Gaming Truth
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We are. In fact, it's the most active we've been in a while
We are. In fact, it's the most active we've been in a while
We are. In fact, it's the most active we've been in a while
https://www.youtube.com/watch?v=sgbNjgxbu7c
God dammit this game :O
I dont have time and i want to play!
So raizqt just facetanked the shaper with a CI BV. After playing on the character for only 15 hours at level 89 on Essence hardcore with a 5 link. Expect more nerfs.
So raizqt just facetanked the shaper with a CI BV. After playing on the character for only 15 hours at level 89 on Essence hardcore with a 5 link. Expect more nerfs.
10k I believe. It's on Reddit somewhere.did he have all the flasks? what was his es like?
How the fuck do you get to level 89 in 15 hours?
Also, hi I really like this game but have no idea what I am doing, currently lvl 79 with an earthquake juggernaught build.
did he have all the flasks? what was his es like?
I'm not convinced anyone should be using Div at the prices it goes for.
Huh, hasn't it always been pretty expensive? I remember checking out builds that'd use divinarius, looking up the going price and deciding otherwise.
Really want to find my last trial for uber lab. It doubles my dps and then some if I complete it
Man they are going to absolutely gut unique flasks next patch. All these face tanks builds have one thing in common.
Unique flasks. GG GGG.
Do you have ghetto resists or something? Act IV is like the shortest one to run through. Removing cruel and redoing normal quests/xp gain would go a long way though. Popping out of normal lvl 40ish would do wonders for build testing.They really have to fix leveling in this game. Cruel makes no sense to have with 4 acts. When Act IV came out they should have eliminated Cruel. Leveling in POE is just so poorly done. Acts 1-3 are a breeze, and then Act IV will take me as long to do as Acts 1-3. It's just so terrible.
Finally hit end game as a pathfinder and now they are nerfing that shit. Feels bad man. They should have left the nerf for the next league like they do for pretty much every league. If the hit is big enough to make the character I have feel bad I'm not going to be playing in this league much. Planned for a pathfinder BV generating most of the currency since clear speed is much better than MF right now, and it's not even close. Thought MF totems would still be viable to generate currency like it has for me in the past, but being able to clear maps in just a couple of minutes is superior.
They really have to fix leveling in this game. Cruel makes no sense to have with 4 acts. When Act IV came out they should have eliminated Cruel. Leveling in POE is just so poorly done. Acts 1-3 are a breeze, and then Act IV will take me as long to do as Acts 1-3. It's just so terrible.
Finally hit end game as a pathfinder and now they are nerfing that shit. Feels bad man. They should have left the nerf for the next league like they do for pretty much every league. If the hit is big enough to make the character I have feel bad I'm not going to be playing in this league much. Planned for a pathfinder BV generating most of the currency since clear speed is much better than MF right now, and it's not even close. Thought MF totems would still be viable to generate currency like it has for me in the past, but being able to clear maps in just a couple of minutes is superior.
They really have to fix leveling in this game. Cruel makes no sense to have with 4 acts. When Act IV came out they should have eliminated Cruel. Leveling in POE is just so poorly done. Acts 1-3 are a breeze, and then Act IV will take me as long to do as Acts 1-3. It's just so terrible.
Finally hit end game as a pathfinder and now they are nerfing that shit. Feels bad man. They should have left the nerf for the next league like they do for pretty much every league. If the hit is big enough to make the character I have feel bad I'm not going to be playing in this league much. Planned for a pathfinder BV generating most of the currency since clear speed is much better than MF right now, and it's not even close. Thought MF totems would still be viable to generate currency like it has for me in the past, but being able to clear maps in just a couple of minutes is superior.
Do you have ghetto resists or something? Act IV is like the shortest one to run through. Removing cruel and redoing normal quests/xp gain would go a long way though. Popping out of normal lvl 40ish would do wonders for build testing.
edit: i should clarify act iv on cruel or below is relatively simple to run through
Ohhhhh ok, that makes a lot more sense. I fucking despise running through koams area because of that, daressos could be changed around too.No, I agree with theFatOne. Funny enough, GGG agrees with theFatOne, they just kinda forgot. Back when Act 4 was first released, they streamlined Acts 1-3 because they had redundant content that could have been trimmed. It was fantastic what they did, then a week later, they released an Act that felt, length-wise, like the old reduced acts combined.
Can you even name the four Koam areas? Why does he need all four? Though the pits before the arena(s) is nice, why does it feel as if I'm running through a whole city instead of the outer pits?
Why is there an area before the guts collection area? Why is there a bug where you can't reenter the Black Core without recollecting all three parts if you die?
That's what I think theFatOne was referring to
Yea this is what I meant. Should have been more specific. Act IV needs to be streamlined. Leveling still takes too long overall though. I hope they do something like increased experience gained up to the level of your highest character or something like that to make rolling new characters easier. I would love to try a bunch of different build it just takes to long to get to the end game, and have the gear necessary for the build to work. Game is great though, and I'm excited to see some of the fixes they have in the works for things like melee, trading, performance improvement, etc.No, I agree with theFatOne. Funny enough, GGG agrees with theFatOne, they just kinda forgot. Back when Act 4 was first released, they streamlined Acts 1-3 because they had redundant content that could have been trimmed. It was fantastic what they did, then a week later, they released an Act that felt, length-wise, like the old reduced acts combined.
Can you even name the four Koam areas? Why does he need all four? Though the pits before the arena(s) is nice, why does it feel as if I'm running through a whole city instead of the outer pits?
Why is there an area before the guts collection area? Why is there a bug where you can't reenter the Black Core without recollecting all three parts if you die?
That's what I think theFatOne was referring to
I haven't been on much the last week but I've gotten kinda bored of my BV. The clear speed is awesome though but I don't like getting to attached to meta characters as they always get hit pretty hard. I rushed pretty hard and got all my flasks within the first couple of days of the league so I was set. Got up to T12 maps and steamrolled them all.
Really want to try something else. Maybe ancestral warchief or a cospri malice build. Wonder if I should sell my flasks while they're hot or keep them around for other builds.
They need to concentrate on the servers though. Every time I've been on they have been having huge latency spikes for no reason and tons of hangups.
2.4.1: Sextant improvements and other Atlas changes discussed in this Manifesto post. We are mostly finished with these changes, so it's just a matter of getting them through QA and into a patch to be deployed to the realm. (Some of the UI ones have already been deployed last week).
2.4.2: Up to three new skills (using the Channelling system). It's hard to predict when skills will be ready, as there a lot of moving parts and balance mistakes in either direction are bad. It's likely that we'll be able to sweep a lot of other minor QOL and bugfix improvements into this patch as well.
2.4.3: The DirectX 11/64 bit version. This is the big one. We're expecting to release it around a month before 2.5.0 comes out so that we have plenty of time to solve any problems that arise. There will be two Path of Exile executables. A 32 bit DirectX 9 version and the new 64 bit DirectX 11 one. Initially, the DirectX 9 version will be the default and you will need to specifically run the DX11 executable if you would like to try it out. Once 2.5.0 launches, we plan to make DX11 the default if your computer is able to run it. The DX11 client significantly improves performance.
still waiting on that update which shows they actually care about summoners. Not keeping your summons on logout(for 5-10 minutes at the very least) is such garbage in an online only game.
edit: not saving player state on logout for 10 minutes is dumb in general. I've lost so many trades just because i get disconnected and my chat log is forever gone
Ahh, anyway to show that ingame? Or is it strictly in that text file?Your chat log is actually kept forever unless you delete it.
(path of exile folder)\logs\client.txt
still waiting on that update which shows they actually care about summoners. Not keeping your summons on logout(for 5-10 minutes at the very least) is such garbage in an online only game.
edit: not saving player state on logout for 10 minutes is dumb in general. I've lost so many trades just because i get disconnected and my chat log is forever gone
I know . It's just stupid because they've been revamping the endgame yet summoners can brick a map by disconnecting. If you're in a tier 13+ map and disconnect, you're pretty much fucked since you can't regrab high level spectres without getting rid of the map.People have been asking for this from them for years. Don't count on it happening anytime soon.
I know . It's just stupid because they've been revamping the endgame yet summoners can brick a map by disconnecting. If you're in a tier 13+ map and disconnect, you're pretty much fucked since you can't regrab high level spectres without getting rid of the map.
So it sounds like either merciless or cruel difficulty are going to be cut when act 5 is introduced. They only want you to run through the 5 acts twice so we'll see which gets the boot.
I know . It's just stupid because they've been revamping the endgame yet summoners can brick a map by disconnecting. If you're in a tier 13+ map and disconnect, you're pretty much fucked since you can't regrab high level spectres without getting rid of the map.