theres a changelog available in teh PS4 ui
I don't know how to access it
me too, lol
theres a changelog available in teh PS4 ui
I don't know how to access it
The whining about loot crates is in rare form lately. Wow.
I'm only salty right now because this Mei on my team earlier today kept messing up my attempt to score some cheap Lucio map kills.
WTF is Blizz doing with the updates?
Today I got an update, then another to revert what they released, and now the update again.
Not sure about the "bro" part, but Mercy is who I mostly play (unless I'm pissed off at a team for not appreciating me and then switch to someone else just to have fun). I love healers, but get upset at how hard it is so often to play them in shooters and feel like you're actually being recognized for your actions. That's why I'm really loving Overwatch, because you feel just as acknowledged by the game for how much you heal as how much you hurt.
one thing someone mentioned was the patch unintentionally nerfed Bastion. lol
Almost level 80... only 3 legendary skins.
I have every right to "whine" about it
I think Mei's just need to learn that you don't ice wall unless it's to block an entrance or an enemy ult, or to quickly escape.
Also that you can break it without waiting for it to time out.
I need to play more late at night, at this time of day I am getting the fuckwits who are out of school and get pc time.
I love playing mercy because when you have a great team you make great things happen.
I hate playing mercy when you have a shitty team because you literally just die 30 times.
I need advice. I suck at getting kills. The only characters that get me on the scoreboard thing where people vote at the end are Mei or Lucio. And those aren't for kills.
Tips for a newbie?
Does anybody know how long the "leaving match early" penalty lasts?
I've been getting disconnected from games a lot lately, and the warning just showed up on the main menu for me.
Also does it still count as a disconnect if you reconnect to the same game?
In my last game I got disconnected like 3 times, but I kept joining again and was eventually able to finish the game.
Did they change something recently? D/Cs have not been a problem at all for me for the past couple weeks...
I love playing mercy because when you have a great team you make great things happen.
I hate playing mercy when you have a shitty team because you literally just die 30 times.
Watching Seagull's stream earlier and I strongly disagree with the Pro mindset that Stopwatch should be the tournament standard. It makes for a awful, awful viewing experience when 3 minutes into a game everyone goes GG and suddenly stops.
But at the same time I'm not sure what rules they should adapt.
if your team is shit and needs a support, Lucio is the way to go.I love playing mercy because when you have a great team you make great things happen.
I hate playing mercy when you have a shitty team because you literally just die 30 times.
disconnects count. all details here:
http://us.battle.net/forums/en/overwatch/topic/20745234477?page=1
Damn dude you really must have some really bad luck
That was cathartic.
What is stopwatch exactly? Never watched a pro game but that sounds bizarre
Yeah... idk what the fuck is going on but i don't think that's normal.
Someone said after 25 Level you get a guaranteed legendary but still nothing...
theres a changelog available in teh PS4 ui
I don't know how to access it
I love playing mercy because when you have a great team you make great things happen.
I hate playing mercy when you have a shitty team because you literally just die 30 times.
What is stopwatch exactly? Never watched a pro game but that sounds bizarre
APOLOGY NOT ACCEPTED.
What is stopwatch exactly? Never watched a pro game but that sounds bizarre
anything about the update? mccree is still hitting for 70 a shot
Payload. Take turns on sides. Second team on attack has to beat performance of first team. This means there's a hard time limit dictated by the prior match if the first team on attack beat it quickly.
They play attack/defend and the team that either wins the fastest or gets to x checkpoint fastest wins. So if Team 1 holds Team 2 to the 3rd checkpoint and Team 1 got there 5 minutes in to the game then if Team 2 can't make it to that 3rd checkpoint faster the game immediately ends.
I agree with Seagull on it, you gotta go with what is the most competitive game otherwise its boring to watch.
Stopwatch is basically carried over from other objective based FPS games. You play both sides of the map (offense and defense) and the winner is decided on who completes the map fastest or progresses furthest the fastest.
I think if the issue is that they just suddenly stop, that is fixed by the game automatically stopping as if the game in fact ended.
I'm personally okay either way. The system they used in ranked was that if both beat the map, then there was sudden death in a random KOTH map. In stopwatch, if both teams win the map, then the overall victor is the one who beats the map first. In practice, the match would end during the second round if the second attackers don't win before the first team's time passes.
Payload. Take turns on sides. Second team on attack has to beat performance of first team. This means there's a hard time limit dictated by the prior match if the first team on attack beat it quickly.
one thing someone mentioned was the patch unintentionally nerfed Bastion. lol
Just went up against a team with 3 Tracers. What is the best character to counter that? We ended up winning but it was like trying to swap flies.
removes mei from the game, i hope