MickeyKnox
Member
The cvar for that in base Cryengine is cl_drawnearfov don't know if it's usable in this version.Nope. That may come as part of an in-game FoV setting, which is being worked on.
The cvar for that in base Cryengine is cl_drawnearfov don't know if it's usable in this version.Nope. That may come as part of an in-game FoV setting, which is being worked on.
The cvar for that in base Cryengine is cl_drawnearfov don't know if it's usable in this version.
Yup I've had this multiple times alongside some stuttering, even thought the game wasn't doing this in the same area yesterday c:Anyone else have "Slow" texture loading when changing weapons?
I have a 970 and 8gb of RAM. It's especially noticeable when I select the margrave shotgun, it takes a second or so for the texture to load. Like it's blurry for about a second.
Okay I can't be the only one getting this fucking glitch where your weapon goes invisible?
Every time it happens, my computer hard locks. This has happened EIGHT times now. I've tried deleting and reinstalling, but that hasn't helped.
Any ideas?
Sounds like your gpu or CPU is throttling. What's your temps looking like?I've just gotten to theand now my frame rate has nearly halved to 35, this area seems awfully optimised, camera movement and aiming just feels terrible in this area.Power Plant
EDIT: Damn it just gets worse and worse, this is borderline unplayable, even on lowest settings it does it.
EDIT2: I've had to stop playing, the frame rate goes as low as 15 on low settings, it's unplayable now.
Sounds like your gpu or CPU is throttling. What's your temps looking like?
I mean yeah I had drops there too but nothing as extreme as that. Usually when perf drops exponentially like that it means you're either throttling or running out of memory. I know the game recs 16 GBs, maybe that's the one area in the game where it does? I know dishonored 2 and dx md has similar issues with memory drops on 8GB machines in certain areas.Temps are fine. I Google'd the area + Prey frame rate and got lots of hits, it's not my PC as many people are reporting the same problem with this area exclusively
I mean yeah I had drops there too but nothing as extreme as that. Usually when perf drops exponentially like that it means you're either throttling or running out of memory. I know the game recs 16 GBs, maybe that's the one area in the game where it does? I know dishonored 2 and dx md has similar issues with memory drops on 8GB machines in certain areas.
I have a 16GB machine and a save near there so I'll check it out when I get home later.
Is the stuttering a problem of Nvidia's latest drivers or something with the game? In combat my framerate drops by half and the gpu usage fluctuates wildly:
Do you have the Hotfix driver? Stuttering was a problem with the latest WHQL release
Link to the Fix
I'm getting microstutter as well, but I have an AMD card. Any fixes? Or just wait for driver updates?
Do you have the Hotfix driver? Stuttering was a problem with the latest WHQL release
Link to the Fix
Maybe there is a cfg line or command somewhere that enables this?
Can confirm that there's an FoV slider now - though it's still HFOV and limited to 120°.New patch is up, 480mb-ish. Steam discussions are saying the FOV slider is now in.
Can confirm that there's an FoV slider now - though it's still HFOV and limited to 120°.
Looks like they fixed screen-space reflections too. I ran around a few areas and wasn't getting any glitches now.
No option for motion blur yet.
Still halves mouse sensitivity when sprinting and reduces sensitivity in other situations too; which I cannot stand.
As a result of fixing the screen-space reflections, it's going to be more demanding if you have that setting enabled.Am I the only one experiencing worse performance now?
As a result of fixing the screen-space reflections, it's going to be more demanding if you have that setting enabled.
FPS are fluctuating like crazy now while running around in the lobby, even at half rez.
I guess I have to turn it off again, which is a shame because it adds a lot of depth.
SSR and AO off (80fps)
SSR and AO on max.(64 FPS)
SSR and AO on half resolution (69 fps; can go down to 50 while running around in the lobby)
Sounds like your gpu or CPU is throttling. What's your temps looking like?
Now go try it in the power plant!
Anyone else getting this 'everything is black' renderer error now? All the time? When facing certain directions?
What setting do I have to turn off to fix that???
As far as I can tell it's to do with Looking Glasses. Whenever you're pointed the direction of a Looking Glass (anywhere in the game world) the rendering fucks up and everything goes black + grainy.
That's a mild version of the bug with screen-space reflections. Opting into the public beta branch fixes it.
When at the power plant and looking down when you're at the top, it will tank your framerate like crazy no matter what kind of hardware you're running. I think it's a bug with the older drivers (supposedly the latest drivers are fine in that area).
There's a hotfix driver up for Nvidia that fixes the stuttering as well, so just install that and you should be good to go.
http://nvidia.custhelp.com/app/answers/detail/a_id/4464
The lowest I could get it to drop was about 68 FPS at 3440x1440 on a GTX 1070 with an R7-1700X.Now go try it in the power plant!
I don't know if it's the NVIDIA Hotfix driver (382.19) or the beta patch for Prey (1.03) which fixed it.
The beta patch fixed that for me, but you may also need to be running the NVIDIA Hotfix drivers.I was already in the beta when it started and just opted out to see if they would fix it.
Will try again
I hope at least some sites rerun their benchmarks now that the SSR setting has been fixed. I've added a small disclaimer to the OP.
The fuck it this, Arkane? Would you kindly fix this shit? Oh, and this too:
Performance in reactor room is absolute dogshit and I refuse to believe that it is related to how big the location is. I mean, sure, it's big, but nothing in there should hammer 1070 that much and i'm talking about 17 FPS(!!!!). Sevenfuckingteen!:
Performance in reactor room is absolute dogshit and I refuse to believe that it is related to how big the location is. I mean, sure, it's big, but nothing in there should hammer 1070 that much and i'm talking about 17 FPS(!!!!). Sevenfuckingteen!
Well, it's not the driver as some have suggested. I've rolled drivers back and forth so many times trying to pin down what is bogging down performance and it doesn't seem to matter. Every now and again the GPU will just choke in certain areas. The only cure is to relaunch the game.
The lowest I could get it to drop was about 68 FPS at 3440x1440 on a GTX 1070 with an R7-1700X.
I don't know if it's the NVIDIA Hotfix driver (382.19) or the beta patch for Prey (1.03) which fixed it.
No stuttering running around Cargo Bay either.
The beta patch fixed that for me, but you may also need to be running the NVIDIA Hotfix drivers.
Those are benchmarks for 1.02 published a few days ago. It's the 1.03 beta that fixes SSR and it was released just yesterday. I've added both articles to the OP, though, so thanks.
As far as I understand, 1.02 fixed the SSR not rendering but there were some artifacts with them enabled? These artifacts being fixed in the new patch likely lead to the same performance as with them in 1.02 so this benchmark is probably accurate for the new patch as well.
When i entered the reactor room for the first time I dropped from 144 FPS to 20!
On a 1080 Ti
But then I reloaded my save and I had back to constant 144 FPS in the exact same location :|
Feels very weird, and I don't have the latest Nvidia driver by the way