Making it in Unreal: the walking simulator comes home in Myst successor Obduction
Kind of a weird headline, but a good interview with Rand Miller.
Kind of a weird headline, but a good interview with Rand Miller.
It was delayed until 2016. It's going to be released simultaneously on pc and consoles (first time for Daedelic iirc) and it uses a new 3D approach so i imagine they needed a longer development time for this one. I've been looking forward to it ever since it was announced.
Daedalic site says 2016, nothing more specific. It was also shown at gamescom
http://www.daedalic.de/en/game/Silence
A couple months ago there was a call for closed beta testers. According to the dev blog the closed beta ended one month ago (1, 2)
I suppose that doesn't answer your question of when it's coming out. I just checked Daedalic's site, and...
edit - already posted while I was typing up my reply.![]()
Well lookit what we got here
"Yesterday" is on sale (along with some other games from that studio) on Steam.
Never heard of it, yay or nay, what say you PnC GAF?
I've never heard of Noctropolis but I pay attention to most stuff that Night Dive releases. Is it any good?
"Yesterday" is on sale (along with some other games from that studio) on Steam.
Never heard of it, yay or nay, what say you PnC GAF?
Oh god I love this.
Even though I'm very happy with Curse of Monkey Island, I still want to see Ron Gilbert's idea for the third game. It's nice to hear that he still wants to work on it, even though getting the rights from Disney may prove impossible.
Ok, so nevermind about Yesterday then... the Runaway games eh? I have considered them before but never bit since i am backlogged to hell in games anyway but then at this price hmm... are they of the same quality all 3 of them?
Yeah, I get that he wants to put out his own take on what would be MI3, but COMI is a fantastic game. Feel free to retcon MI4 instead![]()
Ok, so nevermind about Yesterday then... the Runaway games eh? I have considered them before but never bit since i am backlogged to hell in games anyway but then at this price hmm... are they of the same quality all 3 of them?
I love the developer's other games but Yesterday was a disappointment for me. Too short, too easy. Interesting story and the characters are ok but it ended out of nowhere. That was the worst part, it's like they couldn't afford to continue working on it or something, lol.
nooooo, I want to see the true reasoning behind the theme park under dinky island
Just let him make it a part 2 of CoMI and recon the sh!t out of MI4 so it will never exist.
It saddens me that Disney is not willing to sell the ip to Ron :/
Edit: Some people who used to be at Telltale and who are now working on Day of the Tentacle at Double Fine actually confirmed that Telltale wanted to do more Monkey Island games after their first one (which explains some loose ends such as Morgan's fate), but that it didn't sell nearly as much as expected. The remake of the first game, which came out at the same time, stole their thunder, as that one actually sold a lot better. That was also their reason to move towards more recent/relevant licenses.
Even when it got better, it still wasn't very good. I don't think Telltale has a good Monkey Island in them.
But I could be mistaken! I like a few of their recent visual novels! I just don't trust them with puzzley adventure games.
But can some of the original team still pull it off either?
Playing the Jurassic Park Telltale game. Yeah it's fucken as atrocious as you have read it is. There are QTEs for everything including looking at dino footprint tracks or picking up something. The voice acting, character model and animations is amateurish at best. I paid for it so i might aswell beat it.
Can't be as bad as the Law & Order game? That one sucked hard.
So I guess Stasis really is the real deal? Anyone finish it can comment on how it stands up?
Where da Armikrog OT at?! Come on GMG gimme my key already!
Have you seen Duskers and Solarix? Duskers isn't exactly horror, but it nails that uneasy sci-fi tone, and Solarix is supposed to be fun. And Caffeine is coming out this year tooJust started Fran Bow today, WOW. One of the most unique pnc games I've played. Admittedly I haven't really kept up with the newer crop of stuff but this game is just hitting all the right notes for me. Between this, Stasis, Layers of Fear, and the forthcoming Soma I'm in horror heaven this year.
Have you seen Duskers and Solarix? Duskers isn't exactly horror, but it nails that uneasy sci-fi tone, and Solarix is supposed to be fun. And Caffeine is coming out this year too
I don't think Duskers is much of a horror game but it's still pretty great. Or at least it should be when it's finished.
Is there a term for games that are played with the same exact interface that the person you're portraying would use? You know, like Uplink or Her Story? Because I love those games.
Anybody know if starting a new game of Fran Bow overwrites the current save? Wanted to show the intro to my gf but don't wanna lose my progress.
Can anyone recommend recent(ish) adventure games in the style of Dreamfall (can be point and click but doesn't have to), for a friend of mine. His only requirement is that the graphics can't be "pixelated". Weird wish, but what can I do.
There was a real short indie game I played a few months ago in the style of blade runner where you're a bounty hunter waiting for the hit to come home to assassinate. You have to break into their apartment, get info, and set traps. It was a really fun concept that I hope someone turns into a longer experience. Can't remember the name though, it was definitely pnc.
Badass Inc, and yes the devs are planning on expanding itThere was a real short indie game I played a few months ago in the style of blade runner where you're a bounty hunter waiting for the hit to come home to assassinate. You have to break into their apartment, get info, and set traps. It was a really fun concept that I hope someone turns into a longer experience. Can't remember the name though, it was definitely pnc.
The Last Night, and yes the devs are expanding it into an open-world cinematic platformerYup that's the one! There was another one in a similar cyber punk style that was super short, you bust into some disco to take down a target, but it's all action oriented, with some light cover mechanics and a pistol as the main weapon. Seemed like more of an interactive art piece/movie. Excellent pixel art too iirc.