REmake on PC will look amazing. And the mods, OMG the mods.
Was there any news on whether this has subtitles? Because that always bugged me about REmake, even though I can hear perfectly fine. Sometimes I just like playing games with the sound off.
does the wii version of REmake have pre-rendered backgrounds?
does the wii version of REmake have pre-rendered backgrounds?
It's the same game with a slightly worse resolution, if I recall. The image is more grainy.
I noticed something similar with the lighting in another scene as well. Truth be told, I'm not impressed by this "remake" at all.![]()
I'm impressed by some of the improvements and compromises that have been made, and I'm still looking forward to buying/playing this port, but...
That's really not good.
![]()
I'm impressed by some of the improvements and compromises that have been made, and I'm still looking forward to buying/playing this port, but...
That's really not good.
Did they actually cropped the backgrounds? Ugh, you can't see half of the renders, how could they think this was a viable option? 4:3 or bust.
Game has a 4:3 option, was even shown in the video.
Isn't that lightning just prerendered? A FMV used as a background? Weird only the light effects are gone.
are the lighting issues due to it being a gamecube port? i recall something similar affecting the RE4 port(s)
In the Gamecube/Wii version it's a series of moving prerendered images. But in the HD version it looks like a single prerendered image with realtime lighting overlaid. My guess is that the team are up-resing the static backgrounds for the game, then touching up/repainting finer details, which would probably require too much effort and time to do the same for animated backgrounds. So for those, they just repaint one frame and try to mimic the lighting from the GC version with native hardware. It will be interesting to see how it's done, and whether other animated areas are compromised, but it's definitely a different method, and seems to be losing a lot in translation.
Actually, this really seems not to be the case. Backgrounds look like genuine hi-res material.
Actually, this really seems not to be the case. Backgrounds look like genuine hi-res material.
The modding community hasn't done a lot with Resident Evil games to my knowledge beyond texture and character mods. Nothing really that exciting. Will get on PS4 and play in 4:3, seems to be the ultimate way to play this game unless for some reason you really have faith in the modding community.
This isn't true. I've been playing RE5 and it's much better due to mods.
Remove the green filter, add in local co-op, add in the Mercenaries Reunion DLC that was never ported to PC, the typical trainer stuff, a ton of character mods/texture mods.
Then of course there is Crisdecuba and Albert, who are completely retexturing the entirety of Resident Evil 4 PC - giving it the complete Maldo treatment AND fixing models as well.
And of course, there are the people who are working from a beta RE1.5 ISO and actually completing the game.
There's also the group who are working on remaking RE2 in the RE4 style of gameplay. There's actually a pretty grand Resident Evil modding community.
Jill looks fat in ps4 pic.
This environment shows the most dramatic resolution upgrade.
I'm not sure if it's supposed to look like the wall's charred above and below the fire. Debatable if the lighter, maybe more realistic shadows on PS4 are an improvement over the striking darkness on GC.
There's shadow acne on the ground and tombstones that needs to be fixed up and the darkness of the two right side tombstones doesn't make sense.
The PS4 version looks much more better.
I know there is a 4:3 mode, but what I want is a properly scaled 16:9 version, the whole point of widescreen is to show more stuff on the sides, not showing less.
Anyways, Im glad this exists at all and I know it probably wouldnt exist if they had to re-render all the backgrounds.
Couldn't people redo the pre rendered backgrounds to make them look even better?...the backgrounds are still prerendered, no? Unless people are going to completely recreate it in real 3D I don't see why it'd be very mod-friendly or look much better.