That's way too many CRTs!!!
Oh well in that case RGB SCART is the way to go since the PAL region got shafted when it came to 480p or higher signal support with only a couple of games supporting it.
You could softmodd it though it's not too difficult and you can switch your Xbox's region to NTSC and benefit from 480p and also importing NTSC games. Not sure if it's worth it for you personally though.
Got my OSSC and hooked it up to the CPS2 boards I've got. Amazing how much better this looks than with the Gonbes scaler or emulator. Well worth the wait but I'm afraid I'm starting down the slippery slope of running on authentic hardware.
Thanks everyone.
Oh sure, I'm aware that the OSSC doesn't support S-Video. I mentioned it only because it's what I'm using at the moment to connect the XBOX to my CRT TV.
Just out of curiosity, is component still preferable over RGB scart, on a PAL XBOX (not sure how many 480p games we got, here in Europe)
Here's the tutorial I used:I've never actually considered to mod my PAL console, but I've never heard of softmods either. Is there any walkthrough/website I can look at, in order to see how it's done and what kind of befenits it brings up, in terms of resolution and IQ?
Yeah still not sure what I'm gonna do with that but for now I'll probably just make a long post and then I'll see if we need to make a new thread or just add my post to the OP either via quote or through linking my post.Awesome.
Also, I'm not sure whethere or not Fallen92 wanted to start a new thread - to put all the OSSC informations/impressions/whatever into, without cluttering this Retro AV discussion - but I sincerely encourage all the new owners to share their settings, pics and all kinds of useful informations, until we decide what to do.
Decided to check the tracking on mine because of you and it should arrive tomorrow tooMy OSSC departed the local USPS hub and should be arriving at the post office tomorrow!
No, but I've has issues using more than one extension. Signal can drop out; I think the wire acts like a large resistor.Not really AV but hoping our local lag experts will have some knowledge...
Does using a controller extension create any input lag? What about using a couple? I'm looking at a total of about 4 metres...
I don't have twitter and don't see his email address anywhere. Could someone please PM me his email address?
It does upscale to 1080p if it's the selected output. You'd have to select 720p in the video settings if you want to output 720pI need answers to a couple of questions:
1- Does the Wii U upscales a 720p iamge to 1080p and feeds it to the TV or does it just sends the 720p image without upscaling even on 1080p mode?
One thing is that the frameister and the OSSC are completely different devices which both aim to improve visuals in different ways. The frameister is a scaler so it has multiple output resolutions all the way up to 1080p but the scaling method produces lag, although the frameister produces only a small amount, whereas the OSSC is a line doubler so it has a set output, which is 480p but it also has a line triple mode which gives a 720p signal which produces no lag. The main function of a line doubler is to take a 240p signal and create a 480p progressive signal by doubling each scan line.2- What benefits does the OSSC have over the Framemeister? From what I have seen, the Framemeister produces a sharper picture, the only diffrence is no lag and noise, are there other things I should consider before making a purchase?
No, the main function of a line doubler is to take a 240p progressive image and double up the lines to 480p.The main function of a line doubler is to take an interlaced video source and create a progressive signal by adding in any of the missing lines found in interlaced signals.[/url]
No, the main function of a line doubler is to take a 240p progressive image and double up the lines to 480p.
A deinterlacer is what converts 480i to 480p. It's a different thing.
I need answers to a couple of questions:
1- Does the Wii U upscales a 720p iamge to 1080p and feeds it to the TV or does it just sends the 720p image without upscaling even on 1080p mode?
2- What benefits does the OSSC have over the Framemeister? From what I have seen, the Framemeister produces a sharper picture, the only diffrence is no lag and noise, are there other things I should consider before making a purchase?
Thanks everyone.
So is it better to run my games in 480i mode with the Framemeister? Or is 480p still better than 480i even with the Framemeister?
Thanks everyone.
So is it better to run my games in 480i mode with the Framemeister? Or is 480p still better than 480i even with the Framemeister?
*snip*.
Native 480p is preferred all around. Many PS2 games don't support that natively though.
Supposedly, the OSSC can multiply 480p to 960p. The FM provides more options. You can chose standard scaling or interger nearest neighbor. I've yet to see a comparison of these modes on both devices.
My impression from Fudoh and others' posts about the OSSC 480p stuff is that it's more or less exactly 1:1. Minimal artifacting, the processing is basically nonexistent, so it should come out looking more or less like a emulator running at native internal res.Native 480p is preferred all around. Many PS2 games don't support that natively though.
Supposedly, the OSSC can multiply 480p to 960p. The FM provides more options. You can chose standard scaling or interger nearest neighbor. I've yet to see a comparison of these modes on both devices.
No, a line doubler does not do that.I should've worded that better because that is what it does to 240p signals, it just doubles the lines to achieve 480p, but a line doubler does also convert interlaced signals into progressive by adding in the missing lines by delivering each scan line to the TV twice. It doesn't really deinterlace the signal it just makes the signal compatible with displays that didn't accept 15khz signals like 31khz CRT monitors. I just said that because it is what a line doubler was originally made for.
My impression from Fudoh and others' posts about the OSSC 480p stuff is that it's more or less exactly 1:1. Minimal artifacting, the processing is basically nonexistent, so it should come out looking more or less like a emulator running at native internal res.
I remember asking for 480p PS2 screenshots and Fudoh responding more or less "Why? it's exactly what you expect."
What line doubler doesn't have some sort of deinterlacing? XRGB-3 is a well known line doubler, and it deinterlaces albeit badly. This isn't an area where I can rattle off models off the top of my head, though.No, a line doubler does not do that.
If you run 480i into a line doubler, it will throw away half the signal and line double half of it. You lose 50% of the resolution.
A deinterlacer is what takes a 480i signal and line doubles every second field to create a 30fps slighly offset 480p signal. Or in the Framemeister's case it actually creates a genuine new frame with mixed information each frame to give a 60fps signal.
The OSSC is a line doubler AND a deinterlacer. But they are two entirely separate functions.
Yup, as it should be.I'd expect that it looks like a magnified native 480p image, which is good.
Some Extron ones I believe.What line doubler doesn't have some sort of deinterlacing? XRGB-3 is a well known line doubler, and it deinterlaces albeit badly. This isn't an area where I can rattle off models off the top of my head, though.
Real deinterlacing like the Framemeister uses a frame buffer, hence the lag.I used to think that deinterlacing via multiplication used one field per frame, and made use of both fields in tandem. I've come to realize a while back that that makes no sense, as the pacing would be way off and perhaps lag like a mofo. Each field occurs @ 30Hz so with that methodology each intelaced frame would get stretched out to 120Hz timing on a fixed display. lol
So what's really going on? Both fields getting multiplied and combined into one frame? Is that possible without a frame buffer?
Yeah exactly. It takes the lines of each interlaced field and doubles them, filling the entire frame. This results in the signal having a frame rate identical to the field rate, but each frame having half the vertical resolution so like you said it's not deinterlacing the picture. Line doubling also reduces combing artifacts but causes some flickering. This is noticeable mostly on stationary objects since they appear to bob up and down.No, a line doubler does not do that.
If you run 480i into a line doubler, it will throw away half the signal and line double half of it. You lose 50% of the resolution, no deinterlacing.
A deinterlacer takes a 480i signal and line doubles every second field to create a slighly offset 480p signal. Or in the Framemeister's case it actually creates a genuine new frame with mixed information each frame to give a 60fps signal.
The OSSC is a line doubler AND a deinterlacer. But they are two entirely separate functions.
Following this thread I've been reading on the OSSC and now I'm confused.
My understanding is that the device is supposed to be affordable but it's barely cheaper than an xrgb mini
How come? With shipping and handling it's about 320$ CND for me which is anything but affordable
What XRGB Mini pricing are you comparing it to?
Solaris website is showing ~$465 CAD before shipping at present.
Since you're a Silent Hill fan, I can tell you that SH2 on PS2 is better off on the Framemeister, because the FM deinterlaces 480i. The OSSC only multiplies and will blur the image.
Got my AV Famicom modded finally! I got my Top Loader NES modded as well. I may buy the NESRGB and take a crack at modding my front loader by myself.
Best way would be the contact form on his site!
Probably a very stupid question, guys. With a monitor that has both HDMI and DVI sockets, what's better to use with the OSSC's DVI port? A dual DVI male cable? A DVI to HDMI cable? Or a simple adapter DVI/HDMI female, and just plug in my actual HDMI cable instead?
For us Europeans is probably even cheaper, since we're pretty much forced to go for the EU-tax-free option, in order to dodge much higher customs fees (less than 200 euros for the complete pack including OSSC + universal power supply unit + remote, vs the 378 required for the Mini + D Terminal cable).
That said, I guess I can speak for other adopters too, it's not really about the price - you're right on that, if you can buy an OSSC, you could afford a FM as well - but more due to personal preferences, according to the different specs of the device.
Isn't original Silent Hill a little problematic with the Framemeister, due to its variable resolution?
Real deinterlacing like the Framemeister uses a frame buffer, hence the lag.
Older XRGBS I believe line doubled each field separately, but if you left it like that they will flicker all over the place since pixels would be jumping one space 30 times a second. So the lines are moved apart from each other I think?
Amen to this, you know what's up. It's why I don't like to capture PS2 games.Interlacing is a terrible fucking thing, friends don't let friends interlace.
Interlacing is a terrible fucking thing, friends don't let friends interlace.
Interlacing is a terrible fucking thing, friends don't let friends interlace.