After how many games have had embargoes, launch day embargoes at that, it's become something you don't take too seriously.Again, I don't know anyone would be surprised a game with an embargoed review turns out like this
At least Sony believed it knack to put it out there like that
You're saying to ignore game breaking bugs? Also, I remember the scores being noticeably lower then the previous two titles and most reviewers being disappointed. So I would say it fit nicely with the embargo theme of hiding from negative scores
After how many games have had embargoes, launch day embargoes at that, it's become something you don't take too seriously.
I WOULD consider it more alarming they lifted it early on some games but not this, but given Forza was recieved as well if not better than DR3 but was held back an extra day it really does seem like a strategy meant to stagger them out and build up hype, but with that selection it's only keeping our eyes on coverage at most. Maybe that's enough, but if Ryse keeps getting scores like that it'd seem more like blue balling than increasing excitement.
Because they don't have a clue. Pretty much everyone that played the game and is a Batman fan ranked it as the best of the Arkham games or at least on the same level as City.
The reviews for that game were a load of bullshit.
What did you expect? The videos of the game showed exaclty what was shit with the game
Again, I don't know anyone would be surprised a game with an embargoed review turns out like this
At least Sony believed it knack to put it out there like that
This is going to be GOTY.
Polygon: 6/10
Joystiq: 2.5/5
Eurogamer.net: 5/10
NowGamer: 5.5/10
OXM 7/10
IGN: 6.8/10
I'm not surprised. It's just sad to see the game wasn't able to resurrect from the bad impressions it gave on E3 (Crytek's PR fault, no question) and it's still considered in a negative light out of what looks to me as some sort of pretentiousness over what game design "should" be about. I've never understood this "QTE are shit" stance that has been taken by many people in these later years.
He clearly meant graphics of the year.
Crytek y u not even trying..
Still gonna get it.. for dem graphics
:c makin' me sad. Don't reward failure, wait till it's in the dollar bin.
So the cutscenes are really FMV? That's a bummer ... still looks great, but they lied then.
Yeah, it was kind of obvious since some sequences transitioned straight to gameplay while others didn't. Its not a big deal since visuals are a non-issue for this game, it clearly looks amazing visually. Everything else suggests that they could have released it as a kinect title and it would probably have been just as entertaining unfortunately...
So Crytek couldn't even follow its own philosophy of always being realtime. What a disaster.
This would have made a nice cover.
http://www.microsoft.com/games/retail/xboxone/win8app/images/Ryse_02.jpg
This would have made a nice cover.
http://www.microsoft.com/games/retail/xboxone/win8app/images/Ryse_02.jpg
This would have made a nice cover.
http://www.microsoft.com/games/retail/xboxone/win8app/images/Ryse_02.jpg
Well even with the mixed reviews I think I'm still going to pick up this game. It just looks really satisfying...
Seriously Polygon :Giving Ryse a 6? and Killzone a 5? What a joke.
Killzone had mixed reviews, this got mediocre to bad.
That doesn't meant you won't have fun with it though. I've been enjoying KZ and Knack a lot.
Ehh, Ryse has had scores from 4-8 with quite a few 7s. I wouldn't say it's had mediocre to bad.
This OP looks weird on mobile.
This would have made a nice cover.
http://www.microsoft.com/games/retail/xboxone/win8app/images/Ryse_02.jpg
Game length agreed upon yet?
Thanks goodness this OT is pretty much come to a crawl. I couldn't breath in the review thread. I hate seeing such hatred and vile crap thrown back and forth at people in one thread. Save that poop throwing for the monkeys will ya!?
So Crytek couldn't even follow its own philosophy of always being realtime. What a disaster.
Enjoyed the GB quicklook, I think they were fair saying that the core is solid, but it would need more to it. I will still play this, looks fun to me, if only for a chapter a day or so.
That's what I like about review threads. People can have their console war there leaving the OT for proper discussion among those genuinely interested in the games.
Let's be honest guys, can it score lower than Heavenly Sword, with it's over the top dialogue, no multiplayer, and a shorter single player campaign than Ryse?
I bought HS on launch day and thought it was an awesome game. Getting the same feeling with Ryse.
GB Quicklook, roughly 40 minutes
http://www.giantbomb.com/videos/quick-look-ryse/2300-8245/
Looking forward to impressions .
Ok, this game is now the official Man of steel of videogames.
Played it for four hours straight on Centurion difficulty (the highest before unlocking legendary):
- it's difficult (the good kind of "difficult") especially if you try to chain all attacks into a single combo.
-the freeflow is Arkham City level of perfection. THEY NAILED IT.
-enemies are distinguishable. Reviewers who said the opposite must have been high on mushrooms.
-the guy who came up with the quickfire button press for the pila throws should be impaled himself. How hard can you make the life for a player when you have a SINGLE GADGET TO QUICKFIRE? Tap LT and then right after RT? how about something simple like tapping RT a single time!
-visuals are a bit too pasty for me. Maybe it's my tv.
-great soundtrack, great voice acting, great characters
-love the character design: no Hollywood poster-boys and pin-up girls.
-the plot could have benefitted of a bit more dialogue to show more character interaction. When the game doesn't rush to the next fighting sequence, the actors and the screenplay do a great job. Nothing mind-blowing, but also not that train-wreck I expected.
-multiplayer is some new kind of awesome. On that front, they absolutely surpassed Rocksteady in terms of side content. Some tasks are cheesy and seem to have been put there just to pile up the number of missions, but in the end they result in a fresh approach to the combat system. Unless I find something exploitable, I'm going to play this FOREVAH.
-actually, about the exploitable techs: up until now I don't seem to find it too broken but the designers should have put a cooldown mechanic to the use of focus. It won't save you in the multiplayer but in the campaign it may have been too much of a god-mode feature. I'll see what happens when I spam it on legendary.
-executions get tiresome MY ASS! The advanced double executions especially are a sight to behold. I'm going to flood my Facebook page with this stuff!
edit: I forgot. The sound effects are spectacular.
On an "entirely" different matter:
if someone bought the alternative outfits I'd like to know if they show up in the cinematics or not. Like others I thought the game was entirely in-engine but if I get new outfits and the game jumps from one outfit to the other, I can live without a 4 euro skin.