Nope. They're changing it tomorrow.I thought they backed down on that idea after casual was more sweaty than ranked and undid their mistake literally the patch after they added it?
Nope. They're changing it tomorrow.I thought they backed down on that idea after casual was more sweaty than ranked and undid their mistake literally the patch after they added it?
Having put some time in the PC version now as well, I can say that despite enjoying it more, I hate its ranked far more than the PS4 versions.
Every match is against 150+ ping players. And that's some infuriating BS when they jump out of a window and kill you before they even show up on the screen.
backseat drivers are so annoying in this game. if you're so fucking good at this game, then WHY ARE YOU DEAD. shut the fuck up.
backseat drivers are so annoying in this game. if you're so fucking good at this game, then WHY ARE YOU DEAD. shut the fuck up.
backseat drivers are so annoying in this game. if you're so fucking good at this game, then WHY ARE YOU DEAD. shut the fuck up.
How do you guys play Frost? Do you place mats near the obj or as far as possible? I have little luck with the latter, and do much better on obj, especially having it behind a shield next to one of the main doorways.
Main problem is that if I do place them nearer to the objective and closest building entrances to the objective site, I always think that I should wait until the last moment since I don't want people in the drone phase to see where I put them. However, this means that if attacker's are quick, I have no time to roam, especially if some Castle guy managed to block off the obj site.
Even though ACOGS are off for Bandit and Jager, that won't stop people from spawn peeking right? :/
Even though ACOGS are off for Bandit and Jager, that won't stop people from spawn peeking right? :/
Even though ACOGS are off for Bandit and Jager, that won't stop people from spawn peeking right? :/
You don't need an ACOG to challenge a long range angle, so no, spawn peeking will remain unchanged although you may see a resurgence of Doc spawn peekers because some people really are trash at aiming with the 1X sights.
Spawn peeking won't stop as despite room and doc being 1 speed, they still have more than enough time to set up for a spawn peek, especially because their gadgets take no time to deploy (and in Doc's case there is no deployment at all). And their MP5 is far more accurate than both Jäger and Bandit's.Even though ACOGS are off for Bandit and Jager, that won't stop people from spawn peeking right? :/
Not really, you aren't giving the console players enough credit if you think they can't aim accurately without ACOG at long distance. Spawn peeking isn't really hard, it's more about surviving while you spawn peek and not get hit by attackers (which usually leads to the peekersand dying from a headshot) than actually aiming and hitting people considering you will know exactly where they spawn (if they spawn in the area you intend to peek)Don't know the console scene, but I assume at least on console non-ACOG spawn peeking doesn't work as well?
Don't know the console scene, but I assume at least on console non-ACOG spawn peeking doesn't work as well?
very map dependant. House I always place them on the second floor, as regardless of objective location people like to enter top floor and work their way down. The pool table area on biker bar also gets one most of the time as its a very common entry point regardless of objective locationHow do you guys play Frost? Do you place mats near the obj or as far as possible? I have little luck with the latter, and do much better on obj, especially having it behind a shield next to one of the main doorways.
Even though ACOGS are off for Bandit and Jager, that won't stop people from spawn peeking right? :/
How do you guys play Frost? Do you place mats near the obj or as far as possible? I have little luck with the latter, and do much better on obj, especially having it behind a shield next to one of the main doorways.
Main problem is that if I do place them nearer to the objective and closest building entrances to the objective site, I always think that I should wait until the last moment since I don't want people in the drone phase to see where I put them. However, this means that if attacker's are quick, I have no time to roam, especially if some Castle guy managed to block off the obj site.
How do you guys play Frost? Do you place mats near the obj or as far as possible? I have little luck with the latter, and do much better on obj, especially having it behind a shield next to one of the main doorways.
Main problem is that if I do place them nearer to the objective and closest building entrances to the objective site, I always think that I should wait until the last moment since I don't want people in the drone phase to see where I put them. However, this means that if attacker's are quick, I have no time to roam, especially if some Castle guy managed to block off the obj site.
How do you guys play Frost? Do you place mats near the obj or as far as possible? I have little luck with the latter, and do much better on obj, especially having it behind a shield next to one of the main doorways.
Main problem is that if I do place them nearer to the objective and closest building entrances to the objective site, I always think that I should wait until the last moment since I don't want people in the drone phase to see where I put them. However, this means that if attacker's are quick, I have no time to roam, especially if some Castle guy managed to block off the obj site.
How do you guys play Frost? Do you place mats near the obj or as far as possible? I have little luck with the latter, and do much better on obj, especially having it behind a shield next to one of the main doorways.
Main problem is that if I do place them nearer to the objective and closest building entrances to the objective site, I always think that I should wait until the last moment since I don't want people in the drone phase to see where I put them. However, this means that if attacker's are quick, I have no time to roam, especially if some Castle guy managed to block off the obj site.
26 GB on pc ROFLHooray! The new patch is out! The new patch is out! Yeeeeeeeeeeeeeeee!
*is reminded it's 17 gigs on console*
OH FUCK
26 GB on pc ROFL
factIt could be 100 gigs on PC and you would still be able to download it faster than someone using PSN.
depends on if PS4 or PS4Pro. They did something to fix the networking or chip on the pro. I get my full 26MB/s using my PS4pro
26 GB on pc ROFL
41.7gb with high res texture pack.
Want to see what that looks like
1) Mostly indistinguishable, the only stuff that become really clear are character clothes, gloves and detail on guns (you can read engravings). But with the new update they've atleast made the high textures (not ultra HD) on characters more clear.Want to see what that looks like
Chances are that you encountered the bug that resets everything. It has existed in all platforms for a while now. I've had it occur on Xbox One, a guy I was playing with on PC had it occur to him yesterday, and you experienced it on PS4.Guys....
With this patch, every offline saved stuff is gone/reset, seems like the old savegame wasn't compatible anymore.
That means every situation is reset, you have to equip every operator completely new and settings like sensitivity are also reset.
PS4 version.
my OG PS4 wired downloads like shit. Ive never used it wireless. Pro i've only used wired and it works great.I believe that was the Wifi. I have no problems saturating my connection on an OG PS4.
Can't wait to play when I get home. Torn between trying new operators or trying the newly buffed Supernova. It was always super underpowered. It would down a lot of people but I thought it was much harder to get OSKs even at close range. the GIGN and SAS shotguns were way better and more consistent so the damage boost should help that. I just really lik the way it sounds and feels to shoot so I kept using it lol.
I think they stealth nerfed the supernova after S4 becuase that shotgun used to wreck people for me. Saw many epople pull off Echo clutches with that shotgun alone. Then I took a break from the game, came back and the Supernova seemed like an inconsistent mess.
Like, damn: https://www.youtube.com/watch?v=YbjqJ4abku8
https://www.youtube.com/watch?v=SgScPQcqXsk