chasing WoW - being F2P, getting any money back will be even harder in the market they're competing for.
 
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