By else do you mean stupid, because that would be accurate?Wow, that was something else.
By else do you mean stupid, because that would be accurate?Wow, that was something else.
Giant Bomb guys couldn't be pretentious if they tried, they don't take themselves seriously at all. Its the damn reason the site exists, so that we can avoid the wankery being discussed right here and just have a good time.
Sometimes Patrick tries, mostly visible with his varies ties to indie devs.
Giant Bomb guys couldn't be pretentious if they tried, they don't take themselves seriously at all. Its the damn reason the site exists, so that we can avoid the wankery being discussed right here and just have a good time with guys who don't trigger your gag reflex.
It might be a nice retrospective to have *after* they've launched the site, but right now it feels more like "oh hey the site isn't ready yet, and our movie-making friends don't have any work to do. Let's give them a project to work on."
Which is centered on a legendary videogame creator, and yet he doesn't promise his game will change the world. He doesn't even promise it'll be any good.And yet the whole internet (myself included) is enthralled with the ongoing Doublefine Adventure doc.
It's not the doc itself. It's the tone of the doc. It's too serious. Doublefine's is hilarious.True, I just don't think the fact that they're putting out a doc before their site is finished is as huge a deal as everyone's making it out to be.
They talked about soft drinks and restaurants like... once.
Pubic hair, HOT97, BBSs, vintage arcade machine buying and repair, the logistics of poop throwing at a hotel, and Jeff stealing doors from abandoned houses to fix the one at his old home are pretty random topics.
The battered heart Papo & Yo wears on its sleeve invites players to share a journey made more of pain than polygons. The questions it raises about agency and ability are as heavy as the burden it places on Quico's shoulders. Papo & Yo's narrative ultimately succeeds thanks in large part to the finale's pitch-perfect crescendo. But the voyage fails in its most fundamental aspect — gameplay — and it is impossible to divorce the metaphor from the medium used to deliver it. No matter how well the ending pays off, it's not worth the investment you have to make to get there.
Which is centered on a legendary videogame creator, and yet he doesn't promise his game will change the world. He doesn't even promise it'll be any good.
Couldn't disagree more. They epitomize to me the cheap, indulgent fanboyism that non-gamers assume of all gamers. They may not use big words or dress in expensive clothing, but they're as pretentious as it gets in my book. Their whole "dudes in a basement talking about games" schtick reeks.Giant Bomb guys couldn't be pretentious if they tried, they don't take themselves seriously at all. Its the damn reason the site exists, so that we can avoid the wankery being discussed right here and just have a good time with guys who don't trigger your gag reflex.
They may not use big words or dress in expensive clothing, but they're as pretentious as it gets in my book.
Couldn't disagree more. They epitomize to me the cheap, indulgent fanboyism that non-gamers assume of all gamers. They may not use big words or dress in expensive clothing, but they're as pretentious as it gets in my book. Their whole "dudes in a basement talking about games" schtick reeks.
Polygon has been such a disappointing dud. Lots of talent, but absolutely nothing but a deliberately "hip" and iPad-friendly layout to show for it. I don't understand what they think is so new about what they're doing. And, yeah, when I first saw that they were doing a documentary about themselves, I guffawed a little. Come on.
Couldn't disagree more. They epitomize to me the cheap, indulgent fanboyism that non-gamers assume of all gamers. They may not use big words or dress in expensive clothing, but they're as pretentious as it gets in my book. Their whole "dudes in a basement talking about games" schtick reeks.
I'd say a good 75% of the users of that word on the internet don't really know what it means, even when c&p'ing the Websters definition to win an argument. Most of the time, the people choosing to accuse someone of pretension are displaying the behavior themseves, because most people who knee-jerk use the term as an insult typically shit all over the idea of using bigger words to make yourself sound smarter than you might actually be in order to impress people who otherwise wouldn't know better.
Couldn't disagree more. They epitomize to me the cheap, indulgent fanboyism that non-gamers assume of all gamers. They may not use big words or dress in expensive clothing, but they're as pretentious as it gets in my book. Their whole "dudes in a basement talking about games" schtick reeks.
He doesn't agree with Giant Bomb so he'd rather just say dudes in a basement talking about video games is pretentious.
Giant Bomb guys couldn't be pretentious if they tried, they don't take themselves seriously at all. Its the damn reason the site exists, so that we can avoid the wankery being discussed right here and just have a good time with guys who don't trigger your gag reflex.
And wtf, they haven't been in a basement for over 6 months now!
They moved out like 2 years ago.
I don't like the trailer.
It reminds me of the horrible taste "Indie Game: The Movie" left in my mouth.
It might be a nice retrospective to have *after* they've launched the site, but right now it feels more like "oh hey the site isn't ready yet, and our movie-making friends don't have any work to do. Let's give them a project to work on."
Exactly.It's not the doc itself. It's the tone of the doc.
It's not the doc itself. It's the tone of the doc. It's too serious. Doublefine's is hilarious.
Couldn't disagree more. They epitomize to me the cheap, indulgent fanboyism that non-gamers assume of all gamers. They may not use big words or dress in expensive clothing, but they're as pretentious as it gets in my book. Their whole "dudes in a basement talking about games" schtick reeks.
Also, if they have a video team keen on doing a documentary, and want to change james gournalism forever, why not... well... do something combining the journalists and the video team, doing something new and journalistically, rather than an egowank?
Exactly.
I don't think having a documentary about building a website is wrong per se, but I think the tone they've shown takes this firmly into unintentional parody territory.
But even setting the misplaced tone aside - I just don't see the place for it. People are interested in the games industry, interested in indie games and their creators - something like Indie Game: The Movie even if you don't like its tone can exist because there are plenty of people out there who want to know more about the topic.
Polygon is a non-entity. Not a lot of people care about the people behind a site that doesn't exist yet. It feels like they've gone about this in reverse. Build a hugely popular site, make people care about it, create a community, transform it into a media empire and sweep the internet with your new gaming journalism - and then make your self-fellating wanker documentary featuring all your favourite game journalists. As it is now, quite frankly, nobody really gives a fuck. Which makes the tone all the more hilarious.
With the reaction it got, I'm not sure it'll ever be out.is the documentary out?
Also, if they have a video team keen on doing a documentary, and want to change james gournalism forever, why not... well... do something combining the journalists and the video team, doing something new and journalistically, rather than an egowank?
I actually don't think filming the doc in and of itself was a bad idea--if Polygon implodes, having footag of the process would be interesting. If it hits big, the path to success would be interesting to watch for their fans at least. Once the site has a story to tell, telling it has some worth.
As it is, though, they're just going to spit footage without context. They won't know which moments helped define the success/failure of the site because they're planning to release the documentary way before success or failure would happen. Press Reset is less the story of Polygon, and more the story of the self-identified revolutionaries behind it. Which, boring.
Do we know if the idea came before or after the money? There may be at least something interesting in watching them gt the money, but it sounds more like the money was there the whole time.
With the reaction it got, I'm not sure it'll ever be out.