Yeah, you beat me to it. Wow.DrForester said:
andherewego.gifDeathbyVolcano said:WW:
- Terrible art style
Tashi0106 said:Reggie is on Jimmy Fallon tonight. I'm sure you already know that
DrForester said:
WTFNO.DeathbyVolcano said:Just because I'm bored, drunk, and currently playing through a Zelda game at the moment, I feel like listing the strengths and weaknesses of each Zelda game in the series. Hope I don't offend!
WW:
+ The best music of the series ever
+ The most impressive cel-shading in gaming history
+ Best story of the franchise
+ Overworld a joy to explore and travel through
+ Nigh-perfect controls
- Terrible art style
- Dungeons are piss easy
- In fact, game is entirely piss easy
- Too long to travel from one place to another
- Wind Waker interrupts flow
- Insipid item design
DeathbyVolcano said:WW:
- Terrible art style
DeathbyVolcano said:Wind Waker has an incredible graphical style, but the art direction it bases itself off of is absolutely awful.
cajunator said:WTFNO.
Best art style ever.
Sailing is a joy for me.
Wind Waker usage is fine. No other way to do it. although the animation is a bit repetitive.
Item design is just fine. how is it in any way bad?
DrForester said:
Awesome, wonder what part of SS they'll show.snesfreak said:Remember Reggie's on Jimmy Fallon tonight.
EatChildren said:On the orchestral CD, first track (The Legend of Zelda 25th Anniversary Melody), what is the sample that starts at around 4:22 from? I know it, but I cant for the life of me which game or track.
EatChildren said:On the orchestral CD, first track (The Legend of Zelda 25th Anniversary Melody), what is the sample that starts at around 4:22 from? I know it, but I cant for the life of me which game or track.
cajunator said:I haven't played enough of the handhelds to judge those.
I'll stick to consoles.
WW >MM > TP > OoT > ALttP > Zelda I > Zelda II
DeathbyVolcano said:For full disclosure:
MM > TP > OoA/OoS > OoT > WW > LA > ALttP > FSA > ST > Zelda I > PH > Zelda II
Kard8p3 said:I just noticed that you never mentioned Minish Cap. Have you not played it?
RichIGN Rich
If the train breaks down I am literally walking out of the tunnel. I don't care if the cops try to get me - I'll run. #ZeldaSS
McBehrer Lt. Serj McBehrer
@
@RichIGN ... What does that have to do with #ZeldaSS?
@RichIGN Rich
@McBehrer I have to post the review! LOL
No.DeathbyVolcano said:Ain't a bad rating. Put WW after OoT and we agree!
Biggest-Geek-Ever said:Surely he wouldn't risk his freedom for anything but a 10/10...
unless it was a 1/10Biggest-Geek-Ever said:Surely he wouldn't risk his freedom for anything but a 10/10...
cajunator said:WTFNO.
Best art style ever.
Sailing is a joy for me.
Wind Waker usage is fine. No other way to do it. although the animation is a bit repetitive.
Item design is just fine. how is it in any way bad?
cajunator said:No.
also, no.
No man, it's so good it's an 11/10.Biggest-Geek-Ever said:Surely he wouldn't risk his freedom for anything but a 10/10...
OoT:
+ The landmark 3D title of the 90s.
+ Incredible innovations to camera implementation, level design, and 3D environment design
+ Some of the catchiest melodies the series has to offer
+ The series' best plot yet
+ Time travel
+ Epona!
+ Open field introduces exploration in 3D
+ Wonderful item usage
+ Great boss battles
- Too easy
- Starts slow
- Rupees become insignificant once your in the adult time
MM:
+ The series' best art direction ever
+ Sidequests galore
+ NPC interaction
+ Wonderful dungeons
+ Masks
+ Unique music
+ Groundhog Day-esque design
+ Graphics for the time were extraordinary
- Time limit
- Bank system
- Saving
WW:
+ The best music of the series ever
+ The most impressive cel-shading in gaming history
+ Best story of the franchise
+ Overworld a joy to explore and travel through
+ Nigh-perfect controls
- Terrible art style
- Dungeons are piss easy
- In fact, game is entirely piss easy
- Too long to travel from one place to another
- Wind Waker interrupts flow
- Insipid item design
_Alkaline_ said:Is it that hard to believe that someone might have an issue with sailing?
Besides, he's absolutely right - sailing in WW takes way too fucking long and massively impacts on the game's pacing. If it doesn't bother people, that's great for them. I wish I felt the same.
EmCeeGramr said:i hope the next zelda game has an even bigger ocean and there's no warps so you have to sail and you can't even change the wind you just have to wait for it to change or use clever navigation
it'd own so hard and the Bad Zelda Fans would all be owned
this would work well with your Oda design ideaEmCeeGramr said:i hope the next zelda game has an even bigger ocean and there's no warps and you can't even change the wind you just have to wait for it to change or use clever navigation
it'd own so hard and the Bad Zelda Fans would all be owned
EmCeeGramr said:i hope the next zelda game has an even bigger ocean and there's no warps and you can't even change the wind you just have to wait for it to change or use clever navigation
Not when said opinion is objectively wrong.Uchip said:hes entitled to his opinion