Version 3.0
Member
Man Hi-Res textures my ass.
Heh. Only some textures were upgraded. It does make the ones that didn't sort of stand out, doesn't it?
Man Hi-Res textures my ass.
Man Hi-Res textures my ass.
How do you think this version compares to the 360/Ps3?
Other than fps, are the textures improved?
Cheers for the tip. I tried it, but no dice. The game launches in 1280x720 regardless. It also crashes as a result whenever you try and change options, for obvious reasons.Try setting the ini to read only.
Documents > My Games > Capcom > RE4 > Config.iniSo uh, where is this ini exactly?
What's up with the post processing options? They look.. odd.
We've been duped to buying this game again!Eagerly loaded up the game ... I'm only at the start but man, the textures look like ass.
That's not the 360 version, jacket texture is edited and the HUD is upscaled from the SD version.Doing some screenshot comparison duty from screens on google to screens I take.
Resident Evil 4 opening shot from Xbox 360 version:
That's not the 360 version, jacket texture is edited and the HUD is upscaled from the SD version.
Menu screen on the Xbox 360 version:
http://image.gamespotcdn.net/gamespot/images/2011/263/625524_20110921_screen006.jpg[IMG][/QUOTE]
I think you mean PS3 version.
[quote="Dusk Golem, post: 102594635"]Doing some screenshot comparison duty from screens on google to screens I take.
Resident Evil 4 opening shot from Xbox 360 version: [/quote]
That's a mod.
Swap B and X and you got yourself a winner. It's closer to the original GCN controller layout that way.If someone with more time than me could manage a complete GCN version config match, for Type 1 I believe, and then post that here, that would be fantastic.
Things that need remapping:
A needs to be shoot/check/accept/all that good stuff
B needs to be run/reload/cancel
X needs to be bitch at Ashley
Y needs to be inventory screen
RB needs to be Map
Start needs to be nothing.
If someone could wade through all that nonsense, I would give you an internet cookie. Or something, I don't know.
In other news, Steam forum is full of retards who demand a refund because their computer sucks.
I think you mean PS3 version..
PS3 version of Resident Evil 4:
Steam version of Resident Evil 4:
Maybe it was the lighting in the 360 HD version, but something about it always felt "off" compared to the Gamecube/PS2 release I had played many times before and I could never finish it as a result.
Post process #1 reminds me of RE4 beta.
I couldn't work out how to quit, because the "quit to menu" option is called "reset game to start" which I thought meant it was going to wipe my save.
Lol.
Within reasonable limits. It doesn't look revolutionary by any means, but a lot of the textures are less blurry. A few are noticeable, but most aren't unless you are paying close attention and remember the original game very well.
The most noticeable change is the textures on items when you pick them up and your inventory.
I also chuckled a bit as I noticed they made the random animal textures quite a big upgraded from the original game. There is a scene in the cutscene where you are tied up with Luis where you get a close-up of a beam and an ant. It's one of the shoddier looking things in the original game and always stook out to me, but in the texture upgrades, that scene does look noticeably better.
A lot of them you won't notice unless you look at them side by side. One example of mine:
Resident Evil 4 Wii taken from a video I recorded from then native Wii console:
That same scene from Resident Evil 4: Ultimate HD Edition taken with Steam Screenshots:
Fuck it. Capcom should just do a full blown remake 1080p/60FPS with next gen assets
wow, they have really ruined a lot of textures. How is that possible?
Is not only the wrong texture, is that the new textures are flat about lighting tones, and that's not good in a game without bump layers.
Maybe the artist involved is only used to work in nowadays games where diffuse textures must be flat in terms of lighting/shadows because there are other layers that are responsible for that part. That does not happen in old games like this RE4 (even in a few more modern as MetalGearRising )
If you don't like the new textures, the original SD textures are available to choose in the options menu.
No wonder the game looked off to me!As a final thing, the game has three post processing effects you can choose from the options menu (though apparently it'll be easy enough to mod new ones in), but they look like such:
No post-process effect:
Post-process effect 1:
Post-process effect 2:
Post-process effect 3:
What if I want good HD textures? uh?
Then you don't play a Gamecube game.
How likely is it that there will be an update to accomodate us players who can't play with that weird left stick to aim control scheme? Maybe the mighty Durante will be able to pull it off?
Use control style 3.
Oh, there is such an option, i was somehow under the impression that there was only shitty controls available. Gonna buy this game as soon as possible then! Thanks.Use control style 3.