I'm running a 470 and not have any issues at all. I think a SSD is highly recommended though
he'll be totally fine without one
Thanks guys. Downloading now.
I'm running a 470 and not have any issues at all. I think a SSD is highly recommended though
he'll be totally fine without one
Such a shame this get less than 10% of GTA4's sales when it's a vastly superior game IMO.
It´s a very good game, but you´re exaggerating.
To me it's not an exaggeration at all. I could barely get through 50% of GTA4 because the controls are just dire in every facet. Shooting was poor and hand to hand combat was not much better.
The physics engine alone overshadows most of what Sleeping Dogs does. From hit detection to car handling.
It´s a very good game, but you´re exaggerating.
The physics engine alone overshadows most of what Sleeping Dogs does. From hit detection to car handling.
Nighttime. Rain. Motorcycle. Eminence Front.
Awesome.
Okay so the fact car jacking tucks forces you to manually manoeuvre towards the driver cabin is too cool.
I'm really enjoying the story so far, but I'm a little disappointed at how it jumps sometimes. For example (~50% spoilers)maybe I missed it, but I didn't realise Winston was involved in any marriage at all. So when he threw out "yeah this wedding is getting to me" I couldn't help but think "Wait what wedding?". Same goes for that point in the story, where you suddenly have a nice new apartment. I get that they imply you're now working through the ranks, but the moment before this happens kind of ends on a "I'll think about it" note. Nope. All of a sudden, new swanky apartment.
That one thing does nothing to contribute to the fun factor with the gunplay/controls to back it up. RDR on the other hand is a better game than SD to me because it controls better and has amazing hit detection/physics.
I'm running a 470 and not have any issues at all. I think a SSD is highly recommended though
This looks so good. Wow.The joys of street racing.
Can you grab random people on the street and push/throw them in front of a car?
This game is really really impressive. What the heck are Square doing? I had no idea this game existed a until about 3 days ago. Such a shame this get less than 10% of GTA4's sales when it's a vastly superior game IMO.
So, as a fan of the Mafia series, does this game deliver a similar type of experience? A proper, well paced narrative can really elevate these sandbox games to a new level and it is something lacking in most. They often drop a cutscene at the start of a mission that feels disconnected from the game itself. The Mafia series, however, manages to keep the story telling flowing throughout every major mission.
GTA has attempted this, but again, it feels too disconnected for its own good and struggles to bring drama to the missions themselves.
Does Sleeping Dogs fall more on the Mafia side of things in this regard or is it just another GTA clone through and through?
Can you grab random people on the street and push/throw them in front of a car?
So, as a fan of the Mafia series, does this game deliver a similar type of experience? A proper, well paced narrative can really elevate these sandbox games to a new level and it is something lacking in most. They often drop a cutscene at the start of a mission that feels disconnected from the game itself. The Mafia series, however, manages to keep the story telling flowing throughout every major mission.
GTA has attempted this, but again, it feels too disconnected for its own good and struggles to bring drama to the missions themselves.
Does Sleeping Dogs fall more on the Mafia side of things in this regard or is it just another GTA clone through and through?
Have you played either Mafia title? They handle story beats in a different fashion from most sandbox games and it has a huge impact on the experience, I feel. It may seem subtle on the surface, but the way the narrative runs through the mission rather than simply book-ending it makes a world of difference.I'm unsure of the meaning of the question, but the way its been for me so far is that the missions follow the main narrative of the story and have continuity with each other.
So, as a fan of the Mafia series, does this game deliver a similar type of experience? A proper, well paced narrative can really elevate these sandbox games to a new level and it is something lacking in most. They often drop a cutscene at the start of a mission that feels disconnected from the game itself. The Mafia series, however, manages to keep the story telling flowing throughout every major mission.
GTA has attempted this, but again, it feels too disconnected for its own good and struggles to bring drama to the missions themselves.
Does Sleeping Dogs fall more on the Mafia side of things in this regard or is it just another GTA clone through and through?
Have you played either Mafia title? They handle story beats in a different fashion from most sandbox games and it has a huge impact on the experience, I feel. It may seem subtle on the surface, but the way the narrative runs through the mission rather than simply book-ending it makes a world of difference.
I get a lot of Mafia vibes from Sleeping Dogs, but I'm trying to work out why. I think it might be the lively, detailed city.
And I do feel the story is nicely strung together, but it's also a very different game/experience to Mafia. Mafia tries to heavily ground itself in a gritty, realistic mobster world. It has its share of set pieces, but it's always so grounded. Sleeping Dogs is very precisely channelling Hong Kong blood operas. So sure, you have realistic and interesting interactions among the characters, and believable settings and set pieces, but the action and events themselves unfold in over the top ultra violent ways. It's very arcadey at times, but deliberately so.
Okay so the fact car jacking tucks forces you to manually manoeuvre towards the driver cabin is too cool.
I'm really enjoying the story so far, but I'm a little disappointed at how it jumps sometimes. For example (~50% spoilers)maybe I missed it, but I didn't realise Winston was involved in any marriage at all. So when he threw out "yeah this wedding is getting to me" I couldn't help but think "Wait what wedding?". Same goes for that point in the story, where you suddenly have a nice new apartment. I get that they imply you're now working through the ranks, but the moment before this happens kind of ends on a "I'll think about it" note. Nope. All of a sudden, new swanky apartment.
Can you call taxis? Or do you just have to find them randomly?
Do you really think the difference is that significant in those shots? The 360 version is a little sharper while the PS3 version is softer but slightly less jaggy as a result. It's certainly not a huge difference (at least based on those shots).Anyone played 360 and ps3 version ?
is the difference really that bad between them ?
Do you really think the difference is that significant in those shots? The 360 version is a little sharper while the PS3 version is softer but slightly less jaggy as a result. It's certainly not a huge difference (at least based on those shots).
Still, PC version seems like the way to go.