Same. I wasted 3 chaos crafting an amulet recently. The end result was pretty good but I should have saved instead...
I hope they come up with a more intuitive trading system because lord knows I'm too lazy to use Procurement, and while I like the barter/bargain system of haggling prices in game...often times I don't feel like doing that.
My solution would be to add a merchant master to the game, which you could level up in order to add a shop to your hideout. Players could search through some type of in-game bulletin board for shops to visit, plus you could advertise your shop in chat.
(The merchant master could also add MF to gear)