Eww, I don't like this.
I just want to see some more colored art work. The dwarven ranger piece was really nice. These last 2 aren't bad necessarily, but leaving them on the sort of old looking parchment background doesn't do much to help them out either.
Why is it worse that it's a woman? I mean, I get it, DS3's whatshername was terrible, but Obsidian normally does great women packing heat (as in all of Alpha Protocol's cast).Take this gun out of my sight... ;__;
Worst of all, again a woman with a gun, please, please, remember the error in DS3...
Eww, I don't like this.
I don't think being "bad" at a game is really a bad thing or something we need to shame people for (unless they're showing off to begin with and get owned! lol). Ultimately it is a hobby. It's not a job. We play games because we enjoy them and they are fun. For different people the threshold of fun varies. Some people like a greater challenge, some people don't.
I just want to see some more colored art work. The dwarven ranger piece was really nice. These last 2 aren't bad necessarily, but leaving them on the sort of old looking parchment background doesn't do much to help them out either.
Yeah, Justin Sweet. Awesome artist.Same.
Whoever said they should get the Icewind Dale guy back, I completely agree.
I agree.I agree with your sentiment, but I do think you've conflated two ideas here. First, some people are bad at video games. That is true. Second, some games are harder than others. That is also true.
But it is perfectly possible to be bad at games and still prefer very hard games regardless. Many people still play Chess even though they stink at it. "Being bad at games" and "liking easy games" are two different things.
Yeah, Justin Sweet. Awesome artist.
There are people on their forum asking loudly to bring him back as a stretch goal.
What's the problem with guns, exactly? Is it just "waah, waah, I dun want guns in mah fantasy" or something you can actually give a good reason for?Take this gun out of my sight... ;__;
Worst of all, again a woman with a gun, please, please, remember the error in DS3...
I agree with your sentiment, but I do think you've conflated two ideas here. First, some people are bad at video games. That is true. Second, some games are harder than others. That is also true.
But it is perfectly possible to be bad at games and still prefer very hard games regardless. Many people still play Chess even though they stink at it. "Being bad at games" and "liking easy games" are two different things.
Maybe he's more of an aesthetics>functionality kind of guy.
It's kind of sad that Obsidian is playing it safe even though they've got the chance to not play it safe for once. Instead of being dependant on the mercy of the publishers, they make themselves dependant on a nebulous will of the majority ... a will that actually hasn't been really voiced by anyone.
I guess they really, really want to sell a lot of copies of Project Eternity, so that they can be more independant in the future... but I'm not sure if being bland is really the right way to get the most attention.
I don't see how making it more whimsical or whatever shit some of you want it to be would be better. They seem to be trying to make a believable fantasy world (as believable as fantasy can be) and that's certainly something that, when done well, is much better than your usual OTT fantasy gear that's in no way functional.It's kind of sad that Obsidian is playing it safe even though they've got the chance to not play it safe for once. Instead of being dependant on the mercy of the publishers, they make themselves dependant on a nebulous will of the majority ... a will that actually hasn't been really voiced by anyone.
I guess they really, really want to sell a lot of copies of Project Eternity, so that they can be more independant in the future... but I'm not sure if being bland is really the right way to get the most attention.
He's not an art director for starters.
For fucking real lolIt's concept art, people. Jeez.
It's concept art, people. Jeez.
For fucking real lol
It's concept art, people. Jeez.
Correction. The concept art of BREAST armor. Very important detail.
It's only comments about the concept art we've seen in a message board, jeez.
Suddenly, slight criticism on GAF about the developments of a beloved project that is not even into full production = SERIOUZ BIZNESS! Fo' Real guise!
FWIW I didn't like the gun, not even the armor (mostly).
Can the removal of boob armor be a stretch goal?
Maybe this is the game they really want to make? It's a company full of D&D nerds.
http://img545.imageshack.us/img545/263/eternity2001.jpg[IMG]
Aaaaand done.
P.S. no, that's not my job. It was edited by an user on their forum.[/QUOTE]
Gah, that's painful either way. There's no padding on that chest whatsoever.
Actually, why would a rifleman need heavy armor?
Aaaaand done.
P.S. no, that's not my job. It was edited by an user on their forum.
You are preaching to the choir here.Gah, that's painful either way. There's no padding on that chest whatsoever.
Actually, why would a rifleman need heavy armor?
It's kinda weird since the Edair concept art armor was very functional and solid.You are preaching to the choir here.
As I already said I'm not very fond of their concept arts and character design so far.
The game is clearly going for a pretty fluffy fantasy art style, like many games/stories in the genre.
Time to accept it dudebros.
It's kinda weird since the Edair concept art armor was very functional and solid.
When in doubt,rip offlook to WETA I says.
Gah, that's painful either way. There's no padding on that chest whatsoever.