Investor9872
Member
Give me a single reason why we need new hardware. The human eye can't see more than 720p anyway.
Then they need to get their eyes checked!
Give me a single reason why we need new hardware. The human eye can't see more than 720p anyway.
Then they need to get their eyes checked!
My uncle at Nintendo told me that the Switch 2 will be able to make me breakfast.Completely understand skepticism of anyone claiming to be an insider. Lots of pretenders out there.
True.I mean didn't Nintendo just get away with a Switch that can't switch and an Oled model that's just a screen upgrade ?
Or maybe it was reactionary, like Bugie's purchase and now they realized they committed a whoopsies again.
Bungie's purchase wasn't reactionary. Obvious not a good buy, but it was clearly part of their move into live service gaming.
So much wrong in just a few words....
- It is coming out
- It has nothing in common with PSVR2 that is a completely different platform that needs DEDICATED games
- SUPPORT IS MANDATORY
PS5 and XSX are very powerful consoles! Watch how we release completely broken games and still manage to run them despite everything.Or lower
Screw that if we aren't pushing these current systems I want 4k 120fps with RT thenThen every game should be running at a buttery smooth 60fps then if it isn't needed right?
Thought i mentioned a Sony requirement? I do wonder what that would be though? Would it just be adding a 3rd or 4th settings tweek that adds more frames or high resolution? Would it require changes in graphical settings such as textures, shadows or mandate raytracing? Will there be a mandate that the game not be made with PS4 in mind? Just questions in my end.. but i dont have much knowledge on development.
I just know i have a high-end 1080p tv and the difference in design and graphics from PS4 to PS5 is negligible on most games ive played. Loading has been the single most and nearly sole benefit of this gen for me so far.
Screw that if we aren't pushing these current systems I want 4k 120fps with RT then
I still blame the Series S for all of this.Ain't pushing the system and yet Jedi Survivor looks like it does?
That’s on the consumer end. Which is 100% accurate. As a dev, I can see their point though. Especially the extra super lazy ones. They have to go from making 2 poorly optimized ps5 options, to 4 poorly optimized ps5 options.It will run all the games better than the regular PS5 so its already a success. If you dont want it just stick to the base PS5. Both sides win
My eyes, due to genetics, only see in 480i.Give me a single reason why we need new hardware. The human eye can't see more than 720p anyway.
Why 2 and 4? I thought 1 for PS5 and 1 for PS5Pro?That’s on the consumer end. Which is 100% accurate. As a dev, I can see their point though. Especially the extra super lazy ones. They have to go from making 2 poorly optimized ps5 options, to 4 poorly optimized ps5 options.
Keep relying on hearsay instead of facts. Nothing is confirmed of what you said.Or maybe it was reactionary, like Bugie's purchase and now they realized they committed a whoopsies again.
it also has bigger screen + much better battery lifeI mean didn't Nintendo just get away with a Switch that can't switch and an Oled model that's just a screen upgrade ?
What is the performance delta between a XSS and a PS5 digital?Is the performance delta between the professional PS5 and the amateur one the same as the one between the x and xss ?
I know it is "optional" and you don't have to buy it, but I think it is not worthless to consider its purpose. If it does not really enhance our gaming experience, it is but a marketing gimmick even if it is a quality piece of hardware.
The baseline for third-party games is the Series S. As of right now, there isn't any single announced AAA 1st party that is likely to really push the envelope on the console hardware, no Naughty Dog or Tsushima sequel. Insomniac cranks out consistently pretty good-looking and well-optimised games, and I doubt Wolverine is going to be any different.
Is the Pro going to help optimization issues with brute force? I assume not. It may increase frames and pixels though. Is it enough to justify its existence?
Base PS5 Graphics ModeWhy 2 and 4? I thought 1 for PS5 and 1 for PS5Pro?
Devs:
"I don't even see the point of this"
Same devs:
"So anyway here is our newest game at 720p upscaled with FSR and running at rock solid 42fps"
That's called getting old. My wife looks like Minecraft Steve these daysGive me a single reason why we need new hardware. The human eye can't see more than 720p anyway.
I mean we don't need consoles or videogames in the first place anyway.
You buy it if you want it. It's better hardware and it's not mandatory to play any PS5 game. Better resolution, better framerates, better ray tracing. That's all.
So much drama over nothing lmao.
I think 3rd party support outside of "supports PSSR" and maybe 2-3 extra bounces in ray tracing is going to be limited.
It just means there is an even bigger rift between min spec (Series S) and max specs to target, making their lives worse.
Most games will have better resolution, picture quality, and frame rate? If so, you can count me in.It'll be supported the same way the PS4 Pro was supported