Stinkles said:He's saying they're going to ape Xbox Live, but with a wacky treehouse as the main hub, and mushrooms that tell you where OptiMatch is.
Probably the most accurate prediction in this thread yet.
Stinkles said:He's saying they're going to ape Xbox Live, but with a wacky treehouse as the main hub, and mushrooms that tell you where OptiMatch is.
Ristamar said:Sweet. I always wanted to play a little deathmatch with Krang.
If you read their statements regarding online gaming, you'd notice that they don't want to charge people for online gaming.seismologist said:I wil never pay money for online gaming. Nintendo "Live" isn't the answer.
sometimes I believe that, and sometimes I don't.Papi said:When are you guys going to understand that videogaming is a fad?
ManaByte said:Look, no offense, but you really have no clue what you're talking about when it comes to the current state of online console gaming.
I have good friends who live 600 miles away. Now I can't pack up my console and drive to them whenever I want to play a multiplayer game since it's a eight hour drive. But, with Xbox Live or PS2 Online games that support the headset, I can turn on my console and talk with them in real time as if they are sitting right there. Real-time voice chat in online console gaming is the best thing to happen to multiplayer games in a long, long time.
If Nintendo doesn't grow a fucking brain and look at what Sony and Microsoft is doing with online, they will be forever cursed to a niche market.
efralope said:I think it starts with the DS and picto chat...
someone I know just pre-ordered the thing (paid $150 + tax), and I know its going to be fun to carry those around campus (and the student center) and see if anybody else is around to exchange senseless messages with...
The DS is that start of that I think, I don't know about Revolution and right now Nintendo's not making much sense because they haven't really been forthcoming, but it's better to hold you cards to your sleeve than show them off right now...
efralope said:I'm not so sure they expect DS games to be going online in large numbers...
the primary wireless they are pushing is playing against others around you...
Plus, isn't there easier access to wireless spots at establishments, unlike places that offer internet connections, you can't bring you XBox and LIVE and hook it up at some library or cafe, while I'm guessin with the wireless spots you could do that with DS...
you're comparing apples and oranges, because "going online" is a simplified way of saying, "why doesn't Nintendo buy servers, maintain them, would they charge a fee, would games have lag, would their games have modem/broadband support, or just broadband, would some have broadband cause they are faster games, alienating families that have phoneline access, would families even care, so they'll just do broadband, what sorts of features would they have, would they maintain servers for 3rd parties, or just their games, how long would the servers be active, would it be free, etc..."
"going online" is more complicated than most people put it...
Microsoft and Sony have had limited success so far in spite of fantastic games like Pandora Tomorrow because the issue is really more complicated than simply "switching from cartridges to CD's" or "adding rumble features". Online gameplay is a whole other level, Nintendo probably wants to plan out their entry carefullly and years in advance to prevent too many upfront losses....
Why the fuck do you end every paragraph with three dots?efralope said:no offense, but most for most people broadband + set up + price is just way too much...
Nintendo does have a brain, and when they see billions of dollars in losses, their profitable niche market just sounds much better so they can continue to create their games...
15% is niche?niche market
jarrod said:Already the GBA Wireless Adapter has a higher installed base than either the PS2 Network Adapter or Xbox Live.
I really think most gamers will expect their games to go online
Reggie never said it was a fad.. it was yamauchi and he said it like 3-4 years ago.jecclr2003 said:Reggie is a moron if he feels online gaming is a "fad",
technically no.. while lan gaming has been around to a decent degree for about 10 years with the release of Doom, online gaming never really took off until late-1996/early-1997 with the releases of QuakeWorld and Ultima Online.it's been around on PC for over a decade and home console nearly as long.
Bullshit. Live doesn't make games any more stable. See Madden 2005, Unreal Championship, NFL 2K4 etc for examples.I am willing to pay for Xbox Live for a few reasons.
1) A stable online platform
Again bullshit.. cheaters are only "kaboshed" by getting the word out but again Live has nothing to do with it.. but then again, what is cheating? dropping a game when you are losing? exploiting a bug in the game?3) A network wide kibosh on cheaters (albeit, after he cheats are found)
yeah, no downsides here.. unless you don't get the nick you want on live, meaning you can't have it on ANY game.. yeah, that feature rules without a downside..4) One central community over many games (although I'd still like some improvments, unlike PS2 non existent netwrok per game.
please tell me aside from FFXI what PS2 game costs money to play online? If you never play FFXI PS2 online gaming is outright cheaper than XBox Live.5) Better to pay a one time fee for a year, than have to guess if a certain game on PS2 will make you pay or not. Remember, it's up to the individual developers if they want to charge or not. Once again, I'm willing to pay for stability and no extra fees.
you may or may not be in denial here.mrklaw said:You, and many here, maybe. Most gamers, I don't think so.
If it was such a great thing, don't you think more xbox owners would use it? It has an ethernet socket *built in*
Online is the great white hope - a bit like VR was 10 years ago, only online is more successful.
If MS pull off 'Xbox TV', and make it more mass appeal and easier to get into, they may be very successful.
But I would wager that even by the end of the next gen, people not playing online will still outnumber those that are online
ok, so where have PS2 games had any worse network stabliity? You say Live is better but then have absolutely no examples for worse. As for Unreal, this fell under cheating at the beginning, hence the inital big patch.jecclr2003 said:Xbox is a more stable platform due to one main thing, Microsoft owns and maintans all the servers with the exception of the EA games. That's their baby. I've never had ANY problems with an online game that was a direct result of the network. Juts bad programming (EPSN NFL 2K5, I'm looking at you). Never had any problems with Unreal, though.. so I don't know what you're talking about on that.
This is NOT network wide. You make it sound as if MS releases the patches. No, it is still the inidividual developers. What XBox DID do in this regards though is include the hard drive to patch games. But again, that has nothing to do with live.As for cheaters, yes anetwork wide fix for cheats. They fixed the Rainbow Six cheats pretty damned quick didn't they? When something like the malotove cocktail Action Replay cheat got out, the game was patched through XBL. The ability to patch exploits that are found out are a great thing.
umm.. you made it sound like everything was peachy.. I am showing you that there are downsides.. good to know there are respectful and nice people on live.. :\One overall community over all games is a good thing, sorry you got burned and didn't get the LEET HAXORS tag you wanted. Boo hoo.
Xbox is a more stable platform due to one main thing, Microsoft owns and maintans all the servers with the exception of the EA games. That's their baby. I've never had ANY problems with an online game that was a direct result of the network. Juts bad programming (EPSN NFL 2K5, I'm looking at you). Never had any problems with Unreal, though.. so I don't know what you're talking about on that.
jecclr2003 said:Xbox is a more stable platform due to one main thing, Microsoft owns and maintans all the servers with the exception of the EA games. That's their baby. I've never had ANY problems with an online game that was a direct result of the network. Juts bad programming (EPSN NFL 2K5, I'm looking at you). Never had any problems with Unreal, though.. so I don't know what you're talking about on that.
Ulairi said:I'm sorry but this statement is flat out, ignorant. Any company can maintain a network for you to play games on. Microsoft wants to maintain the network so they can make money on every game that is played online. If Ubi Soft releases an online game, MS can make money from it.
Most of hte time when you play, you're not connecting to some big server to play games on.
umm.. aside from the whole fact that the match making is all internal at MS and EA's sports games are peer-to-peer.. sounds like network code to me considering once your game starts MS' network has nothing to do with it.jecclr2003 said:I assure you, when on XBL you know when you're on an EA server. It's shit.. you have connection errors, dropped games. It's a noticable difference.
yeah, his statement was ignorant, but the point behind it wasn't.. most XBL games are peer-to-peer with virtually no network infrastructure required by MS.. yes there is the whole lobby part required, but let's face it, you can run a webserver hosting thousands of connections a minute on a box that costs less than $10K.Sysgen said:heh, your statement is ignorant. Infrastructure costs are massive. Any company? Really? His statement was correct. Keep in mind that there are servers that are non-gaming related.
If you really think demand for online gaming is going to stagnate or diminish over the next 2 years, you are SORELY mistaken.
efralope said:I think it starts with the DS and picto chat...
someone I know just pre-ordered the thing (paid $150 + tax), and I know its going to be fun to carry those around campus (and the student center) and see if anybody else is around to exchange senseless messages with...
The DS is that start of that I think, I don't know about Revolution and right now Nintendo's not making much sense because they haven't really been forthcoming, but it's better to hold you cards to your sleeve than show them off right now...
what if they choose this post?AniHawk said:I think Nintendo's OL plan is that they're going to monitor message boards after commenting on doing something special with Revolution, and pick the post that makes the most sense.