So far this game is well beyond my expectations. It's better than any other 'souls like' game I've tried. here's what I don't get though: it's a blatant ripoff right? I mean, set aside the gameplay mechanics, level design, enemy attack animations etc. It's 2d souls in almost every way, including the controls which are IDENTICAL to souls. rolling, parrying, light strong attacks, etc. So why in the hell are the buttons different? I mean, clearly they wanted to be exactly like souls in every way, so why did they map the attack buttons to the face buttons and using items to the shoulder buttons. Why the hell is dodge on r2 and not circle? Because they wanted to be different? don't make me laugh. Why make everything else in your game an absolute blatant ripoff and then just arbitrarily remap the buttons? Even in 2d this game controls so much like a souls game that my muscle memory is still kicking in, hours later and trying to use souls button mapping. Why didn't they just go with that? by the time I'm finished with this game I'll be back to dark souls 3 and trying to hit r2 to roll. it's going to be a nightmare.