Pokemon sequel is under development for DS

pokemonblackwhite.jpg
 
Andrex said:
I always like the "second" version more anyways. :lol It started with Blue and continued through Silver, Sapphire, Pearl, and SuperiorSilver. Yellow was kinda the odd man out...

Truthfully I do like white better. All my friends liked black cause it was "cool", so maybe I just wanted to be different.

No racism in this post.
You will get white Pokemon.

I will get black Pokemon.

Andrex, this is where I win and you lose.
Don't force me to start posting fanart of existing Black Pokemon to prove my facts.
 
upandaway said:
You will get white Pokemon.

I will get black Pokemon.

Andrex, this is where I win and you lose.
Don't force me to start posting fanart of existing Black Pokemon to prove my facts.

http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_by_color#Black

http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_by_color#White

The Togepi line, Dialga, and Lugia are white. I give black credit for Snorlax, Darkrai, and Sneasel though.

Arceus seems to be in the middle.
 
Hope Nintendo does something to demostrate that they care about the Metagame with these new games, I've been waiting for that since Red/Blue times. So much pontential, so much wasted.


I fucking hate Blissey
 
i would lol so hard if jinx was on the cover of pokemon black, and to the other guys if stage 1 pokemon are children/teens then does that make almost all the legendaries children/teens?
 
Sqnalkel said:
Hope Nintendo does something to demostrate that they care about the Metagame with these new games, I've been waiting for that since Red/Blue times. So much pontential, so much wasted.


I fucking hate Blissey
If you really have a problem handling Blissey in gen 4, the problem is yours, not Game Freak's.
 
Andrex said:
http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_by_color#Black

http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_by_color#White

The Togepi line, Dialga, and Lugia are white. I give black credit for Snorlax, Darkrai, and Sneasel though.

Arceus seems to be in the middle.
Hey, that's a neat page. I laugh at the Togepi line by the way, and Dialga is clearly not white and an error in the page.

Snorlax should be kinda in between too. Anyway it's clear you're losing out on the better version, because there's no way a white legendary will be better than a black one when they're both from the same generation (adding that so you won't bring up Lugia against Darkrai).
 
Oooh, one is the absence of color and the other is the combination of all colors.

Mind you, Dark =/= Shadow. It's really more on "Trickster". So essentially they're making Shadow a legit type.
 
Sixfortyfive said:
If you really have a problem handling Blissey in gen 4, the problem is yours, not Game Freak's.
You don't agree some overhaul is in order here?

Steel weak to Electric! Poison strong against fighting!! Bug strong against Psychic!!!
 
Prediction: Pokemon BW will be monochrome games. Due to the less taxing graphics and effects, they are now able to squeeze all five regions and 1000 total Pokemon into the game.
 
I have not problem handling Blissey at all, in fact is more like the Metagame revolves around countering it and a few others. I hate Blissey because to me it represents everything that it's wrong with the Metagame. And just look at the damn thing it's so easy to hate it.
 
I highly doubt they'd make someone as publicized as Zorark exclusive. Lucario wasn't exclusive to anything.

upandaway said:
Hey, that's a neat page. I laugh at the Togepi line by the way, and Dialga is clearly not white and an error in the page.

Snorlax should be kinda in between too. Anyway it's clear you're losing out on the better version, because there's no way a white legendary will be better than a black one when they're both from the same generation (adding that so you won't bring up Lugia against Darkrai).

Arceus is whiter than Darkrai and is superior.

But it's dumb to argue because we don't know any of the Pokemon.

Just realized we're going to get a whole ton of new Pokemon again! So excited. :D
 
Sqnalkel said:
I have not problem handling Blissey at all, in fact is more like the Metagame revolves around countering it and a few others. I hate Blissey because to me it represents everything that it's wrong with the Metagame. And just look at the damn thing it's so easy to hate it.
As of now, Blissey is only the 15th-most popular Pokemon in OU and shows up in about 1 of every 9 matches. That's not that bad. I love Blissey. She is set-up bait.

The only gameplay change that needs to be done is a Stealth Rock nerf. Anything else would just be a bonus.
 
There is also the problem that some Pokémons can use to many different types of Attacks, for example Ice is a great Attacking Type, not so good in the Defense, but since almost everything can use Ice, they're almost completely useless.

They should balance the Weaknesses too, this is terrible when some Pokémon get awesome Dual Types and other some pretty crappy ones.
 
I am still laughing at people expecting it to be in 3DS. I told you guys it will be in the DS because it was announced in the DS before.
 
Why does Stealth Rock need nerfing? I'm gonna be teaching that to my lovely Red Gyarados. :3 Edit- Or not. I'm teaching him something else. :lol Stone Edge, that's it.

Hopefully they don't pull a RBE and make it impossible to transfer older game Pokemon to it. Although if they're just for DS, that's probably unlikely.
 
Sixfortyfive said:
As of now, Blissey is only the 15th-most popular Pokemon in OU and shows up in about 1 of every 9 matches. That's not that bad. I love Blissey. She is set-up bait.

The only gameplay change that needs to be done is a Stealth Rock nerf. Anything else would just be a bonus.

Man don't take it personally, don't you have some Pokemons that you have too? It's just that for me Blissey embodes everything that is wrong with the Metagame, and yeah Stealth Rock is the reason why I didn't even bother getting too much into the Diamond/Pearl Metagame, it just made things so much worse, now almost everything revolves around it.
 
Sqnalkel said:
Man don't take it personally
I am not taking it personally. I am saying that you are wrong, and that it implies that you don't really play the game all that much.

I didn't even bother getting too much into the Diamond/Pearl Metagame
See?

Andrex said:
Why does Stealth Rock need nerfing?
Makes any dual-type that is a combination of Bug, Flying, Fire, or Ice completely worthless. Hello Charizard, enjoy losing 50% of your HP before you have a chance to do anything.
 
Sixfortyfive said:
I am not taking it personally. I am saying that you are wrong, and that it implies that you don't really play the game all that much.


See?


Makes any dual-type that is a combination of Bug, Flying, Fire, or Ice completely worthless. Hello Charizard, enjoy losing 50% of your HP before you have a chance to do anything.

Wouldn't Levitate be able to cancel that out? I mean semantically... Good thing I don't really have any Pokemon of that type on my team I guess. Though I won't be playing against the likes of Smogon or anything. :lol
 
Ookami-kun said:
Well to be fair, Stealth Rock is the check-and-balance of the game to prevent a lot of dominations.
I think I would rather have a borderline unstoppable Salamence than the situation we have right now.
 
Sixfortyfive said:
I am not taking it personally. I am saying that you are wrong, and that it implies that you don't really play the game all that much.


See?

Wrong about what?

About the fact that I hate Blissey, guess you know what I'm thinking better than myself.

Or about the fact that there are a lot of problems with the Metagame?
 
Andrex said:
Why does Stealth Rock need nerfing? I'm gonna be teaching that to my lovely Red Gyarados. :3 Edit- Or not. I'm teaching him something else. :lol Stone Edge, that's it.
Stealth Rock works by percentage with type resistance, so like, Charizard which is 4x weak to rock, switch him in and BAM -> 50% HP left. 2x -> 75% HP left. Imagine no fire types ever having full HP in a match.

Edit: Argh Six that was my explanation.
 
upandaway said:
Stealth Rock works by percentage with type resistance, so like, Charizard which is 4x weak to rock, switch him in and BAM -> 50% HP left. 2x -> 75% HP left. Imagine no fire types ever having full HP in a match.

Edit: Argh Six that was my explanation.

I don't use fire types so I don't mind. :3 I usually use Water/Flying (death by Pichu :lol), so I'm more annoyed Flying is affected when something like Levitate should walk all over "set spike" moves...
 
Andrex said:
I don't use fire types so I don't mind. :3 I usually use Water/Flying (death by Pichu :lol), so I'm more annoyed Flying is affected when something like Levitate should walk all over "set spike" moves...
Flying really has immunity to Toxic Spikes I think, but with Stealth Rock it's something like "pointy stones levitate in the air" so levitate can't do anything.

If they only made Stealth rock do the same 1x damage to all types, that would be the best solution, wouldn't it?
 
upandaway said:
If they only made Stealth rock do the same 1x damage to all types, that would be the best solution, wouldn't it?
I'd be fine if the only change made was that dual-weaknesses wouldn't stack. So Dragon/Flying and Fire/Flying would both take 25% damage instead of the former taking 25% and the latter taking 50%.

50% damage from a single-turn entry hazard is just overkill.
 
upandaway said:
Flying really has immunity to Toxic Spikes I think, but with Stealth Rock it's something like "pointy stones levitate in the air" so levitate can't do anything.

If they only made Stealth rock do the same 1x damage to all types, that would be the best solution, wouldn't it?

The sad part it's that won't solve much actually I think (it'll have to be tested), they have messed things so much so much that they need to start over, it's the mentality of adding something to counter an specific OU Pokémon that made this mess in the first place.

I hope what have been said about a reboot of the series is particularly true in this aspect.
 
upandaway said:
Flying really has immunity to Toxic Spikes I think, but with Stealth Rock it's something like "pointy stones levitate in the air" so levitate can't do anything.

If they only made Stealth rock do the same 1x damage to all types, that would be the best solution, wouldn't it?

Hrm interesting stuff.

Sixfortyfive said:
I'd be fine if the only change made was that dual-weaknesses wouldn't stack. So Dragon/Flying and Fire/Flying would both take 25% damage instead of the former taking 25% and the latter taking 50%.

50% damage from a single-turn entry hazard is just overkill.

I agree.
 
Sqnalkel said:
The sad part it's that won't solve much actually I think (it'll have to be tested), they have messed things so much so much that they need to start over, it's the mentality of adding something to counter an specific OU Pokémon that made this mess in the first place.
You are, like, the only person I have ever seen say stuff like this.

RBY was glitch-ridden. Psychics dominated everything. Fast Pokemon were guaranteed to land critical hits. A handful of moves didn't even do what they said they did.
GSC was a complete stall-fest. Skarmbliss dominated everything.
RSE was probably all right, but I'd never want to go back to the days when physical/special attributes were determined by type and not by individual attacks. Absol is one of my favorite Pokemon and he was useless in gen 3. Double battles also weren't as good.

Each new generation has added more than they have taken away.
 
Sixfortyfive said:
You are, like, the only person I have ever seen say stuff like this.

RBY was glitch-ridden. Psychics dominated everything. Fast Pokemon were guaranteed to land critical hits. A handful of moves didn't even do what they said they did.
GSC was a complete stall-fest. Skarmbliss dominated everything.
RSE was probably all right, but I'd never want to go back to the days when physical/special attributes were determined by type and not by individual attacks. Absol is one of my favorite Pokemon and he was useless in gen 3. Double battles also weren't as good.

Each new generation has added more than they have taken away.

Except gen 4 which has been awesome. :3 Physical/special split is honestly one of the best things to happen to the series, and I'm not that much of a competitive trainer even.
 
Sixfortyfive said:
You are, like, the only person I have ever seen say stuff like this.

RBY was glitch-ridden. Psychics dominated everything. Fast Pokemon were guaranteed to land critical hits. A handful of moves didn't even do what they said they did.
GSC was a complete stall-fest. Skarmbliss dominated everything.
RSE was probably all right, but I'd never want to go back to the days when physical/special attributes were determined by type and not by individual attacks. Absol is one of my favorite Pokemon and he was useless in gen 3. Double battles also weren't as good.

Each new generation has added more than they have taken away.

What the hell is wrong with you this is the second time that you put words in my mouth that I never said.

All I'm saying is that nerfing Stealth Rock won't solve a thing, it won't suddenly make all UU Pokemons useful and therefore not a good solution.
 
Sqnalkel said:
What the hell is wrong with you this is the second time that you put words in my mouth that I never said.
You said that "the metagame revolves around Blissey" when it only shows up in 1 of every 9 matches.
You said that "they have messed the metagame up so much they need to start over" when every generation has been better than the one that came before it.

This is dragging down the thread at this point, so I am probably going to stop here. I am hyped about Black & White and don't feel like souring the mood.
 
Andrex said:
Except gen 4 which has been awesome. :3 Physical/special split is honestly one of the best things to happen to the series, and I'm not that much of a competitive trainer even.

Each gen has added good things and bad thigns, but I think they should balance the game before adding new things. What's the point of having almost 500 soon 600 Pokemons, when only around 50 of them are useful, and around 10 of them almost mandatory.
 
Top Bottom