Good luck. It sold out everywhere at £350. It's already cleared at that price.I'll wait until I can buy it for £200 at clearance.
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Good luck. It sold out everywhere at £350. It's already cleared at that price.I'll wait until I can buy it for £200 at clearance.
We don't know. It's subjective.I just bought it for collection. On the fence about whether to collect it though. Think after No Man's Sky and Resi VIII it will probably collect dust.
What should I do Gaf?
Rez, Tetris Effect, Thumper, Beat saber, Horizon, Job SimulatorPicked one up from Smyths. Gonna start with RE4 and GT7 since I already own them, any other recommendations? I didn't have PSVR so everything is new.
Thanks, played RE4 tonight. My mind was blown big time, never tried any kind of VR before. Now I'm a believer.Rez, Tetris Effect, Thumper, Beat saber, Horizon, Job Simulator
But in reality GT7 is all you need to get the value from it.
Best PSVR2 games are the rare indie gems that come out of nowhere. Organ Quarter, Propagation: Paradise Hotel, The Foglands, Cactus Cowboy, Runner, Legendary Tales, etc.Firewall was so bad they shut the studio down and Switchback was an ugly mess at launch which VR 'influencers' were paid to lie about.
Snag a used psvr at some point. It's 100% worth it for Astrobot and RE7 alone. Also gives you access to farpoint, doom 3, etc. Lots of gems for pretty cheap.Just realised you can't play AstroBot VR mission on this!?!? Gutted.
Post in the PSVR2 OT and don't rely solely on YT reviews. The handful of channels are insanely harsh on some legit gems. Most games are pretty cheap, don't be afraid to take chances on games if they look fun to you. Or ask for input in the OT, we're all pretty well versed in there.I just bought it for collection. On the fence about whether to collect it though. Think after No Man's Sky and Resi VIII it will probably collect dust.
What should I do Gaf?
Lots available on Argos and Amazon.Good luck. It sold out everywhere at £350. It's already cleared at that price.
Both Argos and Amazon didn't have any stock yesterday. Kind of annoying because people I know had to order from GAME and pay a £5 delivery fee on top. Wouldn't have needed to if they knew it would be back in stock at Amazon and Argos today.Lots available on Argos and Amazon.
It's difficult for Sony as a manufacturer to support 2 devices at the same time. They decided to ditch the Vita for the PS4 and it paid them big time.Just like the Vita, the PSVR2 is a fantastic product and just like the Vita, Sony refuses to support it with quality software . I don't really understand what they hope to gain by employing this strategy once again.
This isn't the issue at all. The current gaming publishers are struggling already with the bigger more mainstream normal gaming market and the downturn. Do people think the much smaller market that is VR isn't going to find it increasingly difficult to greenlight costly to develop games for a tiny market? The only people who can change that are consumers and their spending habits but they often harm themselves all the while complaining about it.It's difficult for Sony as a manufacturer to support 2 devices at the same time. They decided to ditch the Vita for the PS4 and it paid them big time.
People complain about not too many PS5 games available, can you imagine if they start to do a serious effort for PSVR2?
You don't need to do this though. Half Life 2 VR mod shows that:This isn't the issue at all. The current gaming publishers are struggling already with the bigger more mainstream normal gaming market and the downturn. Do people think the much smaller market that is VR isn't going to find it increasingly difficult to greenlight costly to develop games for a tiny market? The only people who can change that are consumers and their spending habits but they often harm themselves all the while complaining about it.
Mods are great but they're passion projects by fans who can spend countless hours on them and at the same time provide no real assurances of a product either. They don't ask for wages for hours spent or even charge for their creation. This is true of even regular games too where I've seen fans do better work than the companies. For example Nintendo remakes/remasters that Nintendo itself doesn't do, then Nintendo shuts down the project. I do wish more companies did do VR modes. I just feel there is a difference when it's a company looking for the financial benefits of doing something. Even 3rd person works in VR which Astrobot showed well.You don't need to do this though. Half Life 2 VR mod shows that:
a) lots of first person games could be easily and cheaply converted to VR and work practically flawlessly
b) you don't need cutting edge graphics in a VR game the same way you do in a 2D game to make something look amazing
Sonys main problem is that they don't make first person games in the first place.
But still you are talking about a fraction of the time, manpower and cost of making a game. Instead of making that Horizon game that everyone forget about 10 seconds after it came out, they could have added VR to multiple games.Mods are great but they're passion projects by fans who can spend countless hours on them and at the same time provide no real assurances of a product either. They don't ask for wages for hours spent or even charge for their creation. This is true of even regular games too where I've seen fans do better work than the companies. For example Nintendo remakes/remasters that Nintendo itself doesn't do, then Nintendo shuts down the project. I do wish more companies did do VR modes. I just feel there is a difference when it's a company looking for the financial benefits of doing something. Even 3rd person works in VR which Astrobot showed well.
Make it 250€ and we can talk.
Well, they've fucked up the project from the start. So I don't give a shit about how much money they lost/lose. Good hardware torpedoed by retarded decisions all around. Much like the Vita.Have to think the BOM is way higher than that.
This is just Sony trying to unload the remaining PSVR2 stock without loosing too much money.
It's cheaper than a full blown game certainly. Ask yourself why Valve didn't do this itself either for Valve Index and the Steam games they publish but some fan had to make a mod instead. Probably still not worth it financially that's why.But still you are talking about a fraction of the time, manpower and cost of making a game. Instead of making that Horizon game that everyone forget about 10 seconds after it came out, they could have added VR to multiple games.
Valve don't do it because they made Half Life Alyx instead and because they can sit back and have someone else do it. Sony doesn't have that option.It's cheaper than a full blown game certainly. Ask yourself why Valve didn't do this itself either for Valve Index and the Steam games they publish but some fan had to make a mod instead. Probably still not worth it financially that's why.
And Sony made their own games like GT7, Horizon, and Firewall too but it doesn't mean it's financially cheap or profitable for these companies to go and make VR modes for games.Valve don't do it because they made Half Life Alyx instead and because they can sit back and have someone else do it. Sony doesn't have that option.
'loosing'?Have to think the BOM is way higher than that.
This is just Sony trying to unload the remaining PSVR2 stock without loosing too much money.
It's down to $350 in the US as well.I would bite for that price in the US.
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I feel seen!
I am just having too much fun playing regular video games to be honest. I have played VR and it's fun but the thought of sticking a headset on my head in the evenings to relax still feels too black mirror for me. I'm not shitting on it I'm just saying it's not for me right now and like many have said it's a niche within a niche. Sony clearly gambled on this product and have hundreds of thousands of them in a warehouse that they want to get rid of now.
It's down to $350 in the US as well.
Meta is losing about a billion dollars every month due to their VR initiative.This should have been $400 at launch!!!!
Is expanding the PSVR2 userbase now a deliberately timed move ahead of the Pro?
Most of the PSVR2 owners I know are planning to get the Pro if it enhances their VR experience.
Crazy spike.![]()
Exclusive: PSVR 2 sales surge over 2,000% after Sony's huge price drop
Update: Sony PlayStation VR 2 has sold out at Amazon, as sales spike for the PS5 VR headset. Here's the story of how things changed in just 24 hours.www.theshortcut.com
Holly hell %2000!? Could this be the beginning of a PS3-style comeback for the VR2?
The timing is no coincidence. Amazon had the PSVR 2 for $200 off and, according to the exclusive sample data by The Shortcut, sales of the PSVR 2 skyrocketed by 2,350% over a 24-hour period. In fact, there were more PSVR 2 sales on Sunday than in the first seven months of 2024 combined. Amazon is now sold out, but we're still seeing the VR headset in stock at Walmart.
Crazy spike.
I feel seen!
I am just having too much fun playing regular video games to be honest. I have played VR and it's fun but the thought of sticking a headset on my head in the evenings to relax still feels too black mirror for me. I'm not shitting on it I'm just saying it's not for me right now and like many have said it's a niche within a niche. Sony clearly gambled on this product and have hundreds of thousands of them in a warehouse that they want to get rid of now.
Crazy spike.
PS5 Pro+PSVR2+GT7 for under $1000.This is INSANE!!!!! Goes to show PSVR2 wasn't a complete demand problem. But partially a problem was price and lots of people not thinking it was worth $650.