PadWarrior
Member
Says I'm not authorized to view this link?
Says I'm not authorized to view this link?
New comment from Emily.
This isn't a hybrid; it's a handheld with a dock. No design consideration was given to it as a console whatsoever.
But, how would the 2-player thing work then? This way the right controller wouldn't have shoulder button on the top left corner if it's held so that the stick is to the left.
And it was so much better for it. If it weren't for that, I would've never been able to enjoy Last Window, the sequel to Hotel Dusk which was one of my favorite games.Only the DS was region free and thing released way back in 2004.
The spike thing makes me think the controls are not to be used unplugged (as some hypothesised) but instead the different control methods is the key aim here. (I.e. controllers are the new Amiibo).
Also the dock and out TV could be misinterpretations of the early dev kits. The Wii U controller was plugged in when first shown at E3 was it not? I suspect the TV out is just that the final model will be wireless but the dock may not be a dock by dev hardware with the console itself remaining unplugged I.e. Wii U like.
That would be a disappointment initially for battery life bit potentially as it's the hardware, an external controller could interact whilst it's charging and 'casting' to an HDMI dongle.
I just drew up this thing.
Just mashing together all the rumours:
detachable controllers, kickstand, 720p 6-inch screen, split d-pads etc.
I think that clam shell designs are pretty economical for space reasons, and in this case, you can fold the bottom of the device under itself to for the kickstand when the controllers have been removed.
New comment from Emily.
I wouldn't mind this, but I got used to having both sticks at the top.New comment from Emily.
It likely means the two controllers are identical parts.
Says I'm not authorized to view this link?
New comment from Emily.
#synchronizedsticksmasterraceI wouldn't mind this, but I got used to having both sticks at the top.
New comment from Emily.
Yes this is what I wanted. They did it right with the GameCube controller. I don't know why they wen call away from itNew comment from Emily.
I mean they are identical to save on manufacturing costs.At least for the main functions.
This isn't a hybrid; it's a handheld with a dock. No design consideration was given to it as a console whatsoever.
I just drew up this thing.
Just mashing together all the rumours:
detachable controllers, kickstand, 720p 6-inch screen, split d-pads etc.
I think that clam shell designs are pretty economical for space reasons, and in this case, you can fold the bottom of the device under itself to for the kickstand when the controllers have been removed.
Not quite. If it has built in handheld games in mind that doesn't really give that console experience, then I would agree. But it sounds more like a reverse Wii u at this point. The NX will have games, or at least should have games that cater to the handheld experience, as well as the TV home console.I've been saying it since the beginning of the rumors - playing on your tv is nothing but a compromise for the nintendo fan who wants to play nintendo games on the tv. It's not the main purpose of the system. The main purpose is to be nintendo's next (handheld) system with a more streamlined library. Playing on tv is a bonus for the fan who wants that feature but not the main drive.
I assume you'd use the shouler/trigger button as often as you'd use them on a wii-remote when playing sideways. They'll be there for simple 2 players games and for motion games like wii sports.
Speaking of which, if we get a new wii sports game for this and the wii branding is dead, what do they call it? NX (aka actual revealed console name) sports? Spawn it off as a new title? Retain the wii name for just the one game?
Cool. How can we trust them now?
Not quite. If it has built in handheld games in mind that doesn't really give that console experience, then I would agree. But it sounds more like a reverse Wii u at this point. The NX will have games, or at least should have games that cater to the handheld experience, as well as the TV home console.
At least for the main functions.
lol
No it's not.
Try using your Wii U Gamepad in the ways the rumors are suggesting. Detach the controllers. Take it on the go and play. Plug in cartridges. Leaving your Wii U console on one TV, go to another room with a TV and plug it in and play instantly. Play 2 players with the Gamepad using only Gamepad components. And potentially more.
To be honest, I'm still ready to trust a website that is made by good people (ex Destructoid-UK staff), that had reliable leaks in the past (i.e. they have a track record), with NX leaks that have been corroborated by different outlets / people with different leaks and that, after all, are humble enough to recognise when they are actually wrong and quite concise to explain the context behind it.
Hopefully, it doesn't happen again too soon / frequently
But, how would the 2-player thing work then? This way the right controller wouldn't have shoulder button on the top left corner if it's held so that the stick is to the left. Or is that 2P-feature not even valid anymore?
I mean they are identical to save on manufacturing costs.
I just drew up this thing.
Just mashing together all the rumours:
detachable controllers, kickstand, 720p 6-inch screen, split d-pads etc.
I think that clam shell designs are pretty economical for space reasons, and in this case, you can fold the bottom of the device under itself to for the kickstand when the controllers have been removed.
But, how would the 2-player thing work then? This way the right controller wouldn't have shoulder button on the top left corner if it's held so that the stick is to the left. Or is that 2P-feature not even valid anymore?
True but it goes along with the analog nubs and split dpad as well as making a lot of sense financially.So far there's no reports of them being totally identical with the system buttons on opposing corners, extra trigger buttons may have to be added for that to be the case, but we've not heard much of triggers either yet.
Damage control. Gaming sites are just as desperate for NX news (and clicks) that they will run with any poorly sourced info of people claiming to be an insider.Was this already posted? Looks like the dimensions were wrong:
http://letsplayvideogames.com/2016/08/report-nx-handheld-dimensions-layout-info-lack-of-region-lock/
I made a mockup like this once, let me find it.Maybe the controllers are more Y shaped when vertical so there is room for the circle pads to be a bit further out and not directly over the dpad.
I just drew up this thing.
Just mashing together all the rumours:
detachable controllers, kickstand, 720p 6-inch screen, split d-pads etc.
I think that clam shell designs are pretty economical for space reasons, and in this case, you can fold the bottom of the device under itself to for the kickstand when the controllers have been removed.
Three.
Make that three.
Or meibe we are the sole two rational people here. Plot twist, huh?
My theory is there might be a SDC dock that upscales the image for higher def. and possibly with memory storage, but that it will be sold separately at launch for, say, U$D 99.
The basic unit can connect to the tv with the TV out docket.
But again, we don't know which devkit they saw. The old one or the new one which was supposedly shipped this month. Maybe the old one is 6 months old as well, meaning it could be more than a year old before the final product launches.
It wasn't just "said to" have circle pads; it had them at the reveal. It was changed due to negative consumer and media response. This time, it'll be shown far too late for them to change it without delaying the system. If they're circle pads now, they'll be circle pads at launch. The fact that they're even considering it again shows how tone-deaf and stupid they are.[//QUOTE]
1) as ozfunghi said above, we don't know how old the dev kit is.
2) it makes sense for the system when used as a HH to have circle pads.
Given that, what is tone-deaf or stupid about the HH controller using circle pads?
I am here wondering the same. With asymmetrical button placement, each controller with have a shoulder button on the opposite side. That seems a bit messy.But, how would the 2-player thing work then? This way the right controller wouldn't have shoulder button on the top left corner if it's held so that the stick is to the left. Or is that 2P-feature not even valid anymore?
It's cool and all but i'm still not convinced that the two controller halves can be used indipendently, 2d games apart all the games require 2 analogs, how can you play those games with just an half? Will games be required to playable with a single half or they will be forced to have crappy multiplayer minigames just to use those halves?I just drew up this thing.
Just mashing together all the rumours:
detachable controllers, kickstand, 720p 6-inch screen, split d-pads etc.
I think that clam shell designs are pretty economical for space reasons, and in this case, you can fold the bottom of the device under itself to for the kickstand when the controllers have been removed.
Yeah, and I have no idea where you could put them to solve this.I am here wondering the same. With asymmetrical button placement, each controller with have a shoulder button on the opposite side. That seems a bit messy.