missile said:
I essentially said the same thing using different words.
Ok, i understand
missile said:
Which somehow contradicts the amoral thing discussed earlier.
What was this? Unfortunately i havnt read all posts in this thread, so i might have missed something.
missile said:
Read Shara's comment again. Was there any word about that PS2Linux must have
been a muti-billion dollar business to justify its existents?
No, that is true as you say. But Linux on the PS2 wasnt a feature in the PS2 that was used for exploits (maybe it was possible to use Linux on PS2 to exploit though, but i havnt heard of it at least). I also think that there were already modchips out for the PS2 when the Linux PS2 kits were sold as well if i am not mistaken. If it turned out that the Linux PS2 kit was the first thing that could be used to exploit the PS2, then i think that this Linux PS2 kit would have been pulled from the market to be honest.
So this is probably where the difference is between Linux on PS2 and Linux on the PS2, that Linux on the PS2 wasnt used to hack the PS2 (at least from what i know), but Linux on the PS3 was/is used to hack the PS3.
missile said:
Yes. There is some software mechanism involved within the hypervisor the
exploit relies on. That part can be changed with future firmware updates.
Do you have any more info regarding this? I havnt heard about this before. I thought that the PS3 exploit was done via hardware hacking (by sending those 40ns pulses) and since it isnt possible to patch the OtherOS feature, Sony removed it. With "it isnt possible to patch the OtherOS feature" i mean that there wasnt a exploit in the OtherOS feature itself that was used, it was Linux itself that was used and the OtherOS feature just boots up Linux on the PS3, at least that is how i understood it
missile said:
lol
I think we differ from here a lot. If you can't thing of any, well....
Why "lol" and what do you mean with "well...."?
What feature(s) people miss from the XMB can variate from person to person, so we are probably different here as you say, that is true, nothing wrong with that
I can think of things that i personally would like to see in the XMB, but i was just wondering which features that you personally mean are missing from the XMB when you said "There are so many things missing for the XMB."
To me it sounded like you ment that there were maybe at least 10 things that you were missing from the XMB, so i wanted to ask
Personally i would like to see a feature in the XMB that wont let anyone send me a friend request. I dont want random people that i have played with online to send me friend request. It isnt really a feature that i need, but i wouldnt mind having it. I also wouldnt mind having cross-over game chat, but i dont really need this feature as well because when i use my PS3 headset, then i almost always talk to people who play the same games that i play
missile said:
Likewise with the browser. You obviously don't use it a lot.
You are right that i dont really use the PS3 browser a lot. I use the PS3 browser maybe.. 3-5 times each month or so in average. Do you use or have you used the PS3 broswer a lot? Could you then explain to me what you think is shitty about it if you have more experience with the PS3 broswer than what i have?
missile said:
Emulators are good, but I wanna see a real demo scene, graphics / math
programming on the Cell & RSX processor, media hubs supporting Cell,
experimental software utilizing new input controls, educational &
scientifical stuff, and much more.
Ok, that is cool
I wouldnt mind to see these things myself
By the way, maybe you already know this, but there is already a real demo for the PS3 that is made by the demo scene. It is called "Linger in the Shadows". It can be bought from the PS Store (it costs a few dollars i think) and it actually have trophy support as well
If you dont want to pay to see it, here are some videos of it:
http://www.pouet.net/prod.php?which=50170 (just click on "capped.tv", "demoscene.tv" and/or "youtube" on that page to see the video).