But, but, but like sales....and, and ignorance from From Software! It tu heard, IT TU HEARD!
You could also stun Father G with a music box and just keep distracting Blood Starved Beast with blood cocktails making them jokes, yet those were "roadblocks" for being too hard, but they didn't want to explore or actually check out the items you're given.
I mean I've seen these same kind of people in news comments praising Capcom for adding a 5$ "unlock all" for RE2 because it now gives you instant access to unlimited weapons, so they can now "play the game and actually enjoy it." It's like why the hell did you buy a survival game about inventory and ammo management when you didn't want to do any managing but just pew pew? Even the counterargument for people bashing people that would give Capcom 5$ for that is identical for the "should have a easy mode" defenders.
That's the thing it's not actually about difficulty, it's just about people buying the latest big game, then expecting it to cater to them regardless of how the game was designed and meant to cater too, then demanding it be altered for them when the game mechanics in general was never made for them in the first place, be it difficulty or other.