Kiraly
Member
That is refreshing...Is there a Pokemon that automatically prevents wild Pokemon from fleeing?
Yeah, certain Pokémon have that ability, but him fleeing before you even get the chance to fight him is just coded in.
That is refreshing...Is there a Pokemon that automatically prevents wild Pokemon from fleeing?
Yeah of course, my FC is in my profile. Let me know yours and I can quickly do a trade now
Is the guide gonna have movesets? Amazon review said no pokedex, so I guess no move lists either?
I'm not sure I like the new exp share.. I'm not even at the second gym and I have all 6 around lvl 20. My pokemon are evolving before I get to fully appreciate their early forms!
Dumb luck, reallyJesus fuck Sadist
No worries, I'll probably be asleep for a few hours then back on (In Australian time zone).I'm at work.
I'll PM you later!
The stat gains/growth on levels up do not matter. On level up it just recalculates the stat formula with your new level, shows you what changed. He will lose stat points from the reset bag. However, if fully EV'd back, he'll gain them again. Every 4 EVs is 1 point in the stat at level 100 (or every 8 is one point at level 50, etc. Always rounds down, btw. And it's a little different after nature boost/drop.) I'm pretty sure EVs are factored in after any super training/core training/PC storing/leveling up.QUESTION ABOUT SUPER TRAINING/CORE TRAINING:
I used Tyrunt to unlock all the minigames, meaning my Tyrunt (now Tyrantrum, lv. 49) has some EV investment in every stat, even if the lion's share are in Attack and Defense. If I use a Reset Bag to reset his base stats, it won't affect his current stats, right? Can I safely use a Reset Bag to reset his base stats, go all-out with Attack and Defense EV training, and then expect stronger stat growth in those categories going forward?
You can get a Steelix in-game, so it doesn't matter.
Dumb luck, really
Btw, does anyone know where I can find the Super Rod?
What kind of moveset should I have on Gardevoir? Right now I have Magical Leaf, Confusion, Calm Mind and Psychic. Magical Leaf is mildy useful with her high Special Attack and it saves me having to have a Grass Pokemon on hand. Confusion is shit but I can't rely on Psychic since it's PP is so low. I wanna add a Fairy attack somewhere
.
Basically, let's say my Tyrantrum at lv. 49 has a Defense stat of ~160. I'm talking his actual stat, NOT his base stat. Now let's say I reset his base stats with the Reset Bag. Would his Defense stat of 160 suddenly go down, as well? And if so, would EV training that Defense stat all the way back mean that the next time I level up, I'll be higher than 160 again?The stat gains/growth on levels up do not matter. On level up it just recalculates the stat formula with your new level, shows you what changed. He will lose stat points from the reset bag. However, if fully EV'd back, he'll gain them again. Every 4 EVs is 1 point in the stat at level 100 (or every 8 is one point at level 50, etc. Always rounds down, btw. And it's a little different after nature boost/drop.) I'm pretty sure EVs are factored in after any super training/core training/PC storing/leveling up.
Not sure exactly what you were asking, but I hope that clears it up.
How far in are you? You'll get a Fairy TM eventually which you should learn it. Mine now has TBolt,Psychic,Dazzling Gleam and CM. Thinking about replacing TBolt with Will-O-Wisp to deal with Physical Pokemon though.
Go figure, Lumiose city's horrid camera is good for breeding.
Go figure, Lumiose city's horrid camera is good for breeding.
Dumb luck, really
Btw, does anyone know where I can find the Super Rod?
Anybody need a Timid Gastly? I will have a bunch soon.
can i have a comparison of this photo
this taken from the first trailer,
how it looks now ?
Sounds like you got it. It would suddenly drop (both base and actual), and it would get higher after finishing training (assuming you didn't happen to reach 252 def EVs the first time around).Basically, let's say my Tyrantrum at lv. 49 has a Defense stat of ~160. I'm talking his actual stat, NOT his base stat. Now let's say I reset his base stats with the Reset Bag. Would his Defense stat of 160 suddenly go down, as well? And if so, would EV training that Defense stat all the way back mean that the next time I level up, I'll be higher than 160 again?
They don't use that camera angle anymore so you can no longer see the emptiness beyond the cliff's edge, and there is dark grass and a large tree where the mound meets the water (as well as another large tree behind the trainer beside the cliff.can i have a comparison of this photo
this taken from the first trailer,
how it looks now ?
Me please!
Oh wow route 3 looks massively different in the final version.
OK, thanks. So just to confirm one more time: The moment I use Reset Bag, Tyrantrum's base stats AND current actual stats will drop. But when I reinvest a full 252 into Attack, 252 into Defense and 6 into HP, I'll see the actual stats in those categories rise even higher than before.Sounds like you got it. It would suddenly drop (both base and actual), and it would get higher after finishing training (assuming you didn't happen to reach 252 def EVs the first time around).
Sorry for being confused at first. The game calls EVs base stats, while the community traditionally calls the uh... base stats base stats. It's really off putting to me.
Do the bike/skates accelerate egg hatching as opposed to running?
PM me with your FC.
Yeah. It's based on "steps" (the number of grid spaces you move) so the faster you move, the faster they hatch.
YepOK, thanks. So just to confirm one more time: The moment I use Reset Bag, Tyrantrum's base stats AND current actual stats will drop. But when I reinvest a full 252 into Attack, 252 into Defense and 6 into HP, I'll see the actual stats in those categories rise even higher than before.
So in other words:
Current Defense is 160, with sub-252 EV points. I use the Reset Bag, the EV points return to zero, and Defense drops below 160. I then Super Train/Core Train for 252 Def. EVs. By the time I'm done with the EVs, the Defense stat will be above 160.
I want in on the gastly action, too.
Right. Assuming it's level 50 and neutral nature (just for numerical simplicity), and has 200 Def EVs right now. That's 25 extra points, and he'll lose those after the bag. Then you EV him to 252, he'll have 31 extra points (or there about).OK, thanks. So just to confirm one more time: The moment I use Reset Bag, Tyrantrum's base stats AND current actual stats will drop. But when I reinvest a full 252 into Attack, 252 into Defense and 6 into HP, I'll see the actual stats in those categories rise even higher than before.
So in other words:
Current Defense is 160, with sub-252 EV points. I use the Reset Bag, the EV points return to zero, and Defense drops below 160. I then Super Train/Core Train for 252 Def. EVs. By the time I'm done with the EVs, the Defense stat will be above 160.
Thank you, Aggrotek!
Am I reading this right, you can get a giant Pumpkaboo?Still on the hunt for a Super Sized Pumpkaboo. Is there anything that distinguishes it from its smaller brethren?
Okay. I need this more than anything.FOUND MY FIRST SHINY EVER!!!!
A small Pumpakboo. =/
Anybody need a Timid Gastly? I will have a bunch soon.