Is there an inherent reason why the main device can't output multiple native resolutions?
I've only gotten more confused from reading everyone's posts, cause I can't tell who knows what they are talking about, and who is just pessimistically speculating.
So I'm asking cause I really don't know: assuming the main device is powerful enough to render a game at 1080p, and assuming that the game it's running can output at native 1080p (like smash 4 for example), why can't the device play it at two different native resolutions in two different contexts (on the go and docked to the television)?
Is it strictly an issue of power, or more a problem of the device knowing when it is or is not connected to the dock?