Pachter was right about PS4 graphics

iSylqprP2LVet.gif

iTLUDLsHWGvju.gif


Killzone PS4 vs Killzone 3 PS3 (best looking FPS on the console).

Yeah, suddenly, Killzone 3 doesn't look so great.

The PS4 clip looks movie like.
 
For once, I'd have to agree with the guy.

The visuals, while definitely pretty, did not feel like a substantial leap over PS3.

Am I the only one that feels like we're truly getting diminishing returns?
Like Pachter, I'd argue that you lack understanding of modern realtime graphics.
 
No shit, you needed Michael Pachter to tell you that? Having said that things definately looked better than I thought they would - Killzone demo was some funky shit
 
Same graphics and whats worst: same games.

I bought a Ps3 two years ago, and last christmas i just gave it to my brother. It seems the Ps4 is also not for me
 
Actually, pretty sure it's the other way around. General consensus seems to be that nothing that is known to be gameplay footage looks remarkably better.

you're selectively reading if thats the general consensus you see. The quality of the games notwithstanding, there's no way you can brush of the shown games as not looking remarkably better.

If you came and complained about sony rehashing old games and asking why they are becoming a sub-par Nintendo (sub par as in rehashing games but ones that nobody wants) then thats a different conversation
 
It's common sense, that graphical advancements are getting smaller each gen. So nothing surprsing. You still get a visible bump, though, so everybody should be happy with it.
 
Alright, so if PS4 is such a huge leap and looks CG, then does anyone think that now we've arrived? Will next-next gen be noticeable? Can you even imagine how this could ever be improved upon?
 
To me the stuff that was actually being played was about in line with what I expected for launch games, not as big a leap as previous gens but still a very substantial upgrade. Just woke up, do we have confirmation that Agni's Philosophy and Deep Down were running in real time? Because those to me were mind blowingly good visuals.

One general question I have for tech minded people is this. Will we see less of a difference in graphics this time between launch titles and stuff released 4 years into the life cycle? With the system apparently being so easy to work with I figured devs might max out its potential much earlier.
 
That particular group of people being people that watched the stream last night. :D

I just came from the "press reactions" thread, but maybe they are Nintendo enthusiasts as well.

Well I mean the problem is Sony not only crushed the WiiU last night and made Xbox platform only aficionados plenty nervous, but you also have PC defence forces on the roll out today. Thats a lot of toes stepped on, so you get a lot of damage control in response. This is the way of the console war, to admit anything at all in the positive for your deemed enemy is UNACCEPTABLE.
 
Well by that logic, you're right :P

But outside of Sony's own first party titles, most games didn't even hit 1280x720p.. but that also rings true for the 360 as well.
No, you're actually kind incorrect on this. When you say "most" that implies greater than 50% and that is absolutely not true. There have been high profile examples of games running at sub-HD but the majority of titles actually DO hit 1280x720 on previous consoles. Sub-HD isn't as common as you seem to think.
 
I'm glad I'm not jaded like some in this thread.. to say that the graphics don't look all that different just boggles my mind.. and I think most of it was based off of 4 gigs of ram, not the new 8, also the big factor will be the DDR5 at 176 GB/s.. and this speed is running through the cpu/gpu.. not like a PC when the data flows from the PCIe at only 40GB/s So even though the video card does have DDR5 . it still has to deal with the MB interface at a slower speed.
 
But that's the least we can expect, right?

Yeah, i think diminished returns are definitely here. Not surprising either. Games are pretty right now, so making them a little prettier isn't going to necessarily blow people away. By the end of this gen the games will be more impressive, of course, but this next generation of graphics aren't going to have the same wow factor.

That's why everybody is trying to push other aspects.. Social gaming, off-screen play, media-hub capabilities, apps, downloadable games, streaming games, etc..

I think the big things with games is going to be the use of particles effects and physics, as well as a better AI. In that deep down demo I could envision his shield getting holes burnt into it forcing him to hide behind other parts of it or abandoning it entirely.

Throwing a Molotov on a wooden deck in Red Dead caused it to burn the top of the deck but imagine if the fuel could seep through the cracks in the boards and set things on fire below. Simply taking cover in games might not be enough when a grenade's shrapnel can penetrate objects in real time.

Or how about real time wounds that could eventually scab, then scar over time.

The implementation of these things will be my wow factor for this gen.
 
Is an on-rails segment really that impressive?

How does that change the draw distance and whats going on graphically ?

Just woke up, do we have confirmation that Agni's Philosophy and Deep Down running in real time? Because those to me were mind blowingly good visuals.

Think Hashimoto said the Angi's Philosophy was running in real time, but its SE so you can never tell if its the truth.
 
Yea these graphics we are seeing are like a high tier PC, and that's basically what the PS4 is anyway so makes sense.

I don't understand posts like this.
PC Gaming has nothing even close to stuff like Capcom's Deep Down footage.

So what is everyone talking about? I haven't seen lighting like that in real-time anywhere else.
 
Nintendo faithful damage controlling.

Onus is on Capcom to prove Deep Down is an actual game, but stuff shown last night is orders of magnitude beyond current gen. Scale, lighting, animation, effects. All have gone up big-time. When Naughty Dog and Santa Monica flex their butt muscles, eyes will melt.

Honestly, why in the world do you turn this into a fanboy thing? I've seen several people on here (myself included) who own all consoles and think it wasn't as big of a leap as the previous generation. PGR3 was a huge leap. Drive Club isn't as big. Sorry it doesn't agree with your MO, though.
 
I don't see how that helps the argument. I was responding to the guy who was acting as if there wasn't a graphical leap between generations.
Well, basic logic would dictate that if you are comparing jumps from current gen to next gen launch(which is where we're at now), you use the last generations jump from past gen to the next gen launch, like I did.
 
To anyone that jumps around from PC gaming to console gaming these next consoles will indeed be noticeably better. It will be a huge leap with consoles finally approaching current high-end PC performance and IQ.
 
Theres a nice leap in graphics there but the leap just isnt as big as the last time we switch. It looks like everyone is going for that social gaming hook this time around. Which I think its great.
 
Really? I think people outside of GAF wont be able to tell which of those gifs is newer.

Seriously. This.

If you told me that the bottom pic was an uglier level from the same game, I would believe it.

I'm not denying that the new killzone looks awesome, though. Either one looks good enough to blow me away. I was happy with the graphics level on xbox, cube, and even some PS2 games. It's all gravy for me now.

That said... I'm definitely feeling diminishing returns now. VR is the next big step, I think.
 
in a year or so we will see true next gen, the ram is such a big increase i fail to see how games cannot increase by alot graphics wise and ai wise. the games we are seeing on ps3 with a really old graphics card and low ram is insane. when devs fully start getting into the ps4 and whatever the next xbox is, games are gonna look insane, and even more on pc :P

its nice to see games are gonna be more colorful and not yellow and bland :P
 
but if they walked into a best buy and KZ4 was on a big screen tv, I'm pretty sure they will be able to tell. your post is pretty... laughable tho.

lol

Oh they'll tell definitely, but KZ4 doesn't look like the leap from PS2 to PS3. It really doesnt. If going by just KZ4 they'd probably laugh at you for screaming to the high heavens how CGI Movie like it looks.

It all looked pretty though! no doubt! But the only impressive thing was the tech demo from Capcom. Some people simply don't see this huge leap you keep proclaiming is all.
 
The difference is pretty obvious......but why not compare it to Resistance - a launch game.

Why not compare the two Killzones to Resistance vs. a PS2 game? We're measuring the immediate jump between gens here. Launch vs. launch is useless, especially with variable generation length.

Compare end-of-life PS3 with start-of-life PS4, vs. end-of-life PS2 with start-of-life PS3.
 

wtf is with that shot? Halo 4 looks nothing like that.

I don't know what people really expect from next gen graphics. We already have quite impressive vistas in broad strokes - more power is going to be about finessing the details and things like lighting and animation.

I can't tell if detractors are young (and therefore not fully aware of the amazing state of current visuals) or are just impossible to please.
 
of course these games could not have been done on the ps3. I don't think anyone is saying otherwise. We are just arguing that diminishing returns are starting to arise in a big way. This is not the graphical leap that we have come to expect when switching gens.
 
Everything I've seen looks amazing.

Just wait til people get their hands on it. It wont take long before it makes the PS3 look notably outdated. Generational leaps may be getting smaller, but not that much smaller. People exaggerate this 'diminishing returns' thing.
 
I don't know what people really expect from next gen graphics. We already have quite impressive vistas in broad strokes - more power is going to be about finessing the details and things like lighting and animation.

I can't tell if detractors are young (and therefore not fully aware of the amazing state of current visuals) or are just impossible to please.

Your message here is super muddled.

If we already have impressive vistas and more power is just finessing the details, then you're saying it's fine that people would consider it underwhelming, since we got to the broad fidelity earlier and this is just a touch-up.

Then you say "detractors" might not be "fully aware of the amazing state of current visuals." In this case detractors are people who say they don't notice much difference from last gen to this, meaning they are indeed fully aware of how good our visuals already are on PS3 and PC, and that's the problem when new stuff doesn't look that much better. But then you say they're impossible to please, implying that all along you meant that everyone should be impressed by this great leap.
 
Anyone who acts surprised with seeing simply much better visuals is acting a fool. Other than a few games like Knack, the big titles definitely looked next gen. This is coming from playing BF3 and many games downsampled from 1800p on a high end rig.

Some of you simply don't know how to judge good visuals.
 
wtf is with that shot? Halo 4 looks nothing like that.

I don't know what people really expect from next gen graphics. We already have quite impressive vistas in broad strokes - more power is going to be about finessing the details and things like lighting and animation.

I can't tell if detractors are young (and therefore not fully aware of the amazing state of current visuals) or are just impossible to please.

It's from Digital Foundary. Probably not the best shot, but Halo 4 looks pretty damn good to me. It looks like a mammoth leap over current 360 launch titles.

Hell, compare Resistance FOM with late gen PS3 games and the difference is huge.

If graphics already look so good now, then I imagine we are in for a treat in the next few years. :)
 
Top Bottom