That would be me.I need an opinion of someone who thinks the Xbox One controller is the best gamepad ever to see what they think about the DualSense in terms of comfort.
I need an opinion of someone who thinks the Xbox One controller is the best gamepad ever to see what they think about the DualSense in terms of comfort.
my boy Hendrick's liking something from ps5? what timeline it isI like the idea of the triggers. Hope they are utilized more than past controller innovations.
Sounds cool based on early impressions and looks ok but everyone knows they should have offered a black version as well.
#BCM
my boy Hendrick's liking something from ps5? what timeline it is
I like Demon's Souls too, so there!my boy Hendrick's liking something from ps5? what timeline it is
I hope they implemented something on PlayStation 5 that prevents button clicking noise tho
Well I don't think that's activated yet according to this video where clicking is loudThere’s supposed to be two mics, one is for noise cancelling.
PS5 will be the best place to play third party games based on the controller alone
Getting ahead of yourself there. That's very dependent on devs putting in extra work for one platform.*
What's certain is that its going to make Sony first-party titles even better; that bit more immersive than on other platforms.
*That said, I can't imagine the amount of dev time necessary will be a lot
[…] Sony seems to have found some ultra-precise IMU because, even without any external reference point, the DualSense controller seems almost devoid of drift. That’s counter to my experience with PSVR devices in the past. Even with external tracking from the PS4 camera, I’ve noticed plenty of drift from the headset, PS Move, and PS Aim in various games.
While playing in ‘Cooling Springs’ in Astro’s Playroom the game allowed me to ‘inspect’ an object I found by rotating my controller in space, which would then rotate the object on screen. This gave me a good chance to test out the DualSense motion tracking.
No matter how violently I tried to shake and twist the controller, the on-screen object never lost its ‘forward’ direction—even without an external camera aiding in the tracking. I even sat the controller down in a random orientation for 30 minutes, and then compared the position of the object before and after, and found hardly any change. This shows that the controller’s IMU has very little internal drift and noise.
The really impressive thing we’re seeing here is the controller seems to remember its forward direction with absolutely no problem, even without an external point of reference. With PS4’s DualShock controller (as well as PSVR, PS Aim, and PS Move), the PS4 camera provides the external frame of reference to ensure the devices can maintain an absolute forward direction.
From an IMU alone, knowing a device’s downward direction is pretty trivial because gravity offers a strong directional force which can be detected reliably by an accelerometer. While a gyroscope can reliably tell you when an object is rotating around its axis, it’s still doesn’t have any explicit understanding of ‘forward’, which means its susceptibility to drift is equal to its margin of error.
Just remember that are numerous lunatics here who insist that DF are MS shills.
They can’t zoom 800% on a controller to find “flaws”.
Getting ahead of yourself there. That's very dependent on devs putting in extra work for one platform.*
What's certain is that its going to make Sony first-party titles even better; that bit more immersive than on other platforms.
*That said, I can't imagine the amount of dev time necessary will be a lot
Nice.Watch PS5 DualSense Impressive Motion Tracking in Action
We talked earlier this week about the impressive haptics and IMU in the PS5 DualSense controller, and now we can show you what it looks like in action. While the PS5 DualSense controller doesn’t currently allow for position (6DOF) tracking, its rotational (3DOF) tracking is very impressive...www.roadtovr.com
Watch PS5 DualSense Impressive Motion Tracking in Action
We talked earlier this week about the impressive haptics and IMU in the PS5 DualSense controller, and now we can show you what it looks like in action. While the PS5 DualSense controller doesn’t currently allow for position (6DOF) tracking, its rotational (3DOF) tracking is very impressive...www.roadtovr.com
Begs the question if third party controllers will feature all of the DS features.Dualsense seems really awesome controller, but I really hope that it gets a back button attachment or Sony makes an "Elite-controller".
I dont want to play FPS-games without paddles because I've grown into them.
Dualsense seems really awesome controller, but I really hope that it gets a back button attachment or Sony makes an "Elite-controller".
I dont want to play FPS-games without paddles because I've grown into them.
Looks like it really is rumble triggers. Nice they threw some buzzwords on it.
There’s a big market for those paddles and back buttons. I’m worried that this DualSense is too complex and companies will completely bomb making third party stuff.Begs the question if third party controllers will feature all of the DS features.
Well I don't think that's activated yet according to this video where clicking is loud
Haha good one no way that's happening.Begs the question if third party controllers will feature all of the DS features.
I don't like third party controllers. Logitech's wireless controller for PS2 is the only one I've ever owned, which was awesome btw.Begs the question if third party controllers will feature all of the DS features.
There’s a big market for those paddles and back buttons. I’m worried that this DualSense is too complex and companies will completely bomb making third party stuff.
i think battle beaver will do a good job though, since they use simple buttons rather than paddles
I'm still mad they got rid of the buttons colors, they were pretty iconic.
I also don't like the white collor so I'll be waiting until we get a black version.
I hope you’re right. We need a super premium officially licensed pro controller that allows us to swap sticks, paddles, etc just like the offical Xbox pro controller. Back button attachment was hot for many months. It went for double or triple the price because it was impossible to find.I’ll copy my post from the other thread:
I think we’ll see a Pro controller soon from Sony. The more I look at theDualsense connection it is too shallow to properly hold a back button attachment the way DS4 was with its proprietary second input next to the 3.5 jack. Im starting to think back button was the test to gauge interest in a pro controller. Shame too because I love the back button attachment but I would love to be able to swap out sticks when they wear out.
Is there a way to physically remove the microphone by opening it up. Has anyone tried yet?
I wouldn't get your hopes up for 3rd parties utilizing this feature in more than perfunctory manner.PS5 will be the best place to play third party games based on the controller alone
Sounds a bit more like you're hoping they won'tI wouldn't get your hopes up for 3rd parties utilizing this feature in more than perfunctory manner.