So tell little Miss 2DS here the truth...
How amazing if the 3D in OutRun?
The game itself (in 60fps) is amazing. The 3D is a nice cherry on top.
So tell little Miss 2DS here the truth...
How amazing if the 3D in OutRun?
How are the older 3d classics?
Have not DLed:
Ecco the Dolphin
Altered Beast
Shinobi III
Sonic
Super Hang On
Although the process seems lengthy, it's pretty easy. I've already done it twice, from an OG 3DS to an XL and then from the XL to the nXL. Definitely worth it. Can't believe I put up with the 3D on the old systems after experiencing it on the nXL!But how would I get my Sega 3D Classics from OG 3DS to a NA New 3DS XL? I know transferring is a major issue but didn't read much about the details.
Confession time: I suck at OutRun. OutRun 2? That's the name of my game, but this? How do I get gud?
Like, it's not about drifting like 2 is. How am I supposed to "grasp" this amazing game.
Are all Sega 3D Classics Sega first party?
AKA is there no hope we'd ever get a Gunstar Heroes 3D Classic?
Practice tripping on cars into the offroad zone at high gear, then downshifting to stop from spinning out. By doing this, you can guarantee (without upgrades) that you can regain control in such a situation. Now the focus should be on avoiding roadside obstacles, leaving room to anticipate cars' movements in a lane (before or after turns), and simply making it to a route's end with any bit of time left on the ticker. Route optimization comes after learning techniques and strategies.How am I supposed to "grasp" this amazing game.
How are the older 3d classics?
Have not DLed:
Ecco the Dolphin
Altered Beast
Shinobi III
Sonic
Super Hang On
Gunstar's not off-limits, no. They even brought it up in one of the interviews as an example of a game that would require a ton of work and one that they wouldn't be able to make unless they'd built up a ton of experience beforehand.
Ah ok good to know...thanks
Also, does anyone else seem confuzzled as to how Sega can release these games remastered in 3D but Nintendo isn't able to release basic ports of their SNES games?
Ah ok good to know...thanks
Also, does anyone else seem confuzzled as to how Sega can release these games remastered in 3D but Nintendo isn't able to release basic ports of their SNES games?
The 3D is really good for Outrun. These super scaler games really convert good.
Ive bought Space Harrier, Outrun, Galaxy Force 2 and Streets of Rage all on the sale. But Afterburner 2 wasnt in the sale. I had to pay normal price for that...How come? UK by the way.
Out of all these, which do you guys reckon has the best 3d? Id say Galaxy Force 2.
Out of all these, which do you guys reckon has the best 3d? Id say Galaxy Force 2.
Hardcore OutRun fans, what's the difference between the "New" and "Old" setting in 3D OutRun? I haven't been able to notice any appreciable differences...
Afterburner II, Fantasy Zone, and Outrun are part of the new current series. Fantasy Zone 2 and Thunderblade are next. The sales is for the previous series which was released in 2013.
Out of all these, which do you guys reckon has the best 3d? Id say Galaxy Force 2.
The course layout. The way the stages are positioned along the map are different in Old and New. You can see the difference by checking the map before the game starts.
Excellent, but more subtle than in other arcade ports in the series. You'll appreciate it the more you play, the effect growing rather than dulling like in the Super-Scalar games.Hows the 3D in Fantasy Zone?
Is Galaxy Force more playable than Afterburner? I can never comprehend what's going on, visually, with the latter. It's incredibly frustrating.
On arcade settings you can play from the first stage or practice worlds individually—the latter approach is not as frustrating IMO. GFII's never so much about your reflexes the way ABII ends up being. It's overwhelming at first: you'll need to experiment to discover optimal targets for locking-on in relation to constant acceleration. Malkland in particular stumped me for a while, since it had practically everything get in my path (the world after it hurts similarly). But if you set vulcan to auto, the only worries in your control scheme will be missiles and movement within the frame. I think Fantasy Zone's closer to the quarter-muncher stereotype (JPN revision on base settings actually); GFII is a much shorter game and has enough non-linearity within stages for player growth, making it easier.Is Galaxy Force more playable than Afterburner? I can never comprehend what's going on, visually, with the latter. It's incredibly frustrating.
I don't think that's true at all. I strictly only started from the first stage and would get farther almost every time. It was very rewarding to keep getting better and better at the game. It's not that hard to 1cc once you know the layouts and enemy patterns.yes, unlike afterburner II I definitely feel like I can understand why I'm failing in galaxy force II, but the difficulty is still tuned for quarter-munching rather than rewarding/improving skill
What Nintendo club?
Did they still giving stars for nintendo club?
Didn't get any stars either. I think Fantasy Zone was the last one to give me stars. (EU here)
And man, finally having my GAF account approved feels great
They're stars in Europe, but Nintendo stopped awarding any sorts of Club Nintendo points for anything released worldwide on or after the retail release of the New 3DS outside of Japan and Australia.Coins. Club Nintendo.
Maybe it's stars in Europe.
They're stars in Europe, but Nintendo stopped awarding any sorts of Club Nintendo points for anything released worldwide on or after the retail release of the New 3DS outside of Japan and Australia.
I still maintain that Galaxy Force II has the best 3D effect of any game on the system. Every person I show the game to (Even people I know that usually hate the 3D effect on the system) usually admits that GFII's 3D is kinda rad.
Excellent, but more subtle than in other arcade ports in the series. You'll appreciate it the more you play, the effect growing rather than dulling like in the Super-Scalar games.
I think After Burner II and GFII are fairly close, OutRun and Super Hang-On a tad behind. The 3D's usually stronger when more sprites are being rendered.
So tell little Miss 2DS here the truth...
How amazing is the 3D in OutRun?
Is Galaxy Force more playable than Afterburner? I can never comprehend what's going on, visually, with the latter. It's incredibly frustrating.