The Tale of Alltynex bundle is on sale for $9.99 on steam. I'm thinking about picking that up.
I haven't played any Siter Skain games before. I'm pretty interested in Kamui in particular. It reminds me of Layer Section which I'm a big fan of.
I came across this channel while looking for some gameplay footage of these games to help my decision. They have some nice in depth and professional video reviews for a bunch of STGs.
Awesome doujin shooters, I played Alltynex 2nd long time ago before the Steam release. Definitely recommended.The Tale of Alltynex bundle is on sale for $9.99 on steam. I'm thinking about picking that up.
I haven't played any Siter Skain games before. I'm pretty interested in Kamui in particular. It reminds me of Layer Section which I'm a big fan of.
I came across this channel while looking for some gameplay footage of these games to help my decision. They have some nice in depth and professional video reviews for a bunch of STGs.
Anyone know where to look for a pcb of Fantasy Zone II?
they're usually a bit pricey but I haven't had an issue with sophia-corp. they're very professional, responsive within business hours, and will give you quotes. I used them for my dimahoo/great mahou daisakusen board. http://sophia-corp.jp/
I typically get mine from different forums but I haven't really seen fantasy zone II.
otherwise, I know a buncha people that use try, mak, and g-front, but I think you might need a proxy with those sellers as you also would with yahoo auctions jp.
Damn, how come? To many private collectors having them exported?Sophia-corp are great, a little pricey. Though I think all of them are. And seems PCBs have been getting more and more expensive in Japan lately, seen talk about the market drying up as well.
yep, PCB prices have gone through the roof ever since candy cabs have been imported/acquired in europe/na/etc and superguns have become popular.. even the genre in itself is insanely expensive. 5+ years ago you could have probably gotten a battle garegga pcb for $150, and now you're lucky if you can find it for $550 (shitty resellers like stv/arcadetower even have some listed for $999 and one just sold for $959 which is obscenely ridiculous). even the saturn version is $250+ now...Awesome, thanks for all the info guys. I'm looking to get a cab this year and some pcb's.
Damn, how come? To many private collectors having them exported?
Damn, now I kind of don't want to get these. Always annoyed when I see stuff about collectors blowing up American prices for everything, Earthbound prices, buying up Jp stuff by the crateloads and emptying out stores, etc. Just to have shelves lined with shit to show off on social media.yep, PCB prices have gone through the roof ever since candy cabs have been imported/acquired in europe/na/etc and superguns have become popular.. even the genre in itself is insanely expensive. 5+ years ago you could have probably gotten a battle garegga pcb for $150, and now you're lucky if you can find it for $550 (shitty resellers like stv/arcadetower even have some listed for $999 and one just sold for $959 which is obscenely ridiculous). even the saturn version is $250+ now...
I was lucky to get in 2012/2013 when the prices were still borderline ridiculous.
still might be worth getting in before it increases. there may also be a pop if for some reason interest decreases.Damn, now I kind of don't want to get these. Always annoyed when I see stuff about collectors blowing up American prices for everything, Earthbound prices, buying up Jp stuff by the crateloads and emptying out stores, etc. Just to have shelves lined with shit to show off on social media.
How about Mars Matrix and Progear? Aside from the Fantasy Zone games those are really the only shmups I'm interested in on arcade hardware.still might be worth getting in before it increases. there may also be a pop if for some reason interest decreases.
there's also some great games still available at lower prices. e.g. a lot of psikyo stuff still sells pretty low
How about Mars Matrix and Progear? Aside from the Fantasy Zone games those are really the only shmups I'm interested in on arcade hardware.
Doubt it sadly.So much for my dreams of incorporating the mobile game's character, story and customization stuff at launch. Maybe later?
It's been years since I've played Deathsmiles, but I gave the Steam port a quick play last night. There doesn't seem to be any slowdown, so it seems similar to the pre-patch North American Xbox release. If you're looking for an authentic arcade experience at all, you'll be disappointed at this point.
I got time to play a few more credits of Deathsmiles last night and I did definitely see -some- slowdown. I still don't think it's accurate, but it's been 6 years so.. Maybe I'll try to pull out a PCB and get some credits in for comparison.
A bit of an off-topic shot in the dark here, but does anyone here own a Pana Custom supergun?
I recently came into possession of one, but when I tried to use it with my CRT, the power supply went POP and gave up the ghost. So I was wondering if anyone here knew what kind of power supply I should replace it with? I ask because there's no documentation that I can find that tells me the required voltage/amperage/whatever else the power supply needs, nor is there anything on the PSU itself to help me. If anyone can help me, I'd really appreciate it.
I need this game.
Thunder Force VI video @ 60fps.
https://www.youtube.com/watch?v=C2xmXszZ-HQ
Why in the hell was it Japan-only?
In NA we got Gradius V. We got R-Type Final.
We even got Gradius III and IV, not to mention Thunder Force V: Perfect System on PS1.
Does TFVI run in PCSX2 ?
Playing Deathsmiles and I don't understand how the hell people are scoring so high. It is upsetting to me. I wish they would at least put a PDF image in the game or game files to at least read how it works instead of having to go online for it. As a casual player of the genre I don't want to be bothered with doing that and I don't feel like it should be some kind of secret thing you discover while playing the game.
It really was very considerate when Rising Star Games replaced attract mode in Akai Katana with a tutorial video. Unfortunately that was the first and last time this was ever done.
The basic rhythm of scoring in this game boils down to using the correct shot for each enemy to get more items to drop, then when your item gauge maxes out, cash it all in for bonus points. I think you're mostly supposed to use shot for ground enemies and laser for flying enemies, as a general rule, but there are exceptions.
By the way, another Degica staffer has stepped in as the new community liaison on the Shmups forums. Not sure if he's registered here.
The in-game tutorial explains that you build up Power Up "meter" by collecting items and that the scoring is centered around Power-Up mode, doesn't it?
I mean, there's more to know than that of course (the game should probably point out that enemy types give out different amounts of items when hit with different types of attacks), but the base mechanics are briefly explained.
There are always replays, too.
I need this game.
Thunder Force VI video @ 60fps.
https://www.youtube.com/watch?v=C2xmXszZ-HQ
Why in the hell was it Japan-only?
In NA we got Gradius V. We got R-Type Final.
We even got Gradius III and IV, not to mention Thunder Force V: Perfect System on PS1.
Does TFVI run in PCSX2 ?
lol, and get this: when comparing Xbox 360 mode and Normal mode (equivalent "480p" modes) side-by-side in that same final stage EX scenario, the Steam release actually has slowdown similar to the 240p arcade mode of both where the Xbox 360 release runs at full speed.
It's as though the high-res mode of the PC release is the best of both worlds (accurate slowdown and better sprites).
I've started a Steam group called 'TATE Mode' to identify games that natively support 'tate':
http:////steamcommunity.com/groups/tatemode#
EDIT: Sorry, I don't know if asking people to join your Steam group is allowed on GAF. I just realised I could have made a blunder here, so please forgive me if I have. Know that it was a noble cause, and that there is a reason I'm still a "Junior Member". Thanks.
MBL wasn't fixed in any ports. It's the only one I have actual arcade PCB experience with.
I thought it was fixed in the US version to match the JPN version? The JPN version MBL - even though not 100% arcade accurate - used to be better than the US version at least according to EOJ's accuracy review.
I haven't been home to test it myself, but on his old writeup
11.) Deathsmiles Mega Black Label (Japanese X360, Arcade & X360 modes) - Each mode sucks in its own way (e.g. Arcade mode has slightly more slowdown in the first six stages, but the Ice Palace is missing over 50% of the slowdown – X360 mode has less slowdown in the first six stages, but is slightly more accurate in the ice palace, missing about 25-30% of the slowdown there), the US version is even more atrocious***. ~60-70% slowdown accuracy in the JP version modes, sub 50% in the US version modes. JP X360 mode is the best choice overall.
and I thought the US patch fixed most of the "atrocious" issues?
Well don't have on hands experience with the NA version since Japanese 360 but I meant in general compared to the arcade board. None of the MBL mode ports are great.
I hear Eschatos is pretty sick.What are the top-tier shmups on Steam currently? Just making sure I'm not missing any.
(TATE support mandatory if vertical shmup)
What I have:
- Ikaruga
- Mushihimesama
- Crimson Clover
- Alltynex trilogy
What I plan to get:
- Deathsmiles
- Raiden IV
- XIIzeal