Fine Ham Abounds
Member
BG Dark Alliance wasn't a shitty clone, it was the best hack-and-slash console game of the previous generation.
BG
It's not like it's difficult to like both.
BG Dark Alliance wasn't a shitty clone, it was the best hack-and-slash console game of the previous generation.
I was thinking the exact same thing... The head definitely gave me God of War vibes, so I fully expect it to be of the godlike races.
I thought of that titan from Planescape Torment
Confession time: BG2 is my favorite game ever, but I still haven't played Planescape Torment...
I'm jealous.
Ahaha... I'm definitely waiting for the perfect time to properly enjoy the game. I guess the wait for Project Eternity will not be so difficult for me![]()
I was thinking the exact same thing... The head definitely gave me God of War vibes, so I fully expect it to be of the godlike races.
Amazing.B: Do you have a favorite game? Or does your job make it so that you view games differently now?
JS: I dont think I have a single favorite anymore. My classic RPG favorites are Darklands, Pool of Radiance, and Fallout. Some of my other all-time favorites include Splinter Cell: Chaos Theory, Ninja Gaiden (Xbox), Thief, Quake, Wolfenstein: Enemy Territory, Pikmin, Deus Ex: Human Revolution, Dark Souls, and Assassins Creed II.
Since the year is winding down, Im really looking forward to XCOM: Enemy Unknown, Dishonored, and Assassins Creed III. Next year, Im looking forward to Wasteland 2.
This is an interesting aspect that I had never really considered. I can easily see how, as a project director or any member of the dev team, actively participating in such a discussion could be seen as exerting undue influence on its direction.B: Ive been on the forums for a while now and its easy to see how varied opinions are on, well, everything really. How do you keep from getting overwhelmed? Thats a lot of feedback!
JS: When feedback is really intense, I try to not get involved, or to only get minimally involved so I can see various ideas players present in their conversations. Often, the weight people give to a developers comment can be disproportionately large and unfortunately, often disruptive to healthy conversation.
Confession time: BG2 is my favorite game ever, but I still haven't played Planescape Torment...
It's that time of the day, eh?
I haven't played any of Obsidian or Black Isle's games. Ever.
I own quite a lot of them though (particularly Obsidian's).
It's that time of the day, eh?
I haven't played any of Obsidian or Black Isle's games. Ever.
I own quite a lot of them though (particularly Obsidian's).
And you're still running the inn? Truly, Obsidan hype knows no boundaries.
LOL! I know these are amazing, amazing games. I had no access to a decent gaming PC until the last 2 to 3 years. When I did so, I was introduced to Steam and all hope was lost with a massive, massive backlog!
Well, you're in for a treat. The start might be a bit rocky, most people I recommended these games to had some troubles in the first parts, but stick with it. All of them now consider these games some of the best ever. Did you play BG2?
As I said: None. Recommend me where to start cause April 2014 is fucking far!
As I said: None. Recommend me where to start cause April 2014 is fucking far!
Buy the whole bundle, start playing with 'Baldur's Gate I' using a mod that puts it in the 'BGII' engine (3D acceleration for nice fog, gameplay and other improvements) then if you want more of that but quite a lot better play 'BGII', if you want less story and more awesome combat play 'Icewind Dale Complete', if you care less about combat and want (a ton) more story and choices play 'Planescape: Torment' (I don't recommend starting with it because it's jankier and also hard to keep track of things without details in the quest log and the combat is dreadful so may put you off further). 'Temple of Elemental Evil' is there for when you want even more combat but in a more hardcore turn based setting closer to the pen and paper games and 'Icewind Dale II Complete' is there if you want more 'Icewind Dale', but not as good. Outside these there are 'Fallout' 1 and 2 that are great and different, more sandboxy in their approach of freedom in gameplay than overly wordy like 'Planescape: Torment', and while you can sort of have a party you only have full control over the main character so they're not really party based. Use the high res mods for these two (I don't think they're necessary for the IE games unless you have a stupidly high resolution monitor, I personally play them windowed at 1024x768 even though they can go a lot higher - but not widescreen - without mods). These are the most prominent. I'd recommend some Spiderweb games like 'Avernum: Escape from the Pit' before things like 'Arcanum' myself. There are other underdogs like Divine Divinity that are of value as well, but the first recommendations are going to be hard to top. I recommend 'BGI' first (or 'IWD Complete' actually!) instead of 'BGII' because it would be very hard to go back to it after II which renders its story insignificant and obsolete, plus it's not at all less user friendly and smooth like some say when using the mod I mentioned.As I said: None. Recommend me where to start cause April 2014 is fucking far!
Many will tell you Fallout 1 is better - Do not believe them. They are wrong.
Backstreet's back all right!That screenshot.
Chris Roberts is giving space sims another go.
A publisher puts out a great X-Com successor.
What is happening?
Okay, I think the best way to get started with this is BG2. It is not only one of the most polished, rounded and extensive of the bunch, but it's also the most accessible. PS:T is about on par with BG2 in terms of quality, but is less accessible, so BG2 will make a better introduction to the Infinity Engine.
As I said: None. Recommend me where to start cause April 2014 is fucking far!
So, in short, my recommended order:
BG2 -> PS:T -> either Fallout 2 or IWD -> Fallout 1 or IWD 2 -> BG1 -> Arcanum.
Speaking as someone who finally started (again) getting into the olde Black Isle games, I am having a better time with Torment than BG2. The biggest reason is that I still can't wrap my head around the D&D rules (espeaclly magic) but with Torment you can avoid most of the combat (I just put combat at dead easy and I'm just enjoying the story). Torment story and location wise is out there compared to BG2 but atleast I don't get fustrated with the combat.
Fallout counts too? If so, then I did have a much better time with Fallout 1/2; simpler rules that I was use to from Fallout 3/NV
And Fallout... i personally found harder to get into, but maybe it's just me?
Well, most people find BG2 easier because of the familiar world and the fact that the game is simply much more polished and rounded. The combat in PS:T is quite boring compared to BG2. But yeah - PS:T could also be a good point to start. Really depends on the person.
And Fallout... i personally found harder to get into, but maybe it's just me?
Start with either BG1 or IWD1 first.As I said: None. Recommend me where to start cause April 2014 is fucking far!
As I said: None. Recommend me where to start cause April 2014 is fucking far!
Speaking as someone who finally started (again) getting into the olde Black Isle games, I am having a better time with Torment than BG2. The biggest reason is that I still can't wrap my head around the D&D rules (espeaclly magic) but with Torment you can avoid most of the combat (I just put combat at dead easy and I'm just enjoying the story).
There was a really good website that detailed the IE AD&D rules for newcomers but i cant seem to find it atm.Yeah I'm not sure he should start with BG2 first. There's much more of a learning curve there with D&D since combat is a lot more prominent.
First game in Infinity enginge, and overall in D&D, that i've played was BG2. I was around thirteen back then and it wasn't that hard to figure out stuff.Yeah I'm not sure he should start with BG2 first. There's much more of a learning curve there with D&D since combat is a lot more prominent.
Yeah I'm not sure he should start with BG2 first. There's much more of a learning curve there with D&D since combat is a lot more prominent.
I think it's about getting into old school RPGs like this is going to be rather than just a specific studio's output.Not to nitpick but where does the idea that Black Islde/Troika/Obsidian having anything to do with the development of the Baldur's Gate series come from? It's a common mistake I see on the internet; the Baldur's Gate series was entirely developed by Bioware.
Still excellent games though.
While this is true the problem with starting PS:T first is that i will set your expectations for things in BG2. i was terribly disappointed that BG2 had very little (almost none) interactivity in dialogue.The point is there's nothing to "figure out" in Torment. You're playing that game for the story, and as such it's easier to get a foothold on. If we're comparing these games based on how easy it is for the D&D newcomer to get into, I'd go with Torment, a game that someone who knows nothing about the system can easily play through.
The point is there's nothing to "figure out" in Torment. You're playing that game for the story, and as such it's easier to get a foothold on. If we're comparing these games based on how easy it is for the D&D newcomer to get into, I'd go with Torment, a game that someone who knows nothing about the system can easily play through.
There was a really good website that detailed the IE AD&D rules for newcomers but i cant seem to find it atm.
That's at least 20% bullshit though. PS:T does requite understanding some AD&D rules or the game will by much harder and less friendly. It requires less understanding of them than BG2, but you still need to understand the basics.
Not to nitpick but where does the idea that Black Islde/Troika/Obsidian having anything to do with the development of the Baldur's Gate series come from?
Interplay published, and had non-trivial creative input into the title. I believe the Doctors themselves listed collaboration with Interplay staff during development (the Black Ilse/Obsidian people) as one of the reasons that the game worked out so well despite being Bioware's first game.
Where that stops being a valid tactic comes in tough optional areas like Modron Maze and Undersigil, where combat is indeed difficult but where it isn't critical to venture to to complete the game. There's also Baator, but the place is tiny and it's feasible to simply run past all of the enemies if you are having trouble. If nothing else someone can turn it down to Easy and have an even simpler time of it.