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Remember R E A C H |OT2|

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darthbob

Member
Sill4 said:
:lol at all the pro halogaffers who can't handle solo legendary.

Every encounter is an epic battle. I can't play it on any other difficulty now, I'll feel like a pussy!

Halo 2 Legendary = shards of glass in your dick hole

That's certainly one way of putting it. :lol
 

zumphry

Banned
Player model finally is showing again, but it's the same model I had the first day of Reach due to refusing to playthrough the entire campaign in anything but cobalt+white default+HUL attachment :lol
 
Hypertrooper said:
Could it be that i'm the only one who really enjoy the Legendary solo run. (except the
firefight-like combats at the end of P.o.A.

Nope, I thought it was generally pretty enjoyable, though I still prefer Heroic simply because it provides more flexibility in terms of effective weapons and strategies. To me, Halo 1 can only be played on Legendary full stop, but all of the sequels, at least when played solo, feel best on Heroic. Legendary is fine for co-op.

The only spots in Reach that I felt were genuinely difficult on Legendary were the
low-grav battles on the Covenant corvette
, and the long slog to the
Pillar of Autumn
. Everything else was manageable.
 
squidhands said:
PG Porn with Aria Giovanni was the best thing evar!!!!!!!

Wrong thread? :lol

cuevas said:
Everyone is entitled to their opinion, saying that he doesn't get halo is trying to dismiss it as uninformed. If that's how he felt afterwards you can't try and justify why he didn't enjoy it as much as you.

In this case though its clear that he just doesnt get what makes Halo fun for people. I should really rewatch the episode before getting specific with what I mean, but there was one point where I was thinking that he must have spent the entire game with an AR. Sure some people enjoy that, but not everyone does, and I dont think he tried enough different things to see the variety on offer. Its also clear that he was doing stuff wrong and then blaming it on the game, saying armour lock is worthless is only true for the people who armour lock in front of enemies and then get suprised when the enemies actually wait to kill them. A wraith did this to me the first time I armour locked and after initially bitching I was actually quite impressed by the AI. :lol Armour Lock has its (limited) uses in Campaign but is clearly a tool for the multiplayer. I would actually say it has a good middle ground and can work well in co-op campaign, armour lock and let your co op buddy help you/ kill the distracted enemies.

Its also clear that he thinks the multiplayer component is nothing, I can agree with his reasoning, but brushing off Forge, Theatre, Firefight etc is just silly.


As for the whole Heroic VS Legendary thing, Legendary is not actually that hard, but it is less fun. I found myself trying to out DMR Elites in Heroic. On Legendary thats pretty much not a possibility due to theyre buffed shields. Noob Comboing them was the only real way to do it, which sucks because it made the game easy and shortened battles loads.
 

MrBig

Member
5 seconds left on invasion, bomb carrier dies inside the capture zone, I rush to pick it up, pick up a needler instead, GAME OVER
:(
 

Tashi

343i Lead Esports Producer
Sill4 said:
:lol at all the pro halogaffers who can't handle solo legendary.

Every encounter is an epic battle. I can't play it on any other difficulty now, I'll feel like a pussy!

Halo 2 Legendary = shards of glass in your dick hole

That's exactly how I felt about Halo 3 :(

I think this is why I don't really do Legendary runs. Halo 2 scared me away :lol
 

ChrisD84

Member
Does anyone else really struggle to win mid range dmr vs dmr battles?

I'm only an average player, but i never feel confident of winning in this situation. Perhaps i am just plain doing it wrong, but i normally try to pace my shots slightly rather than spamming them (though i do sometimes panic and forget to do this), which i assumed is the correct way to go about it, but it feels like most of my opponents don't do that.

I know some people say to fire off the first 4 shots to the body quickly, and then wait for the bloom to fade and go for the headshot, but it often sounds to me like my opponents just continue firing as fast as possible and get the 5 shot anyway. I never hear them slow down for the last shot and it seems to work regardless, but if i do that it doesn't (and nor should it imo).

Strangely enough i have more kills than deaths with the dmr in both arena and competitive playlists, but when it comes to mid range encounters i still feel helpless with it.
 

Brolic Gaoler

formerly Alienshogun
BadAss84 said:
Does anyone else really struggle to win mid range dmr vs dmr battles?

I'm only an average player, but i never feel confident of winning in this situation. Perhaps i am just plain doing it wrong, but i normally try to pace my shots slightly rather than spamming them (though i do sometimes panic and forget to do this), which i assumed is the correct way to go about it, but it feels like most of my opponents don't do that.

I know some people say to fire off the first 4 shots to the body quickly, and then wait for the bloom to fade and go for the headshot, but it often sounds to me like my opponents just continue firing as fast as possible and get the 5 shot anyway. I never hear them slow down for the last shot and it seems to work regardless, but if i do that it doesn't (and nor should it imo).

Strangely enough i have more kills than deaths with the dmr in both arena and competitive playlists, but when it comes to mid range encounters i still feel helpless with it.


I tend to do better mid to long range when I remain calm and take my time. Hell, it seems to even work better at close range most of the time.
 

MrBig

Member
BadAss84 said:
Does anyone else really struggle to win mid range dmr vs dmr battles?

I'm only an average player, but i never feel confident of winning in this situation. Perhaps i am just plain doing it wrong, but i normally try to pace my shots slightly rather than spamming them (though i do sometimes panic and forget to do this), which i assumed is the correct way to go about it, but it feels like most of my opponents don't do that.

I know some people say to fire off the first 4 shots to the body quickly, and then wait for the bloom to fade and go for the headshot, but it often sounds to me like my opponents just continue firing as fast as possible and get the 5 shot anyway. I never hear them slow down for the last shot and it seems to work regardless, but if i do that it doesn't (and nor should it imo).

Strangely enough i have more kills than deaths with the dmr in both arena and competitive playlists, but when it comes to mid range encounters i still feel helpless with it.
You only need to wait half a second or so for the bloom to go down enough for a headshot, use that time to aim.
 
If you fire first, pace yourself. If you get caught out and are firing second, you might want to go spammier to try and luck out.

Think of it like catching a miracle out in an all-in poker hand where you're an underdog. :)
 

Trasher

Member
BadAss84 said:
Does anyone else really struggle to win mid range dmr vs dmr battles?

I'm only an average player, but i never feel confident of winning in this situation. Perhaps i am just plain doing it wrong, but i normally try to pace my shots slightly rather than spamming them (though i do sometimes panic and forget to do this), which i assumed is the correct way to go about it, but it feels like most of my opponents don't do that.

I know some people say to fire off the first 4 shots to the body quickly, and then wait for the bloom to fade and go for the headshot, but it often sounds to me like my opponents just continue firing as fast as possible and get the 5 shot anyway. I never hear them slow down for the last shot and it seems to work regardless, but if i do that it doesn't (and nor should it imo).

Strangely enough i have more kills than deaths with the dmr in both arena and competitive playlists, but when it comes to mid range encounters i still feel helpless with it.
Spam (or shoot a bit faster I should say) four shots aiming at their center of mass. Then wait a second and finish them off in the head when their shields are popped.
 
NOKYARD said:
Pussies.

I eat Halo 2 Jackal Snipers for breakfast. It's the human controlled opponents i have troubles with.
you sir are god and halo 2 is your heaven

LOL @ the PP's auto-aim. It's like the laws of physics couldn't stop those curve-balls from their targets.

Then again, it took me the PC version of Halo 2 to beat this game on legendary... in 3 days split across 2 super long, agonizing sittings.
 

ChrisD84

Member
MrBig said:
You only need to wait half a second or so for the bloom to go down enough for a headshot, use that time to aim.

I do try and do that, but perhaps i'm trying to focus on pacing my shots too much and are losing out because of it.

Shake Appeal said:
If you fire first, pace yourself. If you get caught out and are firing second, you might want to go spammier to try and luck out.

Think of it like catching a miracle out in an all-in poker hand where you're an underdog. :)

That's a good point, i generally fire the same way whether i have the first shot or not, i will have to try that ;-)

Trasher said:
Spam (or shoot a bit faster I should say) four shots aiming at their center of mass. Then wait a second and finish them off in the head when their shields are popped.

It would seem that this is the best way to go about it, but shouldn't the whole bloom system prevent this from working so effectively to begin with?

Thanks for the replys guys :D
 
BadAss84 said:
Does anyone else really struggle to win mid range dmr vs dmr battles?

I'm only an average player, but i never feel confident of winning in this situation. Perhaps i am just plain doing it wrong, but i normally try to pace my shots slightly rather than spamming them (though i do sometimes panic and forget to do this), which i assumed is the correct way to go about it, but it feels like most of my opponents don't do that.

I know some people say to fire off the first 4 shots to the body quickly, and then wait for the bloom to fade and go for the headshot, but it often sounds to me like my opponents just continue firing as fast as possible and get the 5 shot anyway. I never hear them slow down for the last shot and it seems to work regardless, but if i do that it doesn't (and nor should it imo).

Strangely enough i have more kills than deaths with the dmr in both arena and competitive playlists, but when it comes to mid range encounters i still feel helpless with it.

You SHOULD do that but you can't help if your opponent keeps firing and gets a lucky HS

bobs99 ... said:
As for the whole Heroic VS Legendary thing, Legendary is not actually that hard, but it is less fun. I found myself trying to out DMR Elites in Heroic. On Legendary thats pretty much not a possibility due to theyre buffed shields. Noob Comboing them was the only real way to do it, which sucks because it made the game easy and shortened battles loads.

Thats like saying masturbating with sandpaper is less fun than sex.
 

Kapura

Banned
So I've been looking at some of the top rated forge remakes of maps, and I find myself continually disappointed. Out of the 7 or so i downloaded, only 2 didn't look like complete wank; Purgatory (a remake of Damnation) and The Pit. Neither had competent spawn placement, and The Pit was set up for MLG (no sword, rockets in camo, etc). I'm saddened.
 

Monocle

Member
Just played a couple of fun games. In BTB Slayer some prick on my own team knocked me off the spire with a melee while I was DMRing people from on high. This counted as a suicide for some reason and the creep chortled about it to his friends. So I spawned, grabbed the rocket launcher, and clowned him like a bitch twice in a row. He finished as one of the bottom three players while I made top three. Sweet justice.

The other game was BTB CTF on Boneyard. Invasion was the only game type I'd tried on that map up until then, and I was surprised by how different it played with battles concentrated outside the major structures. Boneyard is actually a really nice space for CTF, with lots of different angles of approach to the flags and some prime sniping positions. By some miracle I happened to be matched with a team who understood the concept of cooperation (well, aside from the dude who grenaded me because I evaded past him and snatched the Ghost). We made several concerted pushes for the flag that involved many vehicle skirmishes, some of which broke into intense firefights after people's rides were disabled. Shockingly, the guy who kept grabbing the Warthog delivered me to the flag and back to base twice without driving off a cliff or otherwise ruining my shit. Matchmaking is a lot a fun when everything comes together like that.

In other news, having seen a couple Lt. Colonels decked out in high-level gear, and stolen a peek at the rest of the unlockables on YouTube, I've come to realize that the only Armory items that interest me more than slightly are the extremely expensive ones that will take me months to unlock. Damn it. I wish Bungie would let me immediately customize my Spartan the way I want to and tie different incentives to the progression system. My dude is still in mostly default gear because I don't want to waste credits on lame armor pieces. On a related point, why the hell does the tactical pad cost 50000 credits? I could buy a blue visor that applies to all of my helmets for the same amount. Pricing is wonked. I am so mad a Lukems!
 
Arena today: 4th, 3rd, 4th (with 1183 :lol), 2nd. I'll take it. Feel like I'm doing better this season, but I'm sure I'm about to slam into a wall soon.

Also, I am Max Rank now, so it's time for the cap to be lifted.
 
BadAss84 said:
Does anyone else really struggle to win mid range dmr vs dmr battles?

I'm only an average player, but i never feel confident of winning in this situation. Perhaps i am just plain doing it wrong, but i normally try to pace my shots slightly rather than spamming them (though i do sometimes panic and forget to do this), which i assumed is the correct way to go about it, but it feels like most of my opponents don't do that.

I know some people say to fire off the first 4 shots to the body quickly, and then wait for the bloom to fade and go for the headshot, but it often sounds to me like my opponents just continue firing as fast as possible and get the 5 shot anyway. I never hear them slow down for the last shot and it seems to work regardless, but if i do that it doesn't (and nor should it imo).

Strangely enough i have more kills than deaths with the dmr in both arena and competitive playlists, but when it comes to mid range encounters i still feel helpless with it.
Do what I do, start firing in their general direction when you're too far away to really be effective. Not scoped in of course, which is important for the next part. When they turn around and start jumped wildly and headshotting you from across the map, that's when you want to accidentally click in the right stick and focus in on some piece of background behind and above them.
 
Shake Appeal said:
Arena today: 4th, 3rd, 4th (with 1183 :lol), 2nd. I'll take it. Feel like I'm doing better this season, but I'm sure I'm about to slam into a wall soon.

Also, I am Max Rank now, so it's time for the cap to be lifted.

So if you are in the top 4 players (ratings-wise) you get moved up, right?
 
cuevas said:
So if you are in the top 4 players (ratings-wise) you get moved up, right?
As far as I know, yes (and the reverse). That's what Bungie implied, that's what I've read everywhere, and I've never seen Luke or urk deny it. I'm not sure to what extent (if any) 1st is better than 4th, though.
 

Monocle

Member
Sill4 said:
Every Jackal sniper encounter was like wiping your ass with a moldy pine cone.
Your words paint such pictures! :lol

I totally agree. Halo 2 is the only Halo game I didn't finish on Legendary.
 
Oh man, went into Campaign to do Be Vigilant. Loaded up LNoS on Heroic with Iron, Famine, Catch, and Cloud. Breezed though the first few encounters and got up to 7K. Easy, I thought. Started flying around space, listening to the chatter and waiting for the first Banshees to show up. Accidentally flew into an aerial and died instantly.
 

Oozer3993

Member
Shake Appeal said:
Arena today: 4th, 3rd, 4th (with 1183 :lol), 2nd. I'll take it. Feel like I'm doing better this season, but I'm sure I'm about to slam into a wall soon.

Also, I am Max Rank now, so it's time for the cap to be lifted.

I had a guy on my team today who had a 991 Daily rating. I know that the number is essentially meaningless outside of the games it was obtained in, but really? 991? You start off the game with a 1000. I kicked some ass in the Arena today. Finished first in all 3 games I played.

NOKYARD said:
Pussies.

I eat Halo 2 Jackal Snipers for breakfast. It's the human controlled opponents i have troubles with.

You wish you could match my time on Regret. A blistering 56:50 on Co-op with my friend TJ.

Don't judge me. No one had submitted a run yet so we just played through it once and submitted that lol.
 

Kibbles

Member
Monocle said:
Your words paint such pictures! :lol

I totally agree. Halo 2 is the only Halo game I didn't finish on Legendary.
That would've been the case for me, but I picked up Halo 2 Vista to help pass time before Reach came out and I started out and finished on Legendary, going strait for the achievement :D I still really enjoyed the Campaign too after all these years.
 

Deadly Cyclone

Pride of Iowa State
Working on a map called "The Isle."

I am nowhere near a Forge god, but I think it should turn out well. I will let Gaf test when done! :D
 
I was getting the automatic weapon challenge in multi-team, and I got around to thinking about how pathetically weak the AR is. It has potential to be a real contender in the sandbox, but it needs a huge increase in power, range, and/or clip size. Firing an entire clip close-mid range and only being able to pop the shields and do a little body damage just makes me feel silly for using it. It needs to be able to kill somebody at mid-range with much less trouble.

I notice a lot of people don't pulse their shots with the AR at all and just hold the trigger. They don't notice the bloom on it as much because they just don't care about the weapon. They may not even notice the bloom is there at all, they just assume the weapon sucks, because it does.

I'm a little too -blam!-ed to maintain any more logic than that but that's why I think the weapon is far too weak and Bungie just included it in Reach more as a salutation to the AR.
 

DMeisterJ

Banned
Finished all the challenges (aside from the campaign one) today... I thought the assist one would be hard, but then I cheesed a Headhunter match and got 12 out of that.
 
DMeisterJ said:
Finished all the challenges (aside from the campaign one) today... I thought the assist one would be hard, but then I cheesed a Headhunter match and got 12 out of that.
Dude the campaign one is so easy. Takes five minutes. New Alexandria, on legendary, all skulls, fly around and blow up a few banshees. Easy 1200 cR.
 

Domino Theory

Crystal Dynamics
BadAss84 said:
Does anyone else really struggle to win mid range dmr vs dmr battles?

I'm only an average player, but i never feel confident of winning in this situation. Perhaps i am just plain doing it wrong, but i normally try to pace my shots slightly rather than spamming them (though i do sometimes panic and forget to do this), which i assumed is the correct way to go about it, but it feels like most of my opponents don't do that.

I know some people say to fire off the first 4 shots to the body quickly, and then wait for the bloom to fade and go for the headshot, but it often sounds to me like my opponents just continue firing as fast as possible and get the 5 shot anyway. I never hear them slow down for the last shot and it seems to work regardless, but if i do that it doesn't (and nor should it imo).

Strangely enough i have more kills than deaths with the dmr in both arena and competitive playlists, but when it comes to mid range encounters i still feel helpless with it.

My Pistol stats: +752
My DMR stats: +75

Yeah, I don't get the DMR either.
 

zumphry

Banned
14CLiGJhbC9GCRt0GltTWTVCL2FjaC8wLzMyAAAAAOfn5-jBOu8=.jpg


Now to just be able to play enough to get to Lt. Colonel, and Mark V will be mine. Oh yes.
 

Sanjuro

Member
ZayneH said:
14CLiGJhbC9GCRt0GltTWTVCL2FjaC8wLzMyAAAAAOfn5-jBOu8=.jpg


Now to just be able to play enough to get to Lt. Colonel, and Mark V will be mine. Oh yes.
You don't need to play up to that level you just need to save the correct amount of credits. I have the option to purchase already and I'm just a Captain.
 
I hate you Bungie.

I was on like 20 assists, and so to get my assist challenge complete before I slept I played 1 multi team and just used AR. I ended up getting like 20 AR kills that game and so feel like I have to keep playing to get my AR challenge done.

I HATE the AR, im so glad I usually have the Pistol and arent usually being an idiot about completing challenges. :lol I never intended to go after this challenge if I wasnt already so close. Im even running past the Snipe doing this :(

The worst thing is I have a REALLY early morning. You have me hooked. :(
 
BadAss84 said:
Does anyone else really struggle to win mid range dmr vs dmr battles?

I'm only an average player, but i never feel confident of winning in this situation. Perhaps i am just plain doing it wrong, but i normally try to pace my shots slightly rather than spamming them (though i do sometimes panic and forget to do this), which i assumed is the correct way to go about it, but it feels like most of my opponents don't do that.

I know some people say to fire off the first 4 shots to the body quickly, and then wait for the bloom to fade and go for the headshot, but it often sounds to me like my opponents just continue firing as fast as possible and get the 5 shot anyway. I never hear them slow down for the last shot and it seems to work regardless, but if i do that it doesn't (and nor should it imo).

Strangely enough i have more kills than deaths with the dmr in both arena and competitive playlists, but when it comes to mid range encounters i still feel helpless with it.

You are strafing yeah? Don't stand still or move backward/forward. Go sideways.
 

Trasher

Member
Sanjuro Tsubaki said:
You don't need to play up to that level you just need to save the correct amount of credits. I have the option to purchase already and I'm just a Captain.
You can't buy Mark V until you are a Lt. Colonel.

Kandrick said:
How the fuck are people doing one hit melee kills ?
Sounds like they are using the flag/skull/bomb. Are you talking about some glitch/bug or something?
 
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