squicken said:
Just saw this page pop up after the most recent bump, and wow that sucks. Thanks for the heads up though. I'll certainly wait for any impressions on that thing before purchasing.
I just really like the 360 controller design. I don't know if I'm just so used to that, but while playing Uncharted, I never really felt like I had mastery of the controls. Using L1/R1 as primary fire is so bizarre for me. But I've been having a blast with Motorstorm. For some reason the SIXAXIS killed my hands, but the DS3 feels great.
JB1981, I have noticed varying degrees of rumble now that I've played more games. I guess I had kind of forgotten how crazy the 360's rumble is. The controller will literally rattle off my table if I set it down and get shot in Halo 3.
Yea, I'm glad to be able to save you the trouble of returning it. I don't know if you read my before/after use impressions in the other thread; but, I'll give you a quick list right here.
Bad:
-Awful, flaky ass D-Pad that feels like it's going to wobble on off. It is also inaccurate.
-I was excited about the real-trigger-like L2/R2 buttons at first but after actually using them in a game (COD4) I found them to be way too resistant and they just threw my game way off. Also, the lowered position was not for the better (they are now on the same level as the L1/R1 buttons).
-The main buttons were hard (dare I say, crunchy? :lol). Didn't like them at all. They remind me of an old Mad Catz controller I had for PS2 (MicroCon) except worse.
-Can't turn the PS3 on with it (only off).
-Charging the thing can be confusing. I let it charge until the (annoying, multi-colored) light went off but it still always seemed to die way to fast.
-Back to the light: You would not believe how annoying this light was on that controller. It blinked all the time. It was big, multi-colored, and pointing directly in my eye as I played.
-*Motion control* was HALF-ASSED. It lagged big time. You make a move, the controller thinks about it, then decides if it's in our best interest, and, finally, proceeds with the move. Warhawk was unplayable with this controller; even on 100% sensitivity. It was like I was FUI (flying while under the influence). :lol
Somewhere in the middle:
-The analog sticks were kind good and kinda bad at the same time. Good because I could tell there was no way they would ever give out, get loose and start drifting. Thye were really solid and all. But, bad because the were so stiff that they caused you to make jerky movements. I'm not entirely sure I could've gotten used to them.
Good:
-I thought the enlarged L1/R1 buttons were absolutely great. The were the best thing about the controller. They made me want to use them more often instead of re-routing their functions to L2/R2.
-It came with a rediculously long USB controller. If I were one to exxagerate I would say that with the controller plugged in you could likely walk furhter than the wirelessRF signal could reach! lol
-In addition to a Li-Ion rechargable pack, it also came with cartridge for normal AA batteries (just like the 360 wireless controller). I didn't keep it long enough (or care enough at that point) to test out the battery life when using this.
-The FEEL of the controller was incredible. It becomes one with your hands. ALTHOUGH, the shape did seriously detract from game that call for motion control (speaking of motion control, I forgot to add something on the bad list *goes back*).
Well, if I forgot anything else, it
reeeeaally doesn't matter. I can only hope you
get it by now. Because this is all I feel like typing. :lol