ZealousD said:Wait, volley it back?
I just evaded it. :lol
There are two types of people in this world: those who hit the giant meteor flying at them with a sword, and those who try to dodge it.
The second group is a bunch of pussies.
ZealousD said:Wait, volley it back?
I just evaded it. :lol
KevinCow said:There are two types of people in this world: those who hit the giant meteor flying at them with a kick, and those who try to dodge it.
The second group is a bunch of pussies.
Regulus Tera said:I find it funny how most people don't think of bouncing the meteor back. It's a projectile. By that point in the game you should know what to do with projectiles.
Also, is it me or is that a homage to Advance Guardian Heroes?
voodoopanda said:Playing this makes me want them to put out the first Sin & Punishment with these controls.
Sir Ilpalazzo said:I didn't think you could dodge it. I know that if it hits you, another one just comes out, so I assumed the only way to win the fight was to send it back.
I just started hard mode, and one of the little robot things in the first level hit me for 20 damage. This is going to be fun.
voodoopanda said:Playing this makes me want them to put out the first Sin & Punishment with these controls.
tim1138 said:I would double dip on a New Play Control! Sin & Punishment release.
gogojira said:I'd be down for a 3DS port similar to Star Fox and Ocarina of Time.
gogojira said:I'd be down for a 3DS port similar to Star Fox and Ocarina of Time.
Teknoman said:Kid Icarus seems to be just that for the time being.
Galang said:And is it just me, or did stage 6 seem to go on forever? Just crazy. :lol
MemoirsofMimi said:Everything from two onwards seemed to take forever in my eyes.
Hiltz said:The IR pointer is so fast and precise there's really no need for lock-on.
Hiltz said:I repel missiles without the need for lock-on.
After the pointer, I couldn't go back to stylus. No way!gogojira said:I'd be down for a 3DS port similar to Star Fox and Ocarina of Time.
Fimbulvetr said:You must have perfect aim for them to hit moving targets.
Then again I can't comment on that since I decided to pick Kachi for my first run(cuz I'm a rebel).
Fimbulvetr said:You must have perfect aim for them to hit moving targets.
Then again I can't comment on that since I decided to pick Kachi for my first run(cuz I'm a rebel).
MemoirsofMimi said:Everything from two onwards seemed to take forever in my eyes.
ZealousD said:Edit: WTF. That leaderboard has only 52 people on it!
Just remember, 11 is more extreme than 10.EatChildren said:I get to review this for PALGN yay!
GrotesqueBeauty said:Just remember, 11 is more extreme than 10.
Sir Ilpalazzo said:I may be alone, but did anyone else think the endingwas kind of unnerving? Treasure certainly aren't masters of storytelling in games, but whenthe extended one you get from Isa & Kachi modeKachi said she was Achi in that monotone voice and the music stopped, I was kind of surprised. It was the most obvious plot twist in the history of plot twists, and neither game had a particularly well-told plot, but Kachi faking her personality throughout the entire game and Isa being completely wrong about her, with no sign of learning the truth, was pretty surprising.
_dementia said:Anyone have any anecdotal sales evidence?
I really hope after the NA marketing push the game performs decently.
Oh well, at least it couldn't possibly perform worse than the original game did at retail :lolRegulus Tera said:Look at the leaderboards.
Then weep.
_dementia said:Even when I show amazing games like TvC and this to my (wii-owning) friends, and they enjoy and are impressed by them, they still don't end up buying it