Sweet, I got the preorder costumes with the contest code they gave me!
Does Heihachi have a way to combo into his level one? I enjoy playing as him but his poor supers across the board are difficult to deal with.
Does Heihachi have a way to combo into his level one? I enjoy playing as him but his poor supers across the board are difficult to deal with.
Sweet, I got the preorder costumes with the contest code they gave me!
Why should Sackboy's cake disappear? It's a projectile/trap. Sackboy is a zoner/trap character, isn't he?
Let's look at his tools.
Bounce Pad: Can be used twice when jumped on to get out of difficult situations. Can't double jump when using a Bounce Pad.
Gripple Grappler: Can only aim upwards.
Spawn Point: Can use to "teleport". Can be destroyed.
Jam Session: Takes time to come out. Bounces a bit and then disappears.
Cakeinator: Shoots a cake projectile and sends Sackboy back a bit. If cake lands, it stays there until it's destroyed or until Sackboy shoots another one.
Electric Panel: Stays around. Only gives 5 AP. Can be destroyed by swords.
So only two projectiles that have a lasting effect on the field if they're not destroyed. If Sackboy's cake disappears after shooting it, he'll only have the electric panel. Sackboy's cake and panel are what causes him to control space. I'm sorry, but I just can't see it as an acceptable nerf, and I'd be deeply disappointed if Superbot actually decided to go through with it. Nerfing AP gain? Okay. Nerfing level 3? Fine. Making the cake disappear? I think that's going too far.
snip.
Cake staying is fine. Nerf the 3. It is by far the best 3 in the game, and with Sackboy's AP gain is pretty easy to achieve. I think it'd still be a great 3 even if it was shorter.
They nerfed the distance of his shoulder bash.
there should be a trophy for watching the entire credits sequence
it's pretty long
lol
Yeah, like most fighting games, it's not the greatest storytelling butHaving gone through Toro, and Parappa's story mode I have to agree with the press saying it's pretty disappointing. Parappa' story mode is ???,Wat. The final boss had absolutely no build up either.he's with the gang wishing he had a comic book starring himself, and then suddenly he's fighting these characters? Then when you beat the mode it appears he vanished? Did he fall asleep somewhere and it was all just a dream?
Why should Sackboy's cake disappear? It's a projectile/trap. Sackboy is a zoner/trap character, isn't he?
Let's look at his tools.
Bounce Pad: Can be used twice when jumped on to get out of difficult situations. Can't double jump when using a Bounce Pad.
Gripple Grappler: Can only aim upwards.
Spawn Point: Can use to "teleport". Can be destroyed.
Jam Session: Takes time to come out. Bounces a bit and then disappears.
Cakeinator: Shoots a cake projectile and sends Sackboy back a bit. If cake lands, it stays there until it's destroyed or until Sackboy shoots another one.
Electric Panel: Stays around. Only gives 5 AP. Can be destroyed by swords.
So only two projectiles that have a lasting effect on the field if they're not destroyed. If Sackboy's cake disappears after shooting it, he'll only have the electric panel. Sackboy's cake and panel are what causes him to control space. I'm sorry, but I just can't see it as an acceptable nerf, and I'd be deeply disappointed if Superbot actually decided to go through with it. Nerfing AP gain? Okay. Nerfing level 3? Fine. Making the cake disappear? I think that's going too far.
Having gone through Toro, and Parappa's story mode I have to agree with the press saying it's pretty disappointing. Parappa' story mode is ???,Wat. The final boss had absolutely no build up either.he's with the gang wishing he had a comic book starring himself, and then suddenly he's fighting these characters? Then when you beat the mode it appears he vanished? Did he fall asleep somewhere and it was all just a dream?
Yea, why not spend the time nerfing goddam Kratos and Raiden.
But Kratos has been played to death during the few weeks of the betas.Why the fuck would they nerf raiden and kratos, give it time to settle in.
Day 1 complaints about fighting games and its type are always silly
So I bought the PS3 version and redeemed my Vita version as well.
I was thinking about using the Vita as a third controller using cross-play to play with a couple roommates, but since the PS3 and Vita copies are technically using the same PSN account, will that even work?
I need to get another Dualshock anyway, but I was hoping to using the Vita as a temporary solution.
Do characters gain AP when they're being hit?I SWEAR there's some bug where enemies get AP when they are clearly not attacking.
I think this is in story mode, but Ill be attacking a player and I hear "Level 1" for the attacked player, look down, and see they went up a level. Am I crazy?
So I bought the PS3 version and redeemed my Vita version as well.
I was thinking about using the Vita as a third controller using cross-play to play with a couple roommates, but since the PS3 and Vita copies are technically using the same PSN account, will that even work?
I need to get another Dualshock anyway, but I was hoping to using the Vita as a temporary solution.
Can anyone add me and simply join my game so I Can get the Friendly Competition trophy?
YES!
Just tried to do a VS match with Tricky I shadow and we always had a connection loss. Weird. Never had this problem with the game before.
mind trying to play with me? trying to find out why my connection is too inconsistent, sometimes it work great, and other time I just got lost connection with host messages.
psn id: callibretto
You online right now? Then we can give it a quick go. We got the same error you mention btw.
my vita is always with me, even have it ready on my bedside at night, just send me an invite.
Just tried to do a VS match with Tricky I shadow and we always had a connection loss. Weird. Never had this problem with the game before.
well that work pretty well with xater.
tricky, want to try? although maybe an hour or two from now, I have some errand I had to do. you can add me if you want