Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

speedpop said:
When did Zelda become a competitive game?
So Shocking guess a free pass from you when he makes fun of someone who has invested and dedicated a good amount of his life to the Zelda series, a person who's opinion of the game might be important by the way?

Yet im the one to get the "When has become competitive" repost?

Cool i guess :)
 
oatmeal said:
It was still too large, and there weren't many secrets to find in any of the chunks. It was very very barren.

Look at LTTP for what I'm thinking of. Every screen had something going on.

Dense.
It is subjective, but with 24 bugs, 50 ghosts, and at least as many heart pieces, the amount of things to find in TP surpasses most other games in the series. The most important aspect, however, is the number of caves strewn around the overworld. One of my favorite elements of LTTP is traversing caverns, and TP is the 3D game that comes the closest to getting it right. Also, though the rewards may be somewhat useless, there are many cleverly hidden treasure chests throughout the world that are fun to find.
 
Most of the reviews make it sound like a great game that has some flaws that can't be overlooked. I don't mind the size of the world being toned down and I don't mind the main parts of the land being disconnected. My biggest fear was fetch quests and it seems like they are a bit of a problem.

This really makes me excited for the eventual WiiU Zelda. I want to see what new stuff from this game becomes a permanent part of the Zelda experience. Personally I'd like them to continue the more dungeon like land but as part of a seamless overworld. I'd also like to see them make a game that cuts out the padding that fetch quest provide.
 
One of the worse things about the last two Zelda, i.e. Twilight Princess and Skyward Sword is that both came out at the same time with Oblivion and Skyrim.

Result: some people makes parallelism between the two franchises and keep saying "what if Zelda was HD".
 
walking fiend said:
I have not started evaluating how valid his points are, but merely that his impressions whether valid or not fail to draw a complete picture of the overall impression you will get from the game.

As an example, he complains about:

The First Two Dungeons
If they are short, why get upset so much? Unless whole of the game is short, is it?

The Warp System
How much do you need to do what he described?

Backtracking to Skyview Temple
Again, how much time is spend on this?

Backtracking in General
Once again, how much time is spend on It? (And also I am seemingly in the minority that didn't hate Temple of the Ocean King)

The Silent Realm
Once more, how much time is spent on them?

The Visuals
Again, fails to express how much of the game looks good. Does it most of the time looks good? Cause this has been my impression. But he implies that sometimes its good, the rest is not.

And while talking about nitpicking:
You Don't Lose Health if You Fall in a Hole
I think they're valid complaints though. Though since the whole game is more like a dungeon now, maybe the length of the first two doesn't matter. That being said if the game is designed well (usually Nintendo games are), two dungeons to teach people how to play is a bit much. Also, there's supposedly
6, 7? a bit of debate on the legitimacy of one of them it seems
dungeons in the game...so having two of them be short is a bit much. That was Wind Wakers biggest flaw, imo.

I agree with you on backtracking, I could care less and if it's done right (like Metroid Prime), it's fine.

Silent realm does sound tedious though.
 
IceDoesntHelp said:
Last review I watched...his voice seemed different. he seemed like he was sad ;_;
Or just sick of his job...

It's understable. When people only love you for voice, they tend to forget you have other things to offer the world. I bet some nights he lies awake, wishing he had the voice of an average man.
 
Mpl90 said:
Nintendo just sliced themselves in the foot.

I don't know how much the rest of you know about Zelda series (I'm an expert), but dungeons and overworld are huge parts of it. It's not like it is like MW3, which can become awesome by enjoying it like assholes. If Nintendo screws some factors over developing Zelda, they bring shame to themselves, and the only way to get rid of that shame is repentance.

What this means is the Zelda fanbase, after hearing about this, is not going to want to purchase Zelda Wii, nor will they purchase any of Nintendo's games. This is HUGE. You can laugh all you want, but Nintendo has alienated an entire audience with this development cycle.

Nintendo, publicly apologize and cancel Skyward Sword for Wii or you can kiss your business goodbye.

OK, can someone clear this up for me once and for all? Did this first appear in that MH3G thread, or has it been around for longer?
 
Green Scar said:
Cy1bi.gif

2w7kfic.gif


Duderz said:
_Alkaline_ banned? What happened?

I think it had something to do with how angry his posts were during his argument with some posters that believed WW to be better than TP.
 
Chuckpebble said:
OK, can someone clear this up for me once and for all? Did this first appear in that MH3G thread, or has it been around for longer?
final fantasy xiii is what made it popular, but i think it was around before that.
 
Chuckpebble said:
OK, can someone clear this up for me once and for all? Did this first appear in that MH3G thread, or has it been around for longer?
From the thread about Final Fantasy XIII going to the 360 and Sony therefore losing the exclusivity of the franchise.
 
Rehynn said:
Sorry to do this again, but I've been away all day, what did I miss? Any meltdowns? I'd like to believe we were prepared enough for the 8/10s.

Also, a 10/10 from Eurogamer is great news.

I wouldn't go so far as to say that SS is a polarizing game (8/10s are supposed to be great games, I can't get worked up over a sub-9 score), but I don't mind that Zelda has finally been recognized az a niche series. Not everybody is supposed to love these games, and that's fine.

It's no more niche than an Uncharted, Fable or God of War.
 
Chuckpebble said:
OK, can someone clear this up for me once and for all? Did this first appear in that MH3G thread, or has it been around for longer?
It occurred in an E3 thread, directly after FFXIII was announced for the Xbox 360.

Edit: Beaten like the last boss of Skyward Sword which was pretty cool
 
Mgoblue201 said:
It is subjective, but with 24 bugs, 50 ghosts, and at least as many heart pieces, the amount of things to find in TP surpasses most other games in the series. The most important aspect, however, is the number of caves strewn around the overworld. One of my favorite elements of LTTP is traversing caverns, and TP is the 3D game that comes the closest to getting it right. Also, though the rewards may be somewhat useless, there are many cleverly hidden treasure chests throughout the world that are fun to find.

TP had a couple of awesome things, but the land was so big and barren for the most part.

Like the giant field where you fight all o the Moblins riding horseback? AWESOME at first...but on subsequent visits, it's just a massive chunk of land with nothing there.

but it had that ghost town and the little mini-lava dungeon, and those are great.

But compare it to LTTP, caves, houses, literally everywhere.

TP has bugs, but those are lame fetch quest types, they have ghosts but those are the same thing. They're extra content, but they are not very fun.

And yeah, TP's rewards were BS. Cave of Ordeals is a great idea (TWW had the same thing)...I hope that SS has it, too.

Anyone confirm that there is a Cave of Ordeals-type level?
 
Kard8p3 said:
Most of the reviews make it sound like a great game that has some flaws that can't be overlooked. I don't mind the size of the world being toned down and I don't mind the main parts of the land being disconnected. My biggest fear was fetch quests and it seems like they are a bit of a problem.

From what I've been reading, I think timing of the fetch quests are also something of a problem. Specifically, one character just gives out a random multi-hour fetch quest to prove you are the Hero of [x] even though he should have irrefutable proof that you are Hero of [x]. While this is entirely psychological, the worst thing a game can do is to make the player feel like he or she is wasting his time on something entirely arbitrary. If the goal and motivation isn't there, that's a big part of the problem.
 
AniHawk said:
he called majora's mask a game with real substance in his last post in this thread, so i have to assume it was that.

Makes sense. Not every game can be as dense with no filler as Wind Waker. (Fighting the good fight for the banned, here!)
 
Refreshment.01 said:
So Shocking guess a free pass from you when he makes fun of someone who has invested and dedicated a good amount of his life to the Zelda series, a person who's opinion of the game might be important by the way?

Yet im the one to get the "When has become competitive" repost?

Cool i guess :)
Man, you're pretty crazy if you think this is the first time I've made fun of TSA.

This barely even counts. All I've been doing is lampooning the idea that one's expertise on Zelda, if such a thing can be quantified beyond "He spent a lot of time playing them," is something to add credibility to their review. Who cares. They either liked the game or they didn't and their review should stand on its own. Did they justify how they felt? You clearly think so, so any degree of padding it with the gaming equivalent of degrees is unnecessary and worthy of derision.

I don't care if Skyward Sword is the latest in a long line of Zelda games someone has played to death or it's their first time to the rodeo. Their review stands apart from that.

And in what sense can one only use TSA's reputation as a bolster for credibility? It is not equally valid to remember him as the guy who gets mad during timeline discussions if people argue Nintendo does (or should) design games before they design stories in the series? Is it not valid to bring up that he heralded Twilight Princess as a true watershed high point in the series just a few years ago? Or does only the fact that he got through some games really, really fast matter?

Wait, don't answer. I actually don't care.
 
jonezer4 said:
I'm assuming he implied it as opposed to inferring it.
Yeah, but the only thing I see is him saying that Zelda is likely the first and last Wii game you'll play...which is probably pretty accurate for a lot of people. And that doesn't really even come close to saying there wasn't anything in between.
 
SS is getting pretty good reviews! Not too surprised... I'm more surprised in why there's a variance, though. I really thought that going back to places and backtracking would be a great design choice, but now I'm not so sure. Maybe it's because of the way its implemented here in a few places (go to a place just for one item with not much changing type of stuff). A lot of people seem split on whether its good or bad. Also, the tears sections were always destined to be meh.

Overall, pretty happy with how the game seems to have turned out and I can't wait to play it in about a weeks time.
 
Refreshment.01 said:
So Shocking guess a free pass from you when he makes fun of someone who has invested and dedicated a good amount of his life to the Zelda series, a person who's opinion of the game might be important by the way?
I still fail too see why this is so important to some people haha.
 
Cygnus X-1 said:
One of the worse things about the last two Zelda, i.e. Twilight Princess and Skyward Sword is that both came out at the same time with Oblivion and Skyrim.

Result: some people makes parallelism between the two franchises and keep saying "what if Zelda was HD".
Without realizing that Zelda fans see very little in either game that compares to Zelda games.
 
Rehynn said:
Not more niche than Fable, sure, but GoW and especially Uncharted? No way.

They all sell about the same amount and Zelda appeals more to females and kids, in my experience, than GoW and Uncharted.
 
cajunator said:
Without realizing that Zelda fans see very little in either game that compares to Zelda games.
Yeah I don't really get those comparisons. I mean sure, I'd much prefer Zelda be on current-gen hardware....but I don't need Elder Scrolls (a game that has almost nothing in common with Zelda) to realize that.
 
The craziness of the difference between USA and UK review scores.
Either we get motion control (or don't mind exercising...!) and don't care too much for HD, or just have great taste in games... but seriously the difference is just crazy.
 
hyduK said:
Yeah I don't really get those comparisons. I mean sure, I'd much prefer Zelda be on current-gen hardware....but I don't need Elder Scrolls (a game that has almost nothing in common with Zelda) to realize that.

I try to have this debate with friends and I unfortunately get outnumbered. This summer I was talking about how Zelda was definitely my most anticipated game this year and one of my friends says "just get Skyrim and name your guy Link"

While I'm at it I'll get ModNation Racers and name my car Chrono Trigger 3
 
oatmeal said:
Sounds like you're more obsessed than we are.

It's going to be okay, bro. There's a lot of positive reviews you can read.
I am obsessed with constant references to his impression.

I just pointed out a certain point of his review to be factually wrong. Another one concerning exactly the same point:

http://youtu.be/S120yLKOPCw?t=34s

And I have yet to play the whole of the game.
 
DefectiveReject said:
The craziness of the difference between USA and UK review scores.
Either we get motion control (or don't mind exercising...!) and don't care too much for HD, or just have great taste in games... but seriously the difference is just crazy.

The Americans are too used to shaders and hamburguers...
 
brandonh83 said:
I try to have this debate with friends and I unfortunately get outnumbered. This summer I was talking about how Zelda was definitely my most anticipated game this year and one of my friends says "just get Skyrim and name your guy Link"

While I'm at it I'll get ModNation Racers and name my car Chrono Trigger 3
this may be the best post you've ever made
 
brandonh83 said:
I try to have this debate with friends and I unfortunately get outnumbered. This summer I was talking about how Zelda was definitely my most anticipated game this year and one of my friends says "just get Skyrim and name your guy Link"

While I'm at it I'll get ModNation Racers and name my car Chrono Trigger 3

A lot of people categorize games on their setting (time period, mostly). Running around in Skyrims fields is kind of an HD version of Hyrule....but that's about where it ends.
 
brandonh83 said:
I try to have this debate with friends and I unfortunately get outnumbered. This summer I was talking about how Zelda was definitely my most anticipated game this year and one of my friends says "just get Skyrim and name your guy Link"

While I'm at it I'll get ModNation Racers and name my car Chrono Trigger 3
I lol'd
 
ShockingAlberto said:
I wasn't trying to be insulting

I genuinely laughed and it was a good point while being sharp

On GAF I try to not hate on the popular things or whatever but sometimes people leave me with little choice. I mean telling me to just enjoy Skyrim because it's going to be bigger and technically prettier than Zelda and have things that some "mature" people think Zelda ought to have is just an open invitation for me to insult the shit out of you.
 
GamerSoul said:
With this game, we have offically traveled by land, sea, and air. Wooo.

Next Zelda title is set in space where no Hylian has gone before.


I'm happy to hear that the game gets most of the important stuff right, but it is disappointing that the overworld features less exploration. Hopefully the story provides some memorable moments like in Wind Waker's and to a lesser extent, Twilight Princess.
 
brandonh83 said:
I try to have this debate with friends and I unfortunately get outnumbered. This summer I was talking about how Zelda was definitely my most anticipated game this year and one of my friends says "just get Skyrim and name your guy Link"

While I'm at it I'll get ModNation Racers and name my car Chrono Trigger 3

Just for this, I'm naming my new character in Saints Row 3 "Chrono Trigger 2"

No, there wasn't a sequel
 
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