Aren't current textures only 8 bit tho?Yes they have.
All the so called "HDR"-patches do is add support for video-output to one of the competing(or both) 'HDR' standards. Underlying HDR data has been there all along.
Maybe I'm reading this incorrectly, but.. does this only matter for other people in the room watching you game? Why would I care about feeding anything through to my TV from the PSVR in any other case?
Ok. To experience HDRV VR games, you'll still need a 10bit HDR enabled screen though no? As far as I know, none of the current VR screens offer that? Or do they?Can we NOT conflate wide-color-gamut of a display with dynamic range of the rendered images when discussing software? Virtually every console game for past decade has supported HDR, and VR games aren't any exception.
The screen tech catching up doesn't suddenly reset a decade of software progress.
Inconvenience? Definitely. Enough to have an actual outrage over? Lol fuck no.So, you need to swap a cable to get HDR when you're not using the PSVR breakout box.
It's a little inconvenient, but I'm just not feeling the outrage.
I believe you need to plug into the breakout box regardless if you want anything displayed on your tv or not.Maybe I'm reading this incorrectly, but.. does this only matter for other people in the room watching you game? Why would I care about feeding anything through to my TV from the PSVR in any other case?
I just assumed you would unplug it if you weren't going to play a vr game. What am I missing here. Is it a big deal to not having HDR passed through the VR headset?
Seems like a small inconvenience to me. Only thing I can relate it too is having to take off 3D glasses and reconfiguring tv etc. None of this tech will be seamless for awhile.
Basically you do this and solved... and you need to change from "HDMi 1:VR social screen signal" to "HDMi 2S4 HDR signal"
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I think you're missing the concept of a splitter.But then you miss out on the social screen and all the reformatting stuff that the breakout box provides when you're using VR.
Lol, is that a legit diagram of connecting all of this stuff?Basically you do this and solved... and you need to change from "HDMi 1:VR social screen signal" to "HDMi 2S4 HDR signal"
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I think you're missing the concept of a splitter.
HDR is universally agreed that it does change the experience. Idk why people still argue that 4K doesn't change the experience.Good thing I don't care about HDR
HDR is universally agreed that it does change the experience. Idk why people still argue that 4K doesn't change the experience.
Lol, is that a legit diagram of connecting all of this stuff?
Ya, that's pretty accurate.
Wow the apologists.
Damn.
Basically you do this and solved... and you need to change from "HDMi 1:VR social screen signal" to "HDMi 2S4 HDR signal"
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But look at all them cables man...shit. Do I look like an electrician to you!?It's not even that complex.
im gonna need an illustration to understand all this
Wow the apologists.
Damn.
This has nothing to do with the headset, and everything to do with the breakout box. The breakout box is designed to always be connected, even when not playing in VR.
It's not even that complex.
So that's 2 HDMI slots just to use the ps4.Basically you do this and solved... and you need to change from "HDMi 1:VR social screen signal" to "HDMi 2S4 HDR signal"
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So that's 2 HDMI slots just to use the ps4.
Now add another one because the ps4 doesn't have a uhd player, so you need another device plugged to the TV... Nice thinking on their part.
Not to mention if you're using a Samsung TV with a separated connector box, you're gonna have quite the busy knot of cables and extra boxes under your TV.
That depends on what data is stored in them. Majority of what gets used by real-time renderers isn't actually dynamic-range data - we've stopped baking luminance into color-maps a long time ago. Exceptions are things like sky-boxes, where usage of HDR data is fairly common.Garrett Hawke said:Aren't current textures only 8 bit tho?
Not to my knowledge, but it's still worth noting that because of the nature of how HMD displays are viewed (occluding all external light), and adding in the lens-optics, effects of brightness changes are quite different from conventional display viewing conditions (less need to achieve the same kind of luminance levels specified by Dolby standard for instance).Kaako said:As far as I know, none of the current VR screens offer that? Or do they?
I meant passed through PSVR unit as a whole not the headset.
Having it plugged out when not playing in VR seems pretty reasonable and simple to me.
Not seeing the big deal. What is going to be the percentage of people who even have a PSVR , a PS4pro, a 4k tv(one that supports hdr), and the knowhow to see the benefits of having hdr passed through the vr box?
I meant passed through PSVR unit as a whole not the headset.
Having it plugged out when not playing in VR seems pretty reasonable and simple to me.
Not seeing the big deal. What is going to be the percentage of people who even have a PSVR , a PS4pro, a 4k tv(one that supports hdr), and the knowhow to see the benefits of having hdr passed through the vr box?
Yeah because that's the same thing.Add another to connect PC because PS4 doesn't have Windows.
Add another to connect PC because PS4 doesn't have Windows.
Wth Sony???! One thing after another!!! Sheesh gimme a break.
Did I do it right?
Except you won't need a PS4 Pro to have HDR as any PS4 should work (via firmware).I meant passed through PSVR unit as a whole not the headset.
Having it plugged out when not playing in VR seems pretty reasonable and simple to me.
Not seeing the big deal. What is going to be the percentage of people who even have a PSVR , a PS4pro, a 4k tv(one that supports hdr), and the knowhow to see the benefits of having hdr passed through the vr box?
So whose on Amazon looking at splitters?
This seems to be the cheapest one with out shitty reviews. HDMI standards up to spec I believe. https://www.amazon.com/dp/B016O5NMMC/?tag=neogaf0e-20
Correct me if I'm wrong.
So whose on Amazon looking at splitters?
This seems to be the cheapest one with out shitty reviews. HDMI standards up to spec I believe. https://www.amazon.com/dp/B016O5NMMC/?tag=neogaf0e-20
Correct me if I'm wrong.
Seems like this one doesn't support 10-bit (and thus, HDR).