Whats the drop rate on the event skins?
As in how may loot boxes on average will it take to get one?
The China droprate said legendaries drop after every 13.5 boxes. No one knows if that's the same for all regions. But it's completely random.
Whats the drop rate on the event skins?
As in how may loot boxes on average will it take to get one?
Duo with me right nyow.
Of course. People are still using their mains to slaughter everyone in QP who are just messing with random heroes. Fucking obvious. Had to pull out my mains just so I'm not forcing a fellow Gaffer to endure constant losses playing with me.
Don't smurfs usually have even better MMR than your mains? Did your placements with it yet?
Sorry I didn't see this earlier but I'm at work right now. I get off early at 12 though so I got a lot of time later.
Went 8-2 or 7-3 can't remember, 2756 SR ended last season at 2810. Placement matches confirmed whack.
10 here, going to bed soon!
Ah I forgot you are EU. Another time than!
Japan! But yeah sometime later.
The solution here is that everyone should move to the east coast of the U.S.
/looks at state of U.S. politics
You know what? Never mind.
So what are the most prevalent and standard comps now on Console? For Payload and Capture Point maps? I took S3 and 90% of S4 off so I'm trying to get back into things.
I see that Dive is transitioning more to Console, so I've been thinking of prioritizing D.Va, Winston, Zarya, and Zen.
I assume Winston popularity will drop once the Reaper buffs come through too.
I really miss the time when Mercy wasn't in the game. On both sides.
I sometimes wish Mercy would build ult slower.
When I was Zen in a map, a Tracer was just focusing on me until I had to switch out. No protection
This, I think, is by far the reason why dive comps fail. The tanks are weird. You get Winston and D.Va together and all of a sudden your Zen is fish food. He can't run away like Lucio can, and the tanks have both fucked off into enemy territory. Then Zen dies and suddenly your flanker DPS lose their sustain, and everybody loses discord. So while Zen pairs the best with Winston, he still needs a buddy to watch over him. Probably like a Zarya or something.
This, I think, is by far the reason why dive comps fail. The tanks are weird. You get Winston and D.Va together and all of a sudden your Zen is fish food. He can't run away like Lucio can, and the tanks have both fucked off into enemy territory. Then Zen dies and suddenly your flanker DPS lose their sustain, and everybody loses discord. So while Zen pairs the best with Winston, he still needs a buddy to watch over him. Probably like a Zarya or something.
Have Zen just move forward with one of the tanks lol
Simple solution to a simple problem.
Hey guys,
Just bought the digital version of overwatch to replace my disc version. Much more convient. Or so I thought...
I buy the digital version but now it will not let me download the game? Wtf?
I also deleted to disc game from the HDD since that version would not run without disc.
I cannot reinstall from my library as well because the game does not show up there...
When I go to the psn store it says: allready bought this content and 10 lootboxes...
Anyon
e got an idea what goes wrong?
Thx in advance!!!
Have Zen just move forward with one of the tanks lol
Simple solution to a simple problem.
I don't think Zen following a Winston and D.va is as easy as you make it seem. And both tanks have the option of bailing when things get hairy, Zen does not.
Yeah. If they need to buff her healing or dam age boost to make up for it so be it but pretty much every decent mercy is going to get a rez every team fight in my experience.I sometimes wish Mercy would build ult slower.
We did that for the most part especially on the Payload maps. Like I said, they suck at protecting us. I had a Tracer AND a Genji just going ham on us.
I don't think it's very hard. If you run 2/2/2 you can juggle tanks between him. If you have solo tank + trip DPS then you're just agreeing to a damage race and need to kill people before they get to him. That's just how it works.
If you're running 2/2/2 and Zen can't always have a babysitter in Lucio/D.Va/Winston there is a pretty big spacing issue going on.
I don't think it's very hard. If you run 2/2/2 you can juggle tanks between him. If you have solo tank + trip DPS then you're just agreeing to a damage race and need to kill people before they get to him. That's just how it works.
If you're running 2/2/2 and Zen can't always have a babysitter in Lucio/D.Va/Winston there is a pretty big spacing issue going on.
Mercy is a character built around her ult being available often. If they slowed her charge rate by any significant amount, they'd probably have to give her a decent-sized buff to compensate, and I have a hard time imagining that people who are having trouble killing her now are going to like a version of her that has more mechanisms to compensate for less ults.They need to do this. Our group was shocked how quickly a Mercy had rez right at the underground part area in Gibraltar. BS
Mercy is a character built around her ult being available often. If they slowed her charge rate by any significant amount, they'd probably have to give her a decent-sized buff to compensate, and I have a hard time imagining that people who are having trouble killing her now are going to like a version of her that has more mechanisms to compensate for less ults.
As it is right now you don't even need to kill her; you just need to harass her so much that she can't help her team and/or is forced to take a suboptimal res.
Complaining about Mercy is like complaining about Junkrat. The game is rife with ways to deal with her.
Welcome to my world. I had 3 lootboxes last night and all blues and whites and ALL dupes.
6 of my placement matches done on my main account which is definitely going for gold. 3 draws and 3 losses. Leavers, tricklers, over-extenders, and throwers. Diamond and up isn't a paradise, but at least 75% of the time the players there don't make the most basic of mistakes over and over.
Delete Mercy and re-buff Ana. Mercy problem solved.
15 percent is a massive nerf for a character that already isn't especially good.No one said significant amount had to be changed. Just make her Ult 15% slower. It goes up way too fast. Like I said before, it's a gamechanging Ult with the ability to revive an entire team so it shouldn't be charging as quickly as it does right now.
Dive comp works because the initiative gives you the ability to dictate the terms of the team fight. With that in mind, two things:This is just an issue of life in diamond or lower in solo/duo queue. If both tanks are divers, you can bet your ass they're both diving. It's a communication issue rather than a mechanical one.
Zen by nature is supposed to be closer to the backlines like Ana, where leaving a D.va or Winston to protect him reduces the effectiveness of either tank. No way in hell a solo queue tank wants to miss out on the action to protect a healer.
I don't see why Blizzard ever allowed the Ana nerf to go through on Console. It's almost as if they don't even care about balancing the two platforms separately ..........
I got a single event skin thus far, Tracer's. She's the only character I don't know how to use, and already has less playtime than even Orisa. I'm taking this personally, Blizz.
There's a case to be made that the main reason that res is currently a very good ult but not a great one is that it takes so long for people to come back in as it is. The team on the other side of the res has ample time to set up.I wouldn't mind the actual resurrection Mercy does taking longer to complete. Part the ult's power is that it often throws people into awkward positions.
Delete Mercy and re-buff Ana. Mercy problem solved.
Ana's still better than Mercy in nearly every situation where Pharah is not involved.Mercy's the 2nd best support right now and the best 'primary' healer
Number 1 is Lucio and its not really for his healing like usual