Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

dc89 said:
Gamestop - "Anyone yearning for something new will be disappointed."

Hmm maybe so but don't you kinda already know what your getting with a Zelda game. A bit like a Mario game, they stick to the same successful core formula and just adapt around it.
I'm yearning for a new Zelda which is what I'm getting! 100% baby! Lets do this!


Cygnus X-1 said:
*Look at Prime 1, 2 and 3: brilliant*

*Look at Other M: what is this crap?*

Come one, why not?
*Looks at Wario Ware*
Whoever produced this is a GENIUS! Oh look it's Yoshio "Not the cat from Nichijou" Sakamoto and his fabulous hairdo.
 
butter_stick said:
I'm not going to derail this thread in to Why I Hate Metroid Prime, let's just leave it at I'd rather anybody else make a new Zelda than Retro.

Well except Square Enix or something.

Donkey Kong Country Returns was radically different from Prime. Nevertheless, the result was pretty impressive and they showed their team is pretty flexible to many genres. So, why not? Better than keeping the franchise in Aonuma's hands.

A good suggestion as well would be to let EAD Tokyo develop the next Zelda.
 
Cygnus X-1 said:
I still hold some hope that Retro will resurrect it a second time, like they did with Donkey Kong.

Nah, I think they want another challenge. Give 'em anything with a good concept and they could make it work nicely.
 
What the flying fuck is going on here? I wake up to a 7.5? So not only were they late to the party, they also decided to give it a lower score than the other sites so that they could get a bunch of fucking clicks because they knew they wouldn't stand a chance to other sites; click-wise. What a useless, dumb and immaturish "strategy", no wonder I put them on block-list just a couple of months ago. It's kinda sad in a way that there are more competent writers at IGN than Gamespot.

Fucking sad.
 
Cygnus X-1 said:
Donkey Kong Country Returns was radically different from Prime. Nevertheless, the result was pretty impressive and they showed their team is pretty flexible to many genres. So, why not? Better than keeping the franchise in Aonuma's hands.

A good suggestion as well would be to let EAD Tokyo develop the next Zelda.
I hated DKCR.

Zelda going to Tokyo would be fine with me. Jungle Beat is still miles better than DKCR after all.
 
Yoshichan said:
What the flying fuck is going on here? I wake up to a 7.5? So not only were they late to the party, they also decided to give it a lower score than the other sites so that they could get a bunch of fucking clicks because they knew they wouldn't stand a chance to other sites; click-wise. What a useless, dumb and immaturish "strategy", no wonder I put them on block-list just a couple of months ago. It's kinda sad in a way that there are more competent writers at IGN than Gamespot.

Fucking sad.
It took you that long? After 8.8 I made a time machine just so I could go back in time and block them from day one.
 
I am going to be curious which gets more GOTY votes this year from GAF. This or Xenoblade.

Yeah, that's right. I'm making it into a competition.
 
I just read this quote...
EatChildren said:
Is Yoshichan okay?
Now I'm pretty much screwed. Gg guys, I'm not gonna edit my previous post as I stand by it 100%. That review is stupid.
 
Laughing Banana said:
Reading Gamespot's review it seems like the Motion+ fails spectacularly in doing its job for this game.

Which is very.... weird.
I'm at the end of the first dungeon and I love the controls so far. By love I mean LOVE, that's the highlight of the game for me.
 
marc^o^ said:
I'm at the end of the first dungeon and I love the controls so far. By love I mean LOVE, that's the highlight of the game for me.
Which is what the vast majority of reviews have said. That's why this review seems odd. The problems I've heard from other reviewers have been generally in the grind and some saying how the game itself feels stale, but they all seem very high on the controls.
 
butter_stick said:
I hated DKCR.

Zelda going to Tokyo would be fine with me. Jungle Beat is still miles better than DKCR after all.

Why? It was way too short and the package was terribly expensive for that amount of content. Further, the 3-4 hours of gameplay were 3-4 hours of repetition. Bongos weren't really the best way to play the game you know. It was innovative though.

DKCR instead has perfect game mechanics, a fantastic game design, it's long, well filled with valuable content and it's quite difficult.
 
I just finished reading the last 30 pages at work (lol).

Very proud of the reactions here to the GS review, seems like a lot of people learned since the times of the 8.8 from TP and the fame that the Uncharted 3 thread gave GAF over internet.

But there is one think I don't like to read, seems there are a couple of users interested in pointing (or trying to point) that this thread has equal or worse meltdowns than the UC3 review thread, like trying to wash the image of sony fanboys saying than Nintendo fanboys are worse. No guys, sorry, that thread got out of hand and had a lot of awful replies, there is nothing like that here.
 
Yoshichan said:
What the flying fuck is going on here? I wake up to a 7.5? So not only were they late to the party, they also decided to give it a lower score than the other sites so that they could get a bunch of fucking clicks because they knew they wouldn't stand a chance to other sites; click-wise. What a useless, dumb and immaturish "strategy", no wonder I put them on block-list just a couple of months ago. It's kinda sad in a way that there are more competent writers at IGN than Gamespot.

Fucking sad.
Yeah this guy is a terrible reviewer, worthless piece of shit. How fucking dare he. Everyone else gave it a good review he must hate Nintendo. He gave Mario Galaxy 2 the only 10 of his career, what the fuck is with these obvious mind games?
 
marc^o^ said:
I'm at the end of the first dungeon and I love the controls so far. By love I mean LOVE, that's the highlight of the game for me.

Reading the SixthAxis's review, it seems it's a matter of how fast one plays. Rushed playing seems to ruin the game experience.
 
Medalion said:
And Mario

Nearly every core Nintendo franchise release less than perfect, oh noes
This time Nintendo is pushing too much his luck with New Super Mario Bros Mii... I hope we will never see that game again
 
So is this more or less funny than the Uncharted score?

I would think more because Nintendo fans traditionally believe they are the most persecuted people in the history of the earth.
 
Laughing Banana said:
Reading Gamespot's review it seems like the Motion+ fails spectacularly in doing its job for this game.

Which is very.... weird.
This is the point that demonstrates their total incompetence. The controls, as stated by almost every review (and by me) are simply phenomenal. The controls are the biggest pro of this game. And this is not questionable.
 
ciccione said:
This is the point that demonstrates their total incompetence. The controls, as stated by almost every review (and by me) are simply phenomenal. The controls are the biggest pro of this game. And this is not questionable.
Klepek said on the bombcast that you can NOT waggle.

I'm not accusing anyone of anything. I'm not saying. I'm just saying.
 
Everyone should just wait for the true defining review of this game.

MY review. I have no pre-biased score, no super genius plan behind my work, nothing fishy - just plain and simple review by me. The only review you guys should ever be listening to.

edit: Also, some people fail to realize that he was complaining about the Motion+ controls. Almost every reviewer out there said it's perfectly controlled, so this guy is clearly doing something wrong.
 
Dartastic said:
I know you've played it and all, but this game is nowhere near a 7.5. Nowhere near it.
You understand that you're logically unable to make that statement, right? Try and step back for a moment.
 
Feep said:
Heaven forbid he actually just thought the game was worth a 7.5.

Nope. Conspiracy. Clickwhore. Fanboy. Bias.

A review is an opinion and thus perfectly valid. It is of course believable as long as it makes solid arguments that can find a countercheck in the reality.

So, let me pose you a question: is the gameplay with Wii Motion Plus always a pain in the ass, or only if one play fast? Because I can imagine people trying to play SS like they did with OoT, i.e. trying to beat every enemy as fast as they can. It is possible this game require less action and more reflexion while beating an enemy.
 
walking fiend said:
He thought the controls were broken, which is wrong? And he also blamed IR for it, which is stupid?
He was factually incorrect in that he stated that the infrared capabilities were used, but understanding the technical details of what the Wii remote is doing is irrelevant...the recalibration is annoying. And while I found every other aspect of motion control functional and fun, it's certainly a valid statement to say he didn't *enjoy* them. You can easily say something like, "They were not engaging," or, "They did not draw me into the experience," and those statements are perfectly valid.

I liked the motion controls, and were not a significant minus for me. But that's not to say that will apply to everyone. My co-worker, though she did not review the game or affect my opinion, stated she really disliked them.
 
Laughing Banana said:
Reading Gamespot's review it seems like the Motion+ fails spectacularly in doing its job for this game.

Which is very.... weird.

no...it is nonsense. It works fine. some people just don't like or can't get used to motion-controls. that's it.
 
Salih said:
no...it is nonsense. It works fine. some people just don't like or can't get used to motion-controls. that's it.
Yes, specifically this person should review a game that is based on motion controls.

What a complete, GENIUS, BRILLIANT idea!
 
Feep said:
He was factually incorrect in that he stated that the infrared capabilities were used, but understanding the technical details of what the Wii remote is doing is irrelevant.
Maybe for that specific complaint, but in regards to his job you'd expect to at least know something about the subject he's reviewing. It's like a food critic not knowing what salt and pepper are.
 
walking fiend said:
He thought the controls were broken, which is wrong? And he also blamed IR for it, which is stupid?
Even if he was doing it wrong, it is his review. If it did not click with him why would he give it a high score? Because everyone else says it works and he must be retarded right? Even if it was complete user error on his part, a review is supposed to be about one persons experience with the game. Metacritic is making you all fucking crazy and you need to realise that.
 
Feep said:
He was factually incorrect in that he stated that the infrared capabilities were used, but understanding the technical details of what the Wii remote is doing is irrelevant...the recalibration is annoying. And while I found every other aspect of motion control functional and fun, it's certainly a valid statement to say he didn't *enjoy* them. You can easily say something like, "They were not engaging," or, "They did not draw me into the experience," and those statements are perfectly valid.

I liked the motion controls, and were not a significant minus for me. But that's not to say that will apply to everyone. My co-worker, though she did not review the game or affect my opinion, stated she really disliked them.
True. People should stop exploiting that slip-up.

BGBW said:
Maybe for that specific complaint, but in regards to his job you'd expect to at least know something about the subject he's reviewing. It's like a food critic not knowing what salt and pepper are.
He reviews games, not hardware.
 
Feep said:
He was factually incorrect in that he stated that the infrared capabilities were used, but understanding the technical details of what the Wii remote is doing is irrelevant...the recalibration is annoying. And while I found every other aspect of motion control functional and fun, it's certainly a valid statement to say he didn't *enjoy* them. You can easily say something like, "They were not engaging," or, "They did not draw me into the experience," and those statements are perfectly valid.

I liked the motion controls, and were not a significant minus for me. But that's not to say that will apply to everyone. My co-worker, though she did not review the game or affect my opinion, stated she really disliked them.

Fair enough.
 
and of course, pressing a button is not the same thing as swinging your wiimote. It's different and you really need to get used to it. The motion-based gaming in this game is like a breath of fresh air to me. After Wind Waker and Twilight Princess finally something different. And shaking like a maniac gets you nowhere. Also this game has a great parry/shield system. If you parry right, you pretty much destroy your enemies within seconds but if you do it wrong it breaks your shield. It is actually really fun and i can't wait to see what else is in the full game.
 
Feep said:
I liked the motion controls, and were not a significant minus for me. But that's not to say that will apply to everyone. My co-worker, though she did not review the game or affect my opinion, stated she really disliked them.
No, sorry, your co-worker was wrong.
 
BGBW said:
Maybe for that specific complaint, but in regards to his job you'd expect to at least know something about the subject he's reviewing. It's like a food critic not knowing what salt and pepper are.
No your analogy doesn't work.

It would be like a food critic saying that the grip of his steel fork was rather clumsy, when in reality it was a silver fork...


The reviewer felt the aim was bad in the game... That is how he felt. Stop saying that his feelings were factually wrong.
 
It's true that his incorrect statement about the IR stuff matters little in the overall grand scheme of things, but from reading his review it really seems like Motion+ really screwed him up... something that really in contrast to most, if not all, reviewers so far, be it the "professionals" or GAF members.

Which is why I see it as really, really odd.

And playing it 'fast' seems like... I don't know... I hate using this term but, it seems like the 'wrong' way to play this game. As I understood it, each fight must be deliberately measured as players must strike enemies from specific angles lest the attack will be ineffective and such. It really doesn't fit with... 'playing fast'.
 
so the motion controls are not THAT good..?

maybe they should have used the Hoff for an advert ..

dancehoff_o_gifsoup.crmufz.gif
 
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