Rumour: PS5 Devkits have released (UPDATE 25th April : 7nm chips moving to mass production)

https://www.eurogamer.net/articles/...-record-to-say-its-working-on-a-ps4-successor

So, the title is very clickbaity. One would assume that there'd be some proper announcement. But... without a subscription to Financial Times and thus unable to view the original article, and to save you a click, here's the gist of it:
"At this point, what I can say is it's necessary to have a next-generation hardware," said a guarded Kenichiro Yoshida, boss of Sony, in a new interview with the Financial Times.

No word on release schedule, specs, price, name (although that surely will be PS5), nothing. The rest is just unrelated speculation/fluff. But we'll get a new Playstation, at some point - I guess this counts for news these days.
 
^^^Sounds like they're banking on a 2019 release too.
Maaaaybe... but while uncommon, they may just announce that there will be a next console but not when will it come out, or what it would be. Microsoft set a precedent for that at this year's E3.

But I'm betting no. There are still some heavy hitters to be released for this gen (TLoU2 and Ghost of Tsushima at least - not counting Death Stranding in this group because who knows when it will come out), and unless both would be launch titles, I don't think Sony would want to release them and have people go "yeah, I'll wait for the PS5 to play them". My money is on announcement at PSX 2019 (the fact that there's no PSX 2018 is telling IMHO), with release sometime in 2020. But maybe first half of 2020 instead of the holiday season? We'll see.
 
I would like BC because there are some games I would like to play out of curiosity but I'm not paying more than 10$ for them. With the PS5 release publishers will soon drop prices or participate in sales more often for Ps4 games and i don't want to keep my Ps4 because its a launch model and time made it a crazy erratic piece of hardware. Can't read discs, turns on, off and stand by on its own, even during downloads, but only did it 3x during gameplay and other weird quirks.
 
PS5 + 25th anniversary with all previous PS 1-4 backward compatibility to celebrate??!

Now that sounds pretty damn cool and would tempt someone like me who would usually wait a few years to pick up this beast much early on!
 
One thing is certain:
If it has BC, GAF will think it's the greatest thing since sliced bread.

If it doesn't have BC, GAF will mansplain how we don't really want it anyway because that's what a PS4 is for.
 
Maaaaybe... but while uncommon, they may just announce that there will be a next console but not when will it come out, or what it would be. Microsoft set a precedent for that at this year's E3.

But I'm betting no. There are still some heavy hitters to be released for this gen (TLoU2 and Ghost of Tsushima at least - not counting Death Stranding in this group because who knows when it will come out), and unless both would be launch titles, I don't think Sony would want to release them and have people go "yeah, I'll wait for the PS5 to play them". My money is on announcement at PSX 2019 (the fact that there's no PSX 2018 is telling IMHO), with release sometime in 2020. But maybe first half of 2020 instead of the holiday season? We'll see.
Sony's best option is to release Ghost of Tsushima in march and release Dreams, TLOU2 and Death Stranding as cross-gen launch-titles for PS5 to promote the console and boost early-adaptor sales.

IF they aim for a 2019 release (which I think they will, it's the perfect timing).

BC with PS4 should be almost guaranteed and maybe (wishfull thinking) we'll even get Horizon 2 as (the first) launch-window PS5 exclusive to top it off.
 
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I used to be so impatient for the next gen but now I hear this news and think, if they are finalize it today it will be well underpowered by next year.
We will see.
 
Sony's best option is to release Ghost of Tsushima in march and release Dreams, TLOU2 and Death Stranding as cross-gen launch-titles for PS5 to promote the console and boost early-adaptor sales.

IF they aim for a 2019 release (which I think they will, it's the perfect timing).

BC with PS4 should be almost guaranteed and maybe (wishfull thinking) we'll even get Horizon 2 as (the first) launch-window PS5 exclusive to top it off.

I've HATED the PS5 in 2019 talk for a year now. BUT......if it were to happen, it'll be perfect if those games were cross gen "AND" had obvious benefits to running on the PS5. Imagine playing The Last of US 2 on a PS5 on launch freaking day in pure 4K at 60 fps!!!!!!!!!!!!!!!

Gawd....now I'm excited. :(
 
I used to be so impatient for the next gen but now I hear this news and think, if they are finalize it today it will be well underpowered by next year.
We will see.
People called PS4 underpowered before it even released, yet Sony dropped jaws left and right throughout the entire gen.

PS5 will be fine.
 
BC with PS4 should be almost guaranteed and maybe (wishfull thinking) we'll even get Horizon 2 as (the first) launch-window PS5 exclusive to top it off.
BC should be given, by all accounts. And while it hasn't been officially announced yet, I'm completely certain Horizon 2 has been in development since Guerrilla released Frozen Wilds (since the release of the first game even WRT concepting and story, after it became apparent the game is a hit). The development of Horizon took very long, but much of that time was spent on the engine/tools - Guerrilla has stated that they wish to shorten their development times, and in the state Decima is currently in, I think it's very much realistic (that GPU-based procedural placement system is just amazing - many of the environments in Horizon are just the result of designers "painting" different types of vegetation and such on a terrain, with no manual adjusting afterwards).

It also doesn't hurt with the development times that they're soon locating to a new office with their own in-house mocap studio and hiring over 100 new employees. And it's not like making a launch title would be foreign for them - while apparently it isn't that great as a game (haven't played it myself), by all accounts Shadow Fall was technologically a very impressive launch title. So Horizon 2, PS5 launch title (or launching pretty close to the console), I'd find it quite likely even.

The only point I don't agree with you is the year - and the more I think about it, the more it makes sense, hear me out. I'm partially in camp 2020 because of mass-availability/-affordability of 7nm AMD APUs, but let's ignore the tech. Sony isn't organising PSX this year, because (paraphrasing) they don't have enough to wow the audience with. And that may be true, this generation is starting to wind down, there will likely be no major exclusives for this generation anymore. PS4 was announced in a press conference, which they could do this time around as well, but.... boooooring. The news will spread quickly, sure, but that's not how you get the hype machine going. E3, eh, better - but PSX 2019, it would be so perfect. Most of the same journalists will be there as would at E3, but more importantly, the place is filled to the brim with PS-fans, many of whom surely are also vocal/active online. They don't even need to have a playable unit on display - just show briefly what the latest black plastic box looks like and the fans will do their best to set the Internet on fire. That's the kind of grassroots visibility/marketing that many companies can only dream of, and you can't really buy it, you have to be clever about it.
 
BC should be given, by all accounts. And while it hasn't been officially announced yet, I'm completely certain Horizon 2 has been in development since Guerrilla released Frozen Wilds (since the release of the first game even WRT concepting and story, after it became apparent the game is a hit). The development of Horizon took very long, but much of that time was spent on the engine/tools - Guerrilla has stated that they wish to shorten their development times, and in the state Decima is currently in, I think it's very much realistic (that GPU-based procedural placement system is just amazing - many of the environments in Horizon are just the result of designers "painting" different types of vegetation and such on a terrain, with no manual adjusting afterwards).

It also doesn't hurt with the development times that they're soon locating to a new office with their own in-house mocap studio and hiring over 100 new employees. And it's not like making a launch title would be foreign for them - while apparently it isn't that great as a game (haven't played it myself), by all accounts Shadow Fall was technologically a very impressive launch title. So Horizon 2, PS5 launch title (or launching pretty close to the console), I'd find it quite likely even.

The only point I don't agree with you is the year - and the more I think about it, the more it makes sense, hear me out. I'm partially in camp 2020 because of mass-availability/-affordability of 7nm AMD APUs, but let's ignore the tech. Sony isn't organising PSX this year, because (paraphrasing) they don't have enough to wow the audience with. And that may be true, this generation is starting to wind down, there will likely be no major exclusives for this generation anymore. PS4 was announced in a press conference, which they could do this time around as well, but.... boooooring. The news will spread quickly, sure, but that's not how you get the hype machine going. E3, eh, better - but PSX 2019, it would be so perfect. Most of the same journalists will be there as would at E3, but more importantly, the place is filled to the brim with PS-fans, many of whom surely are also vocal/active online. They don't even need to have a playable unit on display - just show briefly what the latest black plastic box looks like and the fans will do their best to set the Internet on fire. That's the kind of grassroots visibility/marketing that many companies can only dream of, and you can't really buy it, you have to be clever about it.

No matter where when they announce it the internet will go on fire. Gamers love new hardware.

I've been in the 2020 camp since day 1, and im hoping thats the case, if for nothing else to just make the tech as good as it can be.
 
No matter where when they announce it the internet will go on fire. Gamers love new hardware.

I've been in the 2020 camp since day 1, and im hoping thats the case, if for nothing else to just make the tech as good as it can be.

I feel 100% the same as you, but more signs are pointing toward 2019.
 
No matter where when they announce it the internet will go on fire. Gamers love new hardware.

I've been in the 2020 camp since day 1, and im hoping thats the case, if for nothing else to just make the tech as good as it can be.

2020 would only bring a Xbox One>PS4 or PS4 Pro>X1X ~40/50% difference in performance i.e not massive. Late next year is the "cutting edge" time for a ~$400 350mm^2 7nm console. Waiting until 2020 would only make it a bit cheaper but then probably be competing with the competition for sales negating the lower cost....

I doubt these next-gen consoles have targeted the unproven EUV tech.
 
No matter where when they announce it the internet will go on fire. Gamers love new hardware.
Oh sure, just look how some here seem to be going nuts over the mere confirmation that yes, there will be a next Playstation. There will be a ton of buzz regardless. I still maintain there will be even more if it is announced at PSX.

But there is also another point why PSX would be the ideal location. Sony started off this generation with a lot of goodwill from the gaming community (partially helped by mishaps from MS), but they haven't done exactly a spectacular job maintaining it. Some may argue they've tried their best to get rid of it. PSX is (supposedly) mainly a fan event. Remember the TLoU 2 reveal at PSX 2016? Druckmann says something along the lines of "we're working on something and it's far from ready, but we wanted to share this with you fans". The crowd goes absolutely mental, "Yay! We're special!" (they're really not, but hey, let them have their moment)

So in a similar fashion "you fans are really why we are doing this, *insert more pandering to the audience here*, which is why we wanted to share this with you first". Show the console along with the slogan. "For the players" has suffered a ton of inflation in recent years, it's rare to hear it in a non-sarcastic context. But perhaps it could be resurrected. "Hey, I'm a player! I'm a fan! That's for me!".

...perhaps I should have chosen marketing instead of programming, I think I got this.
 
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Yes... which is why I've been consistently talking about PSX 2019, see comments above. I'm in camp 2020, for reasons I've elaborated quite a bit in previous comments on this page.

Right, I missed that. I personally can't see a reason Sony would comment at all if they are still more than two years away (I don't subscribe to anything other than a Q4 release). Don't be shocked if it releases late next year.
 
Right, I missed that. I personally can't see a reason Sony would comment at all if they are still more than two years away (I don't subscribe to anything other than a Q4 release). Don't be shocked if it releases late next year.
I won't be shocked (I would know what "my daughter" would get for xmas though), but so far with no further info (and not having read the original FT article - all we basically have to go on is a single quote from it), I'm not convinced either. To me, it doesn't seem like this was even a semi-official announcement by Sony, rather the interviewer pushed Yoshida about One X and/or future hardware, and he replied in very general terms along the lines of "sure we'll have them TFLOPS too". If this was anything more official, wouldn't we have got at least, you know, a name? (not that it probably will be anything else than PS5, but still)
 
I doubt it means much but I seem to remember Sony/FT "teamed up" when Sony had to acknowledge PS4 Pro's existence after the developer documents leaked?
 
1) You are nitpicking, the mentioned detail doesn't invalidate the point at all.
2) My post shows different consumption in different modes

1) How is that nitpicking? You said PS4 Pro(total power) is lower than GTX 1060(alone). That has been proven to be false by numbers you've already posted.
2) And the only mode that matters is Infamous 4K because that is the only example there where the PS4 Pro GPU is being fully utilized, since you're comparing it to a fully utilized GTX 1060. You do realize that the GTX 1060 at ~120w is fully maxed out right?

1) It is faster, not "much faster".

1060 is within a few percent of RX 580. PS4 Pro is not even close to RX 580 level.

Your posts are very misleading.
 
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This is what I said:

destroying Polaris/Vega in performance/watt
Power consumption of a chip overclocked beyond reasonable thresholds (Vega LC in particular) to win 2-3% of performance is not indicative of perf/watt in consoles... AT ALL.

PS4 PRO:
  • 75W when on the menu with a game installing from disc
  • 71W when downloading with no disc
  • 58W in rest mode
  • Project cars without patch 104W
  • Infamous First Light 4K 155W
Gamespot

150 W is half of what a system with 1070 consumes under load in games. Idle mode figures match.
"GPU alone" measurements of techpowerup show 1060 (typical gaming) at 116W. GPU inside Pro is at 1060 levels of performance. (480 is shown as 163W, hardly a night and day difference of 47W anyhow)
 
This is what I said:


Power consumption of a chip overclocked beyond reasonable thresholds (Vega LC in particular) to win 2-3% of performance is not indicative of perf/watt in consoles... AT ALL.

PS4 PRO:
  • 75W when on the menu with a game installing from disc
  • 71W when downloading with no disc
  • 58W in rest mode
  • Project cars without patch 104W
  • Infamous First Light 4K 155W
Gamespot

150 W is half of what a system with 1070 consumes under load in games. Idle mode figures match.
"GPU alone" measurements of techpowerup show 1060 (typical gaming) at 116W. GPU inside Pro is at 1060 levels of performance. (480 is shown as 163W, hardly a night and day difference of 47W anyhow)

Then you said
PS4 Pro total power consumption is below what 1060 alone consumes.

That's proven to be false.
 
So you don't believe your own cited numbers?

giphy.gif
 
13 minute mark



Holy balls, this is the first time I've seen a demo of an actual light field display. I'd only read about them for the first time a few months ago, when a tech CEO was talking about what I thought were crazy far-future concepts. Next step is making those images 3D to anyone looking at them. You could have these 3D diorama multiplayer games on a giant screen ... although VR is definitely taking the wind out of the sails of something like that already, haha.

EDIT: Or wait, are these displays already 3D?
 
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1060 is within a few percent of RX 580.

Your posts are very misleading.

if we talking spec then 1060 is nowhere near RX580 i wouldn't say that 2Tflops difference of performance is few percent, PRO is actually around 1060 performance, though it's not fair comparisson against PRO because it's whole system vs GPU.

PS4 PRO 4.2Tflops 155W
Nvidia 1060 3.4 - 4.3Tflops 120W
AMD RX580 5.8 - 6.2Tflops 185W
 
if we talking spec then 1060 is nowhere near RX580 i wouldn't say that 2Tflops difference of performance is few percent, PRO is actually around 1060 performance

PS4 PRO 4.2Tflops 155W
Nvidia 1060 3.4 - 4.3Tflops 120W
AMD RX580 5.8 - 6.2Tflops 185W

You don't compare specs when talking about AMD/nVidia(two different GPU architectures).

You compare actual gaming performance.

https://www.techpowerup.com/reviews/MSI/RX_580_Mech_2/31.html

Less than 5% difference comparing the performance of reference 580 and reference GTX 1060.

If you just looked at Tflops and power consumption you'd think RX Vega is faster than a 1080 Ti.
 
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A 8K video format? That's going to make that shit more expensive if they seriously go through with it!
It's not their invention, it's an upcoming video standard. Samsung already has a few (ridiculously expensive) TVs that support it.

But as the 4K rollout is far from complete, it'll take years for it to be relevant for the average consumer. And given the TV sizes the average consumer will have, probably not even then.
 
It's not their invention, it's an upcoming video standard. Samsung already has a few (ridiculously expensive) TVs that support it.

But as the 4K rollout is far from complete, it'll take years for it to be relevant for the average consumer. And given the TV sizes the average consumer will have, probably not even then.

What is the size a TV would need to be to make 8K resolution needed?
 
What is the size a TV would need to be to make 8K resolution needed?
This is an image that gets posted frequently when the topic is discussed (from rtings.com):

optimal-viewing-distance-television-graph-size.png


So, it naturally depends on the viewing distance. But at typical domestic TV viewing distances... yeah, it probably doesn't make sense. Having said that, in my current setup (55" 4K TV about 2m from the couch), I should be in the territory where it is barely worth it. But I maintain (when it comes to gaming on a Pro) it is easy to see the difference between say 1080p and 1440p. The difference becomes murkier when comparing for example 1800p and 2160p, at least when it comes to in-game graphics - having an UI in 2160p is noticeably crisper than if it is on a lower resolution (understandably, 2160p maps directly to the native pixel resolution of the TV). But I guess computer graphics are something of a special case.

Still, I don't think even when it comes to gaming 8K will make sense any time soon, unless you have way too much money to spend and too much space at home.
 
Yes, and it has been called bullshit by real world testing many times.
I should have added that this gets inevitably mentioned too when the image is posted :) As said, I don't quite agree myself, but just as a ballpark figure.

But surely you agree that 8K doesn't really make sense in most consumer settings?
 
I should have added that this gets inevitably mentioned too when the image is posted :) As said, I don't quite agree myself, but just as a ballpark figure.

But surely you agree that 8K doesn't really make sense in most consumer settings?

Depends on what size. 65" and up can make sense, which is what many are getting these days.
 
It's not their invention, it's an upcoming video standard. Samsung already has a few (ridiculously expensive) TVs that support it.

But as the 4K rollout is far from complete, it'll take years for it to be relevant for the average consumer. And given the TV sizes the average consumer will have, probably not even then.
I won't even entertain the idea for the next 10 years. 4k isn't even the norm yet. Wait, 1080 isn't even the norm yet here in Australia, lol. We still have 576i fgs. Even our HD channels are 1080i. We love spending on fireworks.
 
I won't even entertain the idea for the next 10 years. 4k isn't even the norm yet. Wait, 1080 isn't even the norm yet here in Australia, lol. We still have 576i fgs. Even our HD channels are 1080i. We love spending on fireworks.
I think we are closer to 20 years for 8k to hit mainstream
 
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