Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

ShockingAlberto said:
This does remind me of something I've mentioned before, that everyone looks to Zelda for something different and no one game can satisfy all those desires anymore.

I myself think the game should focus on dungeon and puzzle design. There was a crazy dude who (might still?) posts here that thinks it needs to become more character action like Devil May Cry. A lot of people think it needs to ape Lord of the Rings in tone and be epic and traverse great distances. The Zelda series is many things to many people and will not always hit the right beats for everyone. This also includes reviewers.

Some of the scores on either side of the pendulum might be explained that way.

I guess the difference between 8 and a 10 score has roots in more than this. Please stop finding ways to justify obviously biased reviews such as GB and EGM which no matter what point SS had focused on, would give it a lower score simply because it is on the Wii and uses M+. Not that because it focuses less on being epic and more on dungeon, etc.
 
Woffls said:
So many reviews making a point of comparing it to the older Zelda games. Are we really at the point where everything that's ever said about a Zelda game needs to be compared to games released in different decades? Judge the game on its own merits, not whether you recognise something from Ocarina of Time that seems vaguely familiar. Zelda has changed.
zelda. zelda never changes.
 
So it seems like
there are two or three less dungeons in this game than Twilight Princess, and like TP two of them are flubs (for SS, the first two, for TP, the final two.)
That's kind of lame. I guess it's better than WW or the handheld titles though.
 
Cool, this means I can actually play Skyward Sword without having to feel like there's a pre-ordained notion forced upon me that if I don't think it's the GOTY or the generation that I should be ridiculed.

Zelda scores mean zilch to me since I'm one of only two people on the planet that thinks OOT isn't the greatest game of all time, or the greatest Zelda game for that matter. The other dude I think probably lives in the Amazon.

The irony is I absolutely loved Twilight Princess, which everyone hates. If motion controls can add to the experience as much as TP without being a hinderance I'm on board.
 
I was still considering buying the game, but between Kohler saying there are not as many enemies as in previous titles (even though Twilight Princess was already way too barren on that front!) and Gamekult stating that there's way too much text and handholding, I think I'll just refrain from getting the game altogether. At this point it would just be masochism on my part.

Oh well, I won't get the golden WiimotePlus it seems :/.
 
Glass Rebel said:
It's Iwata's way of saying thanks for our stable economy.
[OT] Won't be stable for long if everybody buys gold.[/OT]

But hell yeah, Switzerland ---> Land of Zelda, as it always used to be since 1987. Playing Zelda while chatting in Swiss German dialect is priceless, it is the absolute gaming experience.
 
wrowa said:
Which is why I agree partly with the complainer, with this sentence to be more precisely:

"The reviews are inconsistent and the scoring makes little to no sense."

Because - completely unrelated to Zelda - this is true for most places. More often than not one gets the impressions that the different editors of a single publication can't agree on same standards. Or they might not even care.
But what would you have us do?

There are far too many games for one reviewer to possibly play them all. Different reviewers are different people, and different people have different opinions. I can't look at CoD:MW3's score and let that affect my opinion on the game.

Sites should maybe be more clear about differentiating the reviewers themselves, but what option do we have?

Dascu said:
Can I get an answer to my question now? Are there Darknuts or Iron Knuckles?
Negative on both counts.
 
GillianSeed79 said:
Cool, this means I can actually play Skyward Sword without having to feel like there's a pre-ordained notion forced upon me that if I don't think it's the GOTY or the generation that I should be ridiculed.

Zelda scores mean zilch to me since I'm one of only two people on the planet that thinks OOT isn't the greatest game of all time, or the greatest Zelda game for that matter. The other dude I think probably lives in the Amazon.

The irony is I absolutely loved Twilight Princess, which everyone hates. If motion controls can add to the experience as much as TP without being a hinderance I'm on board.
Nah mate. Australia.
 
Game Informer said:
Nov 4, 2011 100
The biggest surprise in Skyward Sword is the story. For all the different shapes it has taken, the plot of The Legend of Zelda has always been a fairly predictable affair that feels like an afterthought. Skyward Sword doesn't elevate the art of video game storytelling, but it is a major step up for the franchise, with clever writing, an interesting (if strange) new villain, and a wide cast of characters that would feel at home in one of Disney's better animated movies.

It is completely opposite of what TSA says. This Zelda sure will be the most controversial one.
 
Cygnus X-1 said:
It is completely opposite of what TSA says. This Zelda sure will be the most controversial one.

TSA doesn't contradict what the GI review says, he just nitpicks other things about it, like Ghirahim not feeling evil enough -- which could be a fair criticism. He laments that most NPCs aren't vital to the plot, but others say they're still memorable.
 
Glass Rebel said:
It's Iwata's way of saying thanks for our stable economy.

Edit: If you see someone with a shit-eating grin and a half-assed novembeard in Zürich, don't be afraid to say hi!

I just imagined Iwata shaking hands with Eveline Widmer-Schlumpf.
 
Kenka said:
[OT] Won't be stable for long if everybody buys gold.[/OT]

But hell yeah, Switzerland ---> Land of Zelda, as it always used to be since 1987. Playing Zelda while chatting in Swiss German dialect is priceless, it is the absolute gaming experience.
Oh no, my Skyward Sword case is golden! shayamalan.jpg
 
Cygnus X-1 said:
It is completely opposite of what TSA says. This Zelda sure will be the most controversial one.
I even mentioned the Disney thing myself in my review, but "wide cast" is ridiculous. The number of named NPCs in this game is shockingly, shockingly low.

I'm in the middle, I guess. It was good, but nothing mindblowing.
 
Additionally, the most interesting thing is the deep canyon between 98/100 and 90/100. Excluding a 93/100, there are no 9.5/10 till now, which is surprising.
 
Andrex said:
So it seems like
there are two or three less dungeons in this game than Twilight Princess, and like TP two of them are flubs (for SS, the first two, for TP, the final two.)
That's kind of lame. I guess it's better than WW or the handheld titles though.
And on top of that,
there are 2 dungeons per area, with them having similarities.
I'm hoping for the best but there seems to be a great lack of geographical diversity.

Feep said:
Not nearly that bad. Not even by half.
Phew.
 
walking fiend said:
I guess the difference between 8 and a 10 score has roots in more than this. Please stop finding ways to justify obviously biased reviews such as GB and EGM which no matter what point SS had focused on, would give it a lower score simply because it is on the Wii and uses M+. Not that because it focuses less on being epic and more on dungeon, etc.

The Giant Bomb review praised the motion controls and the graphics despite the Wii's technical limitations. What are you talking about?
 
Andrex said:
TSA doesn't contradict what the GI review says, he just nitpicks other things about it, like Ghirahim not feeling evil enough -- which could be a fair criticism. He laments that most NPCs aren't vital to the plot, but others say they're still memorable.

I see Ghirahim as Jim Carrey as The Cable Guy instead of Hannibal Lecter but I haven't seen much at all about this game.

I'll still go with that ignorance though.
 
Gameblog.fr said:
One thing's for sure: Skyward Sword will divide. Its numerous qualities, among which the changes of scenery, the ingeniousness of the puzzles, make it able to provide us with a quest rich with intense moments, but some imprecision and lengthy sections prevent it from becoming the new and reformed shiny prince the series needed. If the Wii MotionPlus gameplay enables the immersion to go a step further, it requires a rigorous play style and will spawn some frustrations when it sometimes (rarely) doesn't work perfectly well. A beautiful adventure remains, still, proud to be the hallmark of the 25th anniversary of Link, Zelda & co... but not sufficiently sparkling to eclipse the infinite magic of the Ocarina of Time and Link to the Past episodes.

9/10

Fair enough.
 
Magicpaint said:
Ummm...these are great scores. Let's not lose perspective here. About what I expected to be quite honest.
I am talking more about this kind of line:

GamePro review tag line:
The Wii gets one last chance to make good on its potential in Link's latest adventure. Is Nintendo successful, or were we really better off with traditional controllers after all?

EGM:
SUMMARY: Skyward Sword has all the elements of a spectacular Zelda tale, but poor controls prevent this from reaching an Ocarina-like level.

THE GOOD: Classic Zelda elements remind us of 25 years of greatness
THE BAD: Poor motion controls remind us of 5 years of flailing futility
THE UGLY: The hole in my living-room wall after throwing the Wiimote through it in frustration

These are reviews that were biased even before the game being released, that's what I am saying. I get 1Up review,I may still not agree with his/her review subjectively or with how the score conform with the text; but these reviews are objectively useless, they are Wii reviews.
 
The thing I'm most angry about is that no one mentioned the amazing pun in my review, the section header on the part talking about the story.
 
Mistle said:
And on top of that,
there are 2 dungeons per area, with them having similarities.
I'm hoping for the best but there seems to be a great lack of geographical diversity.

Oh really? That's even worse then. :/

Oh well, have to play it myself to see how it comes together.
 
GillianSeed79 said:
Cool, this means I can actually play Skyward Sword without having to feel like there's a pre-ordained notion forced upon me that if I don't think it's the GOTY or the generation that I should be ridiculed.

Zelda scores mean zilch to me since I'm one of only two people on the planet that thinks OOT isn't the greatest game of all time, or the greatest Zelda game for that matter. The other dude I think probably lives in the Amazon.

The irony is I absolutely loved Twilight Princess, which everyone hates. If motion controls can add to the experience as much as TP without being a hinderance I'm on board.
Wind Waker is the greatest Zelda game. Now the greatest game of all time is probably something like NiGHTS into Dreams or Mario Galaxy. Maybe even Snake Rattle and Roll. that game was pretty fucking brilliant.
 
cajunator said:
Wind Waker is the greatest Zelda game. Now the greatest game of all time is probably something like NiGHTS into Dreams or Mario Galaxy. Maybe even Snake Rattle and Roll. that game was pretty fucking brilliant.

Wind Waker, no.

Snake Rattle & Roll, oh yes.
 
Feep, on a scale of 1 to 10, how accurate are the motion controls????

Not how great they add to the experience but solely on response.

1 being "rarely work" and 10 being "always work".
 
TheGreatMightyPoo said:
Feep, on a scale of 1 to 10, how accurate are the motion controls????

Not how great they add to the experience but solely on response.

1 being "rarely work" and 10 being "always work".
9.
 
TheGreatMightyPoo said:
Feep, on a scale of 1 to 10, how accurate are the motion controls????

Not how great they add to the experience but solely on response.

1 being "rarely work" and 10 being "always work".
You may play the demo yourself. I'd give it an 8; but they say recentering is fixed, in that case it would be a 9.
 
Where is the really low score that makes everybody go apeshit?
Uncharted fans got some of those. Why do we always have to play second fiddle?
 
I think people who are worried about the GiantBomb review should notice that he pretty much states he hated Twilight Princess in the first paragraph, calling it 'woefully boring', so from someone with an opinion on TP like that, 8/10 is pretty good.
 
cajunator said:
Where is the really low score that makes everybody go apeshit?
Uncharted fans got some of those. Why do we always have to play second fiddle?
7 or a 6 has to be coming from somewhere. shit, a 4/10 like uncharted 3 got would be something, but it'd have to happen within the next day or two and not a week down the road.
 
cajunator said:
Where is the really low score that makes everybody go apeshit?
Uncharted fans got some of those. Why do we always have to play second fiddle?
They'll come eventually, every game gets their ration of hate
 
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