Shinobi: Art of Vengeance |OT| Real Ninjas Wear White

Ragebound will no doubt be the better game to just jump back in. It starts off almost directly and doesn't really interrupt at all. Its a fast paced scroller thats kind of fun to pick up and just go.

Shinobi has more exposition, more exploration and much longer levels.. they really tried to make it meaty. Which is commendable but not needed. SoR4 was a straight hommage to the original games. It wasn't more bloated or anything. Shinobi AoV tries to be some sort of an action adventure. Stages feel incomplete when you beat them the first time, because you're meant to return with later upgrades. This means you're going to look at the map and fast travel. Yeah, Shinobi has fast travel within stages.

For me, as I said before, I'd prefer a Shinobi 4 aka something like Shinobi Revenge or 3 with perhaps some bonus missions, challenges and other things like Ragebound has. The 16-bit versions are 2 of my favourite games of all time.

Art of Vengeance moment to moment gameplay is nowhere near as tight as 1 and 3.
 
Ragebound will no doubt be the better game to just jump back in. It starts off almost directly and doesn't really interrupt at all. Its a fast paced scroller thats kind of fun to pick up and just go.

Shinobi has more exposition, more exploration and much longer levels.. they really tried to make it meaty. Which is commendable but not needed. SoR4 was a straight hommage to the original games. It wasn't more bloated or anything. Shinobi AoV tries to be some sort of an action adventure. Stages feel incomplete when you beat them the first time, because you're meant to return with later upgrades. This means you're going to look at the map and fast travel. Yeah, Shinobi has fast travel within stages.

For me, as I said before, I'd prefer a Shinobi 4 aka something like Shinobi Revenge or 3 with perhaps some bonus missions, challenges and other things like Ragebound has. The 16-bit versions are 2 of my favourite games of all time.

Art of Vengeance moment to moment gameplay is nowhere near as tight as 1 and 3.
This was one of my fears, this doesn't seem to play anything like a Shinobi game. Feels like it was made by people that don't even get what Shinobi is about or just straight up didn't like the original games.

Lots of call backs to the previous games (especially 3}, but that's sort of where the familiarity ends.
 
I'm loving this. So fluid. Some areas to explore. Combat feels awesome. So far, I find the challenge and soundtrack to be lacking a bit. But I'm only through a few stages. Hoping both improve as I get further.
 
Just finished it including the secret boss.

Arcade mode is just a toggle per level with scores added. It's not a streamlined campaign to speed up the flow of the game and trim the fat.

Boss rush mode is what you think it is.

I'm very conflicted because the levels look amazing, the combos and combat can be so slick, but it's a game that is constantly tripping over itself from level design and to its own combat flow.

Steets of rage 4 was a 10/10 for me. That's not what was achieved here in the slightest.

I think this game actually makes me appreciate Ragebound more, so I'm going to give NGR a 7/10 now and this game is a 6/10.

I wanted to love both games so much but I'm clearly not the intended audience, and I prefer each studios prior works far more.
 
I need to play more but that's the impression i got.

I think on Streets of Rage 4 the masterminds behind the game-design were Dotemu and not Lizardcube. On this one the art director from Lizardcube is also the game director. That explain why it's not really an arcade revival.

Still an enjoyable game though.
 
I need to play more but that's the impression i got.

I think on Streets of Rage 4 the masterminds behind the game-design were Dotemu and not Lizardcube. On this one the art director from Lizardcube is also the game director. That explain why it's not really an arcade revival.

Still an enjoyable game though.
This is likely it. Great point.
 
Encountered a weird bug. The framerate permanently went to shit and the characters and background objects turned black.

Edit: had to restart the game to fix
 
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