Dr.brain64
Member
Really liked rise. Hoping this one is just as good.
Its better than Rise, I've continuously played it so far which is a good sign as I took a year break with Rise.Really liked rise. Hoping this one is just as good.
I know what you mean.Still the series does have a long way to go and definitely needs a change in art direction,Skulls and bones and the whole dead body everywhere business is redundant.
I know what you mean.
Some of my favourite locations in previous TR games were Area 51, Aldwych Station/London Underground and Tintagel/Cornwall. All very atmospheric.
May be this is due to polygon them complaining about lara voilent death.Is it just me or have the death sequences been changed since the last patch?
It seems like now whenever you fall into a pit and get her impaled, the screen goes very dark immediately and you can barely see the death sequence, and it cuts out much faster than before.
aww sneaking by these little jungle sets of heavily armed dudes is making me nostalgic for MGS3. they really stepped it up with the stealth on this third entry. it is a lot of fun to draw attention with arrows and take out guards one by one, hiding in some underbrush or against a mud wall. having this option makes the combat a lot more inventive.
i always find myself unable to pick most things up. my inventory is full for all the random stuff you pick up in the world. berries and wood and boxes and crates and all the random shit you pick up laying around. should i be crafting things? i already upgrade my weapons but there is so much of this stuff laying around lol.
i still have not seen anything worst than the darkened impaled by spikes scene. which doesn't have any gore, it's just the standard model placed inside of a model of spikes. it is hardly gorey. tbh most of my deaths are falling deaths. i tumble down into an abyss, i don't even see her as she hits the ground far below and presumably explodes or something. or i see her fall into water, struggle to swim briefly, then slam into some rocks. no blood, no gore. again, what is the problem?
meanwhile i can shoot an arrow into somebody's head. i can brain somebody in the back of the skull in a mini-cutscene with a mountain-class pickaxe.
also as a British imperialist i can infiltrate a sacred South American temple and murder dozens of natives wearing full war paint and spears, one at a time, in cold blood. when this game came out journalists were saying it was self aware and admitted Lara is kind of shitty but i haven't seen any of that self awareness. on the other hand, i just found out the natives are supposed to be speaking unique languages and that they have an English dub in place by default. where is the studio based that made this game? feels very old fashioned in a lot of ways.
Loving the game more than the previous ones! The game looks great on X!
I keep half my stock for crafting and sell the other half to vendors to purchase upgrades and outfits.
my mrs suggested i pick up all three of these in the sales...
played the original reboot back in the day and havent done rise....
whats the opinion on that one?
my mrs suggested i pick up all three of these in the sales...
played the original reboot back in the day and havent done rise....
whats the opinion on that one?
lol @ Kreydo + Beerman462 trying to crap on this game and ya'll ignoring them
It should be out this month.Any word on the Ray Tracing support patch?
I played the demo the other day and it was exactly the game I thought it would be.
When graphics are more important than a fun game............Nope. I stopped after an hour. Still waiting on RTX and haven't seen a significant update on it since the original reveal. It gets asked about on the Nvidia Reddit like 10x a week.