Sign into PSN from the system menu.IMACOMPUTA said:What did you have to do in order to accept the changes?
Sign into PSN from the system menu.IMACOMPUTA said:What did you have to do in order to accept the changes?
You do know that TN-D was demonstrated as working weeks ago via YouTube right? The drama was apparently caused by the 6.35 Pro guy having a test build of TN-D and stealing the POPS code from that.MoogPaul said:Seems to me TN was just bitching because pro B worked first. Not sure how someone can steal code from someone else when the "thief" releases his work first.
MoogPaul said:6.35 Pro-B should be out sometime today. POPs supported. http://blog.coldbird.co.cc/
Hey, what do we have to do to get popsloader working?MoogPaul said:I'm running 6.35.
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SCEA and I are officially no longer friends. They have strung me along for long enough.
I'm getting extremely frustrated.MoogPaul said:I would assume going straight from Pro to Pro B shouldn't matter.
Popsloader works on 6.35 Pro-B. It's kind of hit or miss for me at the moment. I could simply not be doing things correctly on my end. Finding reliable mac software is also proving difficult. Too many variables. Don't know if its my software or Pro-B or user error.
IMACOMPUTA said:I'm getting extremely frustrated.
I've converted 2 games, both giving me a black screen. Do we need a plugin to load these or what? :X
Damn. Guess I'll continue to wait for a better version. I think Lunar 2 in particular needs a specific pops to run properly. I would love to get in on that dual boot action though.MoogPaul said:Black screens at what point? Like I said, it is real hit or miss, particularly while I'm converting on my Mac. I'll hook up my PC this weekend to try to get a better idea of what is going on. Pro-B doesn't have a POPs loader (ie: can't pick which pops firmware you want to run) so compatibility will be limited due to this.
jling84 said:Not sure if I've got this right, but if we want all the different versions of popsloader, we'll have to wait until TN-D?
TheSeks said:Better question is, does this run on PSP-1000's and is it perma?
IMACOMPUTA said:I tried Resident Evil and Policenauts.
when i launch the game, i get a black screen immediately for both of them.
I used psx2psp 1.4 to convert the discs.
Should i use something else? I see that Policenauts works..
DonMigs85 said:I've been out of the loop for a while, is this 6.35 Pro-B the latest and best I can install on my Go? Are there any new emulators that'll work on it too? Thanks
fatty said:I'm wondering this as well. And is this actually custom firmware or still HEN where you need run that exploit every time you boot up the Go?
Quixzlizx said:The TN-C HEN is signed, so you don't have to run the exploit every time you boot up. I don't know about this Pro-B, though.
xero273 said:Even though it is signed, don't you still have to run the exe everytime. That's how I do it for my psp-3000.
I NEED SCISSORS said:PS1 support seems really hit or miss. Some people are getting games working perfectly, but others (like myself) are struggling. This is what I get:
Working:
Vagrant Story
Policenauts
Not Working:
Final Fantasy VIII - black screen on startup
Resident Evil 2 - black screen on startup
Resident Evil 3 - black screen on startup
Dino Crisis - black screen on startup
Kind of working:
Dino Crisis 2 - freezes when accessing menu.
I have converted using PSX2PSP v 1.4.2 and am playing on a Go.
CidHighwind89 said:So its been a while since I last updated or paid attention to the cfw updates but I picked up Tactics Ogre the other day on UMD and every time I try to install the game or play the first battle it blacks out and the psp shuts down. I am running 5.50 prometheus-4 on my psp 2k. Is there no way of fixing this?
I guess the other question I have is, can I update my firmware to something that can play the game and then just revert back to 5.50 Pro-4? I really don't want to loose the ability to use my emulators and custom eboots.
(one option I have seen is upgrading to 6.35 ofw and then when I want to downgrading back to 5.50 Prometheus-4 via Recovery Flasher 1.65. Does that take away functionality from my psp if I do the upgrade and then downgrade again? I want to make sure my cfw stays hardware based so I can use custom eboots for ps1 games and emulators and such....)
The End said:So, with the price drop, I think it's time to buy another PSP, but questions abound:
1) With stock firmware, can I load UMD games onto the memory stick?
2) Does CFW work on the newest model (3003?).
3) I have a... large PS1 collection, and am not particularly inclined to re-buy all of the games I ate ramen to afford in college. With CFW, how compatible is the PS1 emulator? Is there a good resource that tracks this?
That said, if I can do 1), I'll probably stick with stock firmware and just stick with the official PS1 emulator.
Thanks guys.
linkboy said:Dropping from 6.35 ofw to 5.50 Prome-4 will cause you to lose the things that 6.35 offers, but you'll still be able to use custom eboots and emulators when you go back to 5.50 Prome-4.
B.K. said:Wololo has posted a guide that anyone wanting to install a custom firmware or HEN should read.
http://wololo.net/wagic/cfw4dummies/
B.K. said:Wololo has posted a guide that anyone wanting to install a custom firmware or HEN should read.
http://wololo.net/wagic/cfw4dummies/
CidHighwind89 said:Seems like that's the way I will have to go then. Does jumping from ofw to cfw make my save game files unusable? I did an update last night from Prome-2 to 4 and it made the TO save I had corrupted.
Also I don't know if anyone knows but do you have to downgrade on a psp with 6.35 ofw first before you revert back to 5.50 Prome-4? I have been looking at the readme for Recovery Flash but I am not sure if I am clear on that part. I know my 2k motherboard is 100% not version 3.
Thanks for the help so far!
SonOfABeep said:Do these CFW PSOne compatability things affect actual PSN store downloads? like if I bought RE2/3 from the store and use CFW would it also black screen?
I remember RE2 and 3 as well as FF8 having problems years back on popsloader for a long time.
IMACOMPUTA said:See?
What i'm asking is if there is anything you have to do to get psx games working. Do i need to have a plugin? do i need to edit the vsh.txt?
Or does pro b natively support psx games? (i see you said something about disabling popsloader in vsh.txt)
linkboy said:Not sure about save files, but there is a file you can get for the recovery flasher that will let you got straight to 5.50.
That's what I did when I switched back from 6.37 ME after I fixed my PS1 files.