Will send request when I get back home tonight. Are guilds by character or by account?
Are there any passive skills that change dex into damage?
Am I the only one who finds Animate Weapon a bit meh? I'll stick with it and get some levels but so far I'm not impressed.
Not sure what I want to do with my ranger. Don't want to do bow... so dual weapons I guess... hrmmm
You could also try a Spectral Throw build with the projectile damage nodes that are around. Dual wielding is fun though.
Grab weapon damage nodes or elemental damage nodes, depending on what works better for your character. Usually the flat mods on weapons are much better than what Strength could provide.Are there any passive skills that change dex into damage?
Are there any passive skills that change dex into damage?
Finally got around to checking this out today, I can't and won't speak of the gameplay but the game itself and how it's setup does not leave a good first impression. Up to 30 seconds looking at a black screen upon starting the game before even getting to the log in screen is an odd choice. More of an issue is the fact that apparently character names instead of account name is server wide, that's pretty disappointing and I'm a little surprised they went that way.
This one is pretty fun: http://www.pathofexile.com/forum/view-thread/60422/page/1 Along with the video he includes in it.
Planning on starting this with some friends tomorrow night... which character classes are the most versatile? I'm leaning towards templar or duelist.
So are the steam connection issues resolved now? I couldn't get into the game at all last night after linking my GGG account to steam. Just kept sitting at "connecting to server"
So how does weapon type work on the witch? Is it like D2 at all? Does weapon damage and whatnot affect your spells if your using say a sword?
Seems soSo are the steam connection issues resolved now? I couldn't get into the game at all last night after linking my GGG account to steam. Just kept sitting at "connecting to server"
https://www.pathofexile.com/forum/view-thread/547578Fixed a bug where some Steam users were unable to connect because they were erroneously allocated unlock codes. Unlock codes are now correctly disabled for Steam.
Thanks.
I started as a Duelist. I'm hoping the gear gets better... I'm sure it will, it's always crap at the start
Are there any passive skills that change dex into damage?
Is there any way to map keys to mouse wheel outside of using an external program? Had a hell of a time yesterday vegging out on my couch w/ a trackball mouse, this would make it all the more easier to do so.
There is a skill that use STR for Ranged combat, so you could be a Manly Archer Marauder.
You mean Down and up or you mean Mouse wheel click? Because the click is by default.
Does dex usually do ranged damage?
Does dex usually do ranged damage?
So I'm level 17 and am headed towards this build. Already I notice how squishy I am. The only spell gems I have atm are fireball, incinerate, raise dead, and electric trap. Often, unless I have the undead I raise around me, high level mobs take me down. I have to be careful and kite on occasion. Here is my buildL Passive skill tree build. Maybe I should put my next two points towards energy shield (arcane focus -> +6% max shield -> %18 max shield). What do you think?
Damn, I really like cyclone but I don't have the mana to sustain it for my duelist. There isn't a gem/aura that gives you mana on hit is there?
As it stands, it looks like the only way I can keep it up is if I have blood magic + life leech and or life on hit?
edit - oh there's on for mana gain on kill. Ehhh!
Well if for you waiting 30sec for initial load and unique names are problem....
btw PM me with your character name so i will add you to our guild
There's Mana Leech.
I don't know what I'm doing but my Duelist is wielding a warhammer and doing pretty damn good.
Just found the blank screen odd, not really the first thing you want a new player to see for any length of time, this game by no means is the only one with that problem. The naming thing is definitely a no no, this thing has been in beta forever, they had time to adopt the way Blizzard did it in D3. It's great the game seems to be similar to D2 in some ways, I just didn't expect any of the bad things from D2, aka naming characters, to be an issue in 2013.
As for the guild things, thanks but no thanks, it's extremely rare for me to play Diablo clones in a multiplayer fashion. Plus, I'm not quite sure how much I'll be playing, massive backlog and all.
Hammers are usually STR weapons, but the Duelist is STR/DEX, so you could easily do a Mace build with it. It's next to the maces nodes too. You could do Dual Maces or go Mace Shield or Twohanded Mace pretty easily.
That is probably the weirdest thing you can say about any game. 30 sec splash screen with loading on it and that game has unique characters names.
Hmm... that summoner build I had in mind doesn't seem useful. Skeletons and Zombies are too squishy even in the first act. :/ Hopefully putting more points into that area will help them stand up and help me out but I'm starting to have my doubts.
Hmm... that summoner build I had in mind doesn't seem useful. Skeletons and Zombies are too squishy even in the first act. :/ Hopefully putting more points into that area will help them stand up and help me out but I'm starting to have my doubts.