Why Iron Reflexes? You waste a lot of points going there but only pick up a couple of evasion nodes. You'll be freeing up a LOT of points if you go pure armour. Since you took Resolute Technique I'm assumeing you'll be using Two-Handers, for the highest base damage? And why go out of the way for the Charisma node when Mortal Conviction behind Blood Magic saves you much more?How does this look guys?
If i EVER make it to 100 (which i doubt) i can always move towards body and souls and phalanx in the templar area.
My adjustments (using only 86 as opposed to 96 points):
http://www.pathofexile.com/passive-...QbKmUFE0lvL6KtfI1kv6PTeOmVzGerFmI8edjOuHyRf4K
If you do want that buff to your Aura(s) desperately, pick up Inner Force instead for an additional 9 Points:
http://www.pathofexile.com/passive-...I8edjOuHyRf4KxPZ3YilP5CIabJ2upwi4kwx9EH_Gng==
Use this to see a summary and to make the comparison easier:
http://pathofpoe.com/builds/passive-calculator/
Evasion is pretty good early on. If you play HC, yes, because armour is more reliable. If SC, then you might as well use it to see the difference later on. Don't neglect life, because you need to take the hits that you don't evade.So I'm going dual wielding ranger... should I be snagging iron reflexes?
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Neat general guide from the PoE forums:
http://www.pathofexile.com/forum/view-thread/549432