Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

hyduK said:
This whole argument is stringing from someone being downright offended that one reviewer had the nerve to not like the motion controls. I'm hardly the biased one.

-_-;;

you fail to give me a real example (rising is not the same thing at all. The game basically pauses as you chose the plane in which to slice)...


then you think another person's bias somehow makes you objective. like that makes sense.
 
Instro said:
I think you could get it done with the second analog. An attack system similar to Fight Night. Having said that though, it seems pretty difficult to replicate what SS does combat wise.
No you can't.

It's a bit spoiler, so read on your own:

In the demo disk. I always got owned by the Ghirahim.

To beat him (first stage of the fight), you have to point the tip of your sword to his right so he points his hand in that direction to grab your sword, but you should deceive him by attacking a right to left direction and not from right of him where his hand is (or vice versa, the point is to trick im)

What I got wrong, was that I pointed the tip of my sword to the right by pointing the wiimote to the right of him; However, when I tried to slash him from his left, without actually noticing it, I first moved the wiimote to the left and then wanted to attack him from the left. But to him, moving to left was like a slash and the tip of the sword would land in his hand.

What I learned though, was that I shouldn't move it to the left first, but that I should have started my left to right slash while the point of the sword was in the left, by actually slashing the wiimote from left to even a further left.

This wouldn't be possible using analog, as there's not any further left once you reach the left of analog movement. Or to say the least, you have to put it in an akward near most left in the short travel range of the analog stick. And also you would make the second analog useless for stuff like camera control too.
 
Hey TSA,

First off, I enjoyed your impressions post. This is certainly one divisive game.

I just wanted to say that I really didn't find the first two dungeons to be all that short. Then again, I'm basing this analysis on the first time through the game, which is when the puzzles and other items actually took me some time to complete. Thereafter it's merely a matter of traversing them and battling the enemies therein.

Maybe I just suck at the game?
 
ShockingAlberto said:
I was actually talking to Sega1991 about his Sonic Generations review last night. He's handling it really professionally.

I have faith that's the case, my point is that extremely passionate fans are not intrinsically a reliable source on the quality of a given game, and in fact may be the opposite depending on who you're talking to.
 
oatmeal said:
You're right.

But they were separate points I was making. One was that I trust his opinion based off of prior reviews, and the other was just saying that he is an active member. So him liking or not liking the game is based off of a history with the series. He's not just jumping into this as his first Zelda experience.
even so, i don't understand why someone's opinion becomes immediately dismissable or is somehow worth less if it IS their first experience in a series. that just doesn't make sense to me. if i trust and know someone's taste i would still trust it over another guy's who supposedly "knows" the series in question. how knowledgable someone is about a franchise ranks like suuuuuper low on my personal scale. in fact, you can often tell from a single, isolated review, by the writing itself and by how well the reviewer articulates his points - whether it's criticism or praise - if that person's opinion is worthy of your attention and whether it warrants further examination, REGARDLESS of whether you might agree with them or not.
 
Regulus Tera said:
I will never, ever, ever get the complaints about voice acting. Do people only listen to audio-books nowadays?

I will agree that games without voice acting need to have text speed options!

Depends on the type of game. They seem to be going for more of a cinematic feel, so the argument that voice acting would enhance the game makes sense. It's definitely worth a mention, and I can see why some reviewers are seeing it as a negative. Personally I don't give a shit, and I can see why they wouldn't want voice acting...when you have a series this old and revered it's a massive task to find a voice actor that would appease all the fans.
 
I find it intreating that Skyward Sword only has just over a third of the 'professional' reviews Skyrim has, and is only one mark off the alleged GOTY.

But what does this tell us? SS will only get better with more reviews, or it will slip down the list when it catches the number of reviews Skyrim has?
 
boy, the british sure do love them their skyward sword. the eurogamer was more informative than the edge review at least.

Ubermatik said:
I find it intreating that Skyward Sword only has just over a third of the 'professional' reviews Skyrim has, and is only one mark off the alleged GOTY.

But what does this tell us? SS will only get better with more reviews, or it will slip down the list when it catches the number of reviews Skyrim has?

probably worse. egm and g4 haven't been added yet.
 
BGBW said:
NGamer UK: 98%

Avoiding spoilers so that's all I've seen of their review.

Shitty point is that I don't have the game and I'll have to wait for playing it. Thus for now I'm going to held a general opinion on the game.

Just for instance, SS recovered to 94.2% on gamerankings and keeps its 95/100 on metacritic. Well, at a point I thought it would become a sub 90.
 
Oh dear, how bad has the Zelda fan rage been since the reviews got up?

Skyward Sword may not be flawless, but I am still happy that Nintendo made it. It seems to get most of the important thing right and quite frankly, it was about time to shake up the formula anyway.
 
EmCeeGramr said:
but the British also like sonic the hedgehog
We like to talk about it more, but we've been equally butt-hurt for the last decade or so.

That said, I do see a lot of kids with Sonic shirts these days.
 
EatChildren said:
God I just wanted to ban tons of people having insane meltdowns that's all I wanted. Goddamn even Yoshichan knew when to throw in the towel before pushing past the point of no return.

THIS THREAD SUCKS IM GOING TO BED
Well because you've been moderating this thread pretty well and making sure everyone maintains a level head. That and I'm sure 8.8 and 8/10 kinda made people self conscious about freaking out over review scores. Had you not been here moderating and 8/10 not just happened I think it would've been much worse.

It's interesting reading the reviews. It seems a lot of these fall either as "best Zelda ever!!!" or "worst Zelda ever!!!".
 
jarosh said:
even so, i don't understand why someone's opinion becomes immediately dismissable or is somehow worth less if it IS their first experience in a series. that just doesn't make sense to me. if i trust and know someone's taste i would still trust it over another guy's who supposedly "knows" the series in question. how knowledgable someone is about a franchise ranks like suuuuuper low on my personal scale. in fact, you can often tell from a single, isolated review, by the writing itself and by how well the reviewer articulates his points - whether it's criticism or praise - if that person's opinion is worthy of your attention and whether it warrants further examination, REGARDLESS of wheter you might agree with them or not.

But that's what I'm doing.

I have no idea who Rich is. I picked him out of the crowd because I thought his review was terrible, and he had tweeted recently about this being his dream. While that's not necessarily a bad thing...I just don't have a connection with his written word.

If TSA had his same opinions on the games, and wrote the same impressions on this board and he was only a casual fan, I'd still trust it. I wasn't trying to say that he knows the series more so his opinion is fact. It doesn't matter...let's just stick to that first part.
 
ShockingAlberto said:
These last few pages remind me of some Chris Kohler tweets from earlier:

Yup that sounds about right. The people in here saying "Well I've agreed with so and so's opinion before, and he says it's not great, so I probably will agree again" are just setting themselves up for a self fulfilling prophesy.

Look how many people have already wasted so much time arguing over whether or not they'll like the game or not based on what other people say. They're already made up their mind whether or not they'll like it, because they've become so entrenched in their position arguing over stupid reviews, that they'll go in with a purpose of matching what they've already said.
 
hyduK said:
This whole argument is stringing from someone being downright offended that one reviewer had the nerve to not like the motion controls. I'm hardly the biased one.

Actually, they liked motion controls, they just didn't like they way they were implemented. They even say that in the review they're quoting.

There is absolutely no way that a controller could do what Nintendo has done with Skyward Sword. It's impossible unless you'd like to slap a third stick on the controller.

Actually, you do that. Slap a third stick on your controller and call it a day. I'll be having fun, over here, with Skyward Sword and my waggle fest.
 
Souldriver said:
Is Eurogamer regarded highly or something (and why)? Many people anticipated that score, and it got the thread title updated.
Horses for courses, but in my opinion Eurogamer is one of the few sites that (has reviewers who) get games. Most websites employ average forumites with a knack for writing who've played games as consumers, hung around websites like this and talk the same 'gamer talk' as everyone else does. They're a product from older times when game reviews were, well, reviews, like you would test the sturdiness of a product. Sites like IGN, where they basically break it down in 'graphics', sound, longevity, et cetera, and then write about how good it is in every department. I feel that EG reviewers look at the games a lot deeper; not just 'I liked the story, it was poignant and stuff', but more which mechanisms in the overarching narrative are employed and how do these affect the most important moments in the game. Then afterwards in their review they try give a critical appraisal of how effective the game's narrative was in conveying the message, and the poignancy of that message. So much less pedestrian, much more a critique of the game.
I also happen to nearly always agree with them, so I may just be biased.
 
Ubermatik said:
I find it intreating that Skyward Sword only has just over a third of the 'professional' reviews Skyrim has, and is only one mark off the alleged GOTY.

But what does this tell us? SS will only get better with more reviews, or it will slip down the list when it catches the number of reviews Skyrim has?
It will only get lower, I can't remember one incident where more reviews = higher average.
 
So I'm watching that stream of WW, and someone said this in the chat.
jutty86: Snesfreak deserves to be adored
I agree.

Also, a few 8s or whatever are not going to ruin my guaranteed enjoyment of this game.
 
oatmeal said:
If TSA had his same opinions on the games, and wrote the same impressions on this board and he was only a casual fan, I'd still trust it. I wasn't trying to say that he knows the series more so his opinion is fact. It doesn't matter...let's just stick to that first part.
So you trust TSA's opinions on Spirit Tracks and Phantom Hourglass too? Cause he ranks those games 9/10
 
ShockingAlberto said:
I'm proud of GAF.
The only melting down I want to do is when I read reviews like that EGM review that are so obviously trash. Melting down about scores when they actually have relevant points to back them up with? Nah. No melting down over that.
 
StevieP said:
I don't think you can replicate full gyro/accel based sword combat with an analog stick.
It's the same reason you can't replicate a game like Boom Blox with an analog stick.
walking fiend said:
This wouldn't be possible using analog, as there's not any further left once you reach the left of analog movement. Or to say the least, you have to put it in an akward near most left in the short travel range of the analog stick. And also you would make the second analog useless for stuff like camera control too.
Just to be clear I wasn't saying you could replicate full motion controls or anything like that, I was specifically answering this:
I asked like page, how would you get 9 slash inputs seamlessly with a standard controller?
He asked about having directional inputs, I'm just pointing out it is possible with a standard controller. SS's combat system on a whole though is much more involved than that and thus could only be replicated at a very basic level.
 
guek said:
-_-;;

you fail to give me a real example (rising is not the same thing at all. The game basically pauses as you chose the plane in which to slice)...


then you think another person's bias somehow makes you objective. like that makes sense.
Again, just because no other game has done the exact thing doesn't make it impossible. Beyond that it also doesn't mean it's the best choice.

Not sure what exact post you're referencing in your second point, but whatever.

This is the problem with reviews though, everyones pissed off at the 8-10 scale, but if a reviewer has an opinion that doesn't match yours you all get pissed off. I'm not complaining that the IGN reviewer loved the motion controls, that's an opinion he's allowed to have. Just like people are allowed to prefer a classic control scheme.
 
"Skyward Sword is simultaneously a very good Zelda game and a rather great adventure game. It has some of the most inventive dungeons the series has ever known, sports the most impactful changes to the combat since Z-targeting, introduces wrinkles to the Zelda mythology that will force fans to rethink the entire series, and will have you gawking at it constantly, 480p 'n all. But the series finds itself facing an identity crisis, as it flirts with expanding what has defined the series without abandoning its charming but waning simplicity. Zelda doesn’t need to become something else to maintain relevance, but at a certain point, when “a brand-new great Zelda game” isn’t enough, there’s reason to pause."
I'm still trying to decipher what this means. Is he saying it's not all that it's hyped up to be, that it doesn't change enough or that it changes too much?
 
Oh, awesome, this thread is way meltdownier now!

Somehow, TSA has managed to take all the heat off of me, even though he didn't actually write an official review.

<3 TSA
 
snesfreak said:
Also, a few 8s or whatever are not going to ruin my guaranteed enjoyment of this game.

It's like a partial pressure: as soon a certain one becomes relevant you have to take it into account. If there are too many 8/10 of course one starts to think maybe there is some serious flaws. But at this point.....things are much more in the 9.5/10 direction now.

I really need to put my hands on the game, because I don't forget that Majora's Mask has 91.92% on gamerankings, with a 6/10 a 7/10 and some 8/10. And it was no less than a masterpiece post mortem.
 
It's not possible to have (most of) Skyward Sword's controls on a regular controller.
It's not.
Stop saying it is.
Because it's not.
OK?
Good.
 
Feep said:
Somehow, TSA has managed to take all the heat off of me, even though he didn't actually write an official review.
I think you're probably in the clear thanks to EGM and Giant Bomb.
 
guek said:
how is it possible?

hint:it's not

Having your sword go 9 directions? How is that not possible?

Fighting games have goddamn hundreds of moves mapped to the same analog stick, yet somehow you think that 9 sword attacks are impossible?
 
Feep said:
Oh, awesome, this thread is way meltdownier now!

Somehow, TSA has managed to take all the heat off of me, even though he didn't actually write an official review.

<3 TSA

........................

what if.............?
 
Lord_Byron28 said:
I'm still trying to decipher what this means. Is he saying it's not all that it's hyped up to be, that it doesn't change enough or that it changes too much?
You are simultaneously quite right and exactly on point.
 
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