Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

Feep said:
I gotta let my rage out at someone. I kind of distanced myself from the Twilight Princess meltdowns, and I certainly wasn't a target. I literally lost a little faith in humanity today.

Death threats received today: 4

Death threats + "burn in hell"-like comments received today: 13

By the way, I would have reviewed Oblivion as a 3/5.
What does a score mean to you anyway? I mean, is 5 a flawless game? And impressive game? What about 4, etc?

Not that I care much about the score, just for the sake of arguing and seeing how you did it.
 
Feep said:
I gotta let my rage out at someone. I kind of distanced myself from the Twilight Princess meltdowns, and I certainly wasn't a target. I literally lost a little faith in humanity today.

Death threats received today: 4

Death threats + "burn in hell"-like comments received today: 13

By the way, I would have reviewed Oblivion as a 3/5.

Just for scientific purposes, have you recieved any rape threats over this?
 
walking fiend said:
What does a score mean to you anyway? I mean, is 5 a flawless game? And impressive game? What about 4, etc?

Not that I care much, just for the sake of arguing.
There's no such thing as a "flawless" game. But a 5/5 represents a pinnacle of game design as it relates to modern expectations; I gave Arkham City a 5/5, not because it was perfect, but because it was utterly fantastic in nearly every regard.

4/5 is an extremely solid game. It doesn't shatter the planet, but I had a great time.

Et cetera down the line.
 
This game got high scores all around. What a surprise! What AAA games don't these days? It's a Zelda game and plays like a Zelda game. It's not Elder Scrolls or Batman: Darksiders. It's a Nintendo game too so no tits and gore!
 
EatChildren said:
There's no issue if its a widely known early release. We know shops in Sweden were/are selling the game, but as far as I'm aware there's no wide spread date break elsewhere. We do, however, know the game has been leaked. The policy in these cases, which has been enforced plenty of times before, is that users playing the game provide proof of a legitimate copy.

Thankfully other members have provided me with shots. This isn't a new policy.
smh, eatchildren, smh
 
wrowa said:
I loved the beginning of Twilight Princess, it was one of the very few parts of the game where I really felt like being part of a world. A world I care for.

Nice to hear that Skyward Sword has a slow-paced beginning too. I love that.
i enjoyed the beginning of twilight princess too. but skyward sword does a poor job of making you feel like a part of its world or even of making the world feel like an interesting place full of dangers and mysteries, a place that you'd want to explore. so far, the world has also felt much too fractured, the individual locations too isolated.
 
btw, has anyone pointed out yet that the gratitude stones you get from completing sidequests in ss are starbits from mario galaxy? like, they're the same exact 3d model.
 
jarosh said:
i enjoyed the beginning of twilight princess too. but skyward sword does a poor job of making you feel like a part of its world or even of making the world feel like an interesting place full of dangers and mysteries, a place that you'd want to explore. so far, the world has also felt much too fractured, the individual locations too isolated.
That's really a shame. Unlike most, I really enjoy the intro of all the 3D Zeldas (to varying degrees of course), but SS sounds too mechanical.
 
Some of you guys are embarrassing. We play the game not the score. Who cares what the number is? Read the damn review and judge the quality for yourself. A review is there to help inform your purchase, not be the end all be all of the games quality.

Feep, I read your review and I actually really liked it. You made some great points and then pointed out some flaws that you thought kept the game from being perfect.Your text completely justifies your score so don't let these people sending you threats get to you man. Just pretend they don't exist and don't bother giving them a time of your day.

I hate number scores so much because of this. It really brings out the worse in fanboys.
 
DefectiveReject said:
I suppose the problem with making games for 8-80year olds, is 25-35 year olds aren't going to like some elements

I'd say 15-30. Over 30s really *should* have matured by now.
 
rogue_pigeon said:
Right so of the few responses I've had:

- You can't.

- You can, but it's not as good.

- You can, but the game is broken without it.

- You can, but it involves some sort of hack/trick.


Which is it?

You can make it *run* without requiring MotionPlus (with an Ocarina code). It won't be playable, but it'll get past the error screen.
 
Feep said:
I don't really get to defend myself on the G4 comment page, but I do here, so watch out.

Stop fucking using a base score as a representation of some sort of quantitative analysis of one game versus another.

But... that's what it *is*. I don't like it just as much as you do, but that's the whole *point* of scores. Your argument boiled down to "scores really shouldn't exist", which I'm fine with.
 
Why o why is Shane doing the GT review? I don't think he has ever done a Zelda review before. I'm sure it'll be a low score, but I don't care.

8 more days!
 
jarosh said:
btw, has anyone pointed out yet that the gratitude stones you get from completing sidequests in ss are starbits from mario galaxy? like, they're the same exact 3d model.

Can't you post an image of those?
 
RPGCrazied said:
Why o why is Shane doing the GT review? I don't think he has ever done a Zelda review before. I'm sure it'll be a low score, but I don't care.

8 more days!
8 more 8s, each 8 for a day for the remaining 8 days for us to carry on out shoulders as 8-force of shame
 
The thread title has been bothering me since the reviews came out... who the hell say something like "reviews are go"?

Sorry, english is not my first language, but even then i never heard something like that.
 
jarosh said:
i was gonna do that anyway. as soon as i get some more, promised!

Ah, finally found them.
SS_11-11_jp6.png

8425.jpg
 
Bisnic said:
The thread title has been bothering me since the reviews came out... who the hell say something like "reviews are go"?

Sorry, english is not my first language, but even then i never heard something like that.
there was a british 1960s puppet/marionette show called thunderbirds, and the lasting phrase from the show is 'thunderbirds are go'

i'm sure 'are go' was used in some military stuff before that. thunderbirds is just where i know it from.
 
walking fiend said:
You watch british puppet/marionette shows from 60s?

i've never seen it, but it's still somewhat popular for whatever reason. there's a gif of a bunch of the puppets 'laughing' that's used pretty frequently.
 
Big One said:
This is how Skyward Sword's intro (w/ tutorials) works:

First you wake up in bed as Link, go outside.
Second one of the instructors yells at you to Z target him and come up to where he's at.
...You can optionally get a cat from top of the building, but you don't have to. This is the main tutorial of the controls of the game
Third you go to meet Zelda, she pushes you off the ledge and you have no bird so she saves you.
Fourth you meet Groose and it turns out he captures your bird, so you have to go look for it.
Fifth get a sword from the sword instructor.
...You can optionally slash some logs.
Sixth you go into a cave to find your bird, and release it from it's entrapment.
Seventh you get a forced flying tutorial with Zelda that only lasts for like a minute
Eighth you do flying ceremony, competing with Groose and his shitty friends to get the bird statue.
Ninth
you have a nite on the town with Zelda
, and
she gets captured.
Tenth you wake up in bed at night, get called to the
Goddess statue and take up the Goddess Sword.
Eleventh you wake up in bed in the morning, get your tunic and a shield.

All can be done successfully in the span of 20 to 30 minutes and maybe even less.

After that the world is free reign


Yeah, the complains about the "tutorial" are pretty strange. Like people just want the game to plop Link in the first dungeon as soon as you turn the game on, without any narrative. Compared to TP and WW it's nearly nonexistent.

As I said before, a lot of the "Tutorial" comes from being in a dungeon, facing a challenge, and having to figure it out or die. Like the vine swinging in the dungeon. Or the first boss fight being little more than "Waggle aimlessly and I am going to kill you"

Or the 2nd dungoen boss.
Learn to bowl, or die!

It's been great.
 
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