Sony looking to expand PlayStation Studios titles to Xbox and Nintendo, according to Job Listing

I mean, in terms of hardware, isn't it already? Switch outsold PS4 (and likely PS5 when all's said and done) by miles.
It is and isn't.

Nintendo has had the family and handhelds lane to itself for a while now, they are actually in their least robust stage rn, which is why they're trying to entrench the Switch as a platform this go-round.
 
The platform that just smashed all launch records is "in their least robust stage"?
This. Nintendo seem to be in their "most robust" stage, imho. It's Microsoft and Sony who seem to not know what their strategy going forward should look like.

But then again, I am not a businessman, so what the fuck do I know.
 
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1- It devaules the brand
2- It gives less reasons for ppl to purchase a Playstation if you can play the same games in something you already own.
3- With less hardware sales Sony makes less money as they have to give up 30% of they own games to other stores and also lose costumers for they own store where they have been selling 3rd party games and DLC and taking a 30% cut and locking ppl into services like PS+ to play online.
4- Less money to invest in they own studios can lead to massive layoffs (See actual Microsoft) and loss of quality on they own 1st party games.

You can bookmark this post and watch it again some years later if Sony really goes full 3rd party.
I've been saying this for years. Bravo 👏🏿
 
Well that's one way for Sony to get decent sales in japan I guess as the switch userbase is massive. Now it depends on the games as the stuff the West eats up doesn't do shit in japan.
 
The platform that just smashed all launch records is "in their least robust stage"?
Don't be fooled by their record breaking hardware and first party software sales, booming theme park business, and top grossing movies. And definitely don't buy into the fact that they're currently the richest company in all of Japan due to having zero debt and humongous cash reserves.

They're obviously more fragile now than during the WiiU/3DS.

alex-jones-hmm.gif
 
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It is and isn't.

Nintendo has had the family and handhelds lane to itself for a while now, they are actually in their least robust stage rn, which is why they're trying to entrench the Switch as a platform this go-round.
Looking at the Japanese market share of over 90 % for Switch/Switch 2 sales, they sure look fairly entrenched to me already. But i'm sure an ultra expensive PS handheld that plays God of war will move all that share from Switch 2 to PS handheld in Japan /s.
 
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1- It devaules the brand
2- It gives less reasons for ppl to purchase a Playstation if you can play the same games in something you already own.
3- With less hardware sales Sony makes less money as they have to give up 30% of they own games to other stores and also lose costumers for they own store where they have been selling 3rd party games and DLC and taking a 30% cut and locking ppl into services like PS+ to play online.
4- Less money to invest in they own studios can lead to massive layoffs (See actual Microsoft) and loss of quality on they own 1st party games.

You can bookmark this post and watch it again some years later if Sony really goes full 3rd party.
I've been saying this for years. Bravo 👏🏿
Honestly, how the PS6 plays out will be interesting. Unless the HW is seriously compelling, with some equal entertainment software to boot, Totoki & Co. may have to eat their hats about the foresight of this strategy they seem to be soiling and nurturing.

SneakersSO seems to have been right on the money about some business-facing funding crash happening behind the scenes. That seems to align with why they're pursuing this strategy. Some investors got spooked and/or disinterested. They miscalculated the forecasts and events of post-COVID.

Would be hilarious if it will go down as the moment where a group of non-gamers/non-consumers, of their own company goods, in charge managed to dismantle their own platform reputation and business, then get to act shocked and surprised about the outcome. Would be pretty ironic too, I might add.
 
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This would be a good thing as it means more sales/money for Sony in the long term. Also with MS going fully multi-platform and now possibly Sony i have no doubt that Nintendo will go multi-platform as well at some point.

I do love thinking of a gaming future where you can play games like Halo on PS, Last of us on NS2 and Zelda on PS/XB/PC.
That world would be a win-win for all gamers.
 
The platform that just smashed all launch records is "in their least robust stage"?
Not the platform, the company.

Used to be that Nintendo was diversified enough to be able to take a bad year or even gen in one of their businesses (like if the Gamecube flops, they still have healthy GBA sales, for the Wii U they had the 3DS to keep them going and vice versa), but now all the eggs are essentially in one basket (the same decision Sony made when they stopped pushing the Vita to focus on the PS4/5). If any Switch device fails for whatever reason, then they are kind of out of options in the market except to try and build up marketshare again in the high-power console segment or look to PC (does not mean posting games on Steam).

The reason they're doing films and theme parks is because they need to create new consumer relationships with new kids as the current ones age out of Nintendo (or gaming altogether). They have also benefitted greatly from the rise of the Nintendo Adult (same idea as a Disney Adult).

Don't be fooled by their record breaking hardware and first party software sales, booming theme park business, and top grossing movies. And definitely don't buy into the fact that they're currently the richest company in all of Japan due to having zero debt and humongous cash reserves.

They're obviously more fragile now than during the WiiU/3DS.

alex-jones-hmm.gif
The beginning of delusion lies in the assumption that change will never happen.

I see the kids in my family, Mario games are a distraction from Roblox and Fortnite. Even Donkey Kong Bananza, as amazing as it is, has not been sufficient for them to drop Roblox while they finish it.
 
Not the platform, the company.

Used to be that Nintendo was diversified enough to be able to take a bad year or even gen in one of their businesses (like if the Gamecube flops, they still have healthy GBA sales, for the Wii U they had the 3DS to keep them going and vice versa), but now all the eggs are essentially in one basket (the same decision Sony made when they stopped pushing the Vita to focus on the PS4/5). If any Switch device fails for whatever reason, then they are kind of out of options in the market except to try and build up marketshare again in the high-power console segment or look to PC (does not mean posting games on Steam).

The reason they're doing films and theme parks is because they need to create new consumer relationships with new kids as the current ones age out of Nintendo (or gaming altogether). They have also benefitted greatly from the rise of the Nintendo Adult (same idea as a Disney Adult).


The beginning of delusion lies in the assumption that change will never happen.

I see the kids in my family, Mario games are a distraction from Roblox and Fortnite. Even Donkey Kong Bananza, as amazing as it is, has not been sufficient for them to drop Roblox while they finish it.
What we don't know is if every single live service kid/teen will continue to play live service games all their lives, or if they will shift to play more single player stuff when they get older. I have a hard time seeing someone play Fortnite as their only game from 10-40 years old, for example. Just have to be patient with that demographic.

Nintendo being less diversified than Sony/Microsoft is a given, Nintendo is 100 % a video game company, Sony and Microsoft have branches in lots of different industry fields.
 
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Not the platform, the company.

Used to be that Nintendo was diversified enough to be able to take a bad year or even gen in one of their businesses (like if the Gamecube flops, they still have healthy GBA sales, for the Wii U they had the 3DS to keep them going and vice versa), but now all the eggs are essentially in one basket (the same decision Sony made when they stopped pushing the Vita to focus on the PS4/5). If any Switch device fails for whatever reason, then they are kind of out of options in the market except to try and build up marketshare again in the high-power console segment or look to PC (does not mean posting games on Steam).

The reason they're doing films and theme parks is because they need to create new consumer relationships with new kids as the current ones age out of Nintendo (or gaming altogether). They have also benefitted greatly from the rise of the Nintendo Adult (same idea as a Disney Adult).
And they're doing so very successfully; Nintendo is more diversified now than ever, with their expansion into theme parks, movies, and other multimedia.

The notion that their hardware platform might fail is also purely a hypothetical; it's currently stronger than it arguably ever has been, with Switch 2 selling at a record-breaking pace.
 
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The beginning of delusion lies in the assumption that change will never happen.

I see the kids in my family, Mario games are a distraction from Roblox and Fortnite. Even Donkey Kong Bananza, as amazing as it is, has not been sufficient for them to drop Roblox while they finish it.
Roblox, Fortnite, and the likes have been absolute juggernauts during the entire Switch (1) generation - which has been Nintendo's most successful generation ever.
 
Looking at the Japanese market share of over 90 % for Switch/Switch 2 sales, they sure look fairly entrenched to me already. But i'm sure an ultra expensive PS handheld that plays God of war will move all that share from Switch 2 to PS handheld in Japan /s.
If Nintendo thought the JPN market was theirs and impossible for rivals to break into, they wouldn't have made it the only region where they sell a loss-leading device this gen, which is something that Nintendo stopped doing since the Gamecube!.
 
I didn't misread anything. I'm questioning the underlying message in your response. Clearly, Nintendo going the same 3rd party route would be great for their profitablity too if that's the case, no?

This is a short-sighted strategy that may probably gain them some kind of temporary advantage in the short term, but potentially damage themselves in the long run not to mention rot away trust. Remember the quote that Larry Hyrb laid out before what happened to current day MS/XBox: "Trust is earned in drops and lost in buckets".

If the implication of this job ad happens to be what people believe it indicates, don't be surprised if this will eventually lead to the PS brand being less attractive and valueable than Nintendo.
Don't worry it won't hurt the PlayStation brand. PlayStation fanboys constantly remind everybody that PlayStation is too big to fail. So if that's true, there's nothing to worry about.

If anything, it will make the brand stronger because they will be able to reach out to more audiences. Their franchises can grow in recognition. This news story really has nothing to do with Nintendo. The story is about Sony joining Microsoft in a multi platform strategy. my opinion on that is that it'll do nothing more but tremendously help Sonys bottom line. It will help them bringing so much revenue that it will be easy to fund these large triple AAA games in the future, may even lead to more quadruple A games being made in the future so this is a good thing in the long run.

DONT WORRY
 
And they're doing so very successfully; Nintendo is more diversified now than ever, with their expansion into theme parks, movies, and other multimedia.

The notion that their hardware platform might fail is also purely a hypothetical; it's currently stronger than it arguably ever has been, with Switch 2 selling at a record-breaking pace.
This is not true diversification, Nintendo doesn't own these theme parks or these movie studios, they merely licensed out their IP for them. These deals could stop happening for whatever reason.

Roblox, Fortnite, and the likes have been absolute juggernauts during the entire Switch (1) generation - which has been Nintendo's most successful generation ever.
They have only become more entrenched.

Also you are forgetting about the Nintendo adults, we just saw a thread here telling us the average JPN Mario fan is 30 years old!
 
This is not true diversification, Nintendo doesn't own these theme parks or these movie studios, they merely licensed out their IP for them. These deals could stop happening for whatever reason.
This is a pure hypothetical though.

It's also possible a meteor may land on Nintendo HQ, but that doesn't mean it's likely to actually happen.
 
I think OG god of war trilogy and uncharted collection are ripe for porting too. But I mostly want GT on Xbox seeing as forza motorsport is dead. Pretty much leaves GT as the only sim-cade on the market.



They could port current GT to pC and Xbox and make a version for switch 2 with Atleast PS level visuals….. probably?


other good Candidates for porting would be ico, shadow of colossus, patapon ( that one has gotta be a perfect fit for a Nintendo along with astrobot) and puppeteer. Maybe some jack and daxter.
Tbh I think they'll go with the heavy hitters. Late ports on smaller titles like Ico seems like a waste. Isn't the dev gone too?

My guess:

Spider-Man 1 - Mega successful everywhere. could be milked some more.

The Last of Us 1 and 2 - Because of the TV show.

Astrobot is too PlayStation focused. Would fit Switch 2 perfectly besides that.
 
Honestly, how the PS6 plays out will be interesting. Unless the HW is seriously compelling, with some equal entertainment software to boot, Totoki & Co. may have to eat their hats about the foresight of this strategy they seem to be soiling and nurturing.

SneakersSO seems to have been right on the money about some business-facing funding crash happening behind the scenes. That seems to align with why they're pursuing this strategy. Some investors got spooked and/or disinterested. They miscalculated the forecasts and events of post-COVID.

Would be hilarious if it will go down as the moment where a group of non-gamers/non-consumers, of their own company goods, in charge managed to dismantle their own platform reputation and business, then get to act shocked and surprised about the outcome. Would be pretty ironic too, I might add.
I agree I think Sony's next iteration of PlayStation will either crash and burn because of them getting their brand(if the speculation is true) or it will thrive unlike the Xbox was not able to do after going 3rd party.

If these rumors are true I just do not see how the PlayStation platform survives. The individuals in this thread are just wanting PlayStation games on their platform of choice regardless if the brand crashes and burns lol. Me I'm going to ride it til the wheels fall off because I've been invested in the platform since it's inception.
 
What we don't know is if every single live service kid/teen will continue to play live service games all their lives, or if they will shift to play more single player stuff when they get older. I have a hard time seeing someone play Fortnite as their only game from 10-40 years old, for example. Just have to be patient with that demographic.
I mean I sure hope so because I am a lover of good gameplay, especially when married to strong narratives. And these games just don't cut it for me man. But meanwhile we have a gen that has done the majority of their playing on F2P games and are not accustomed to paying upfront for an experience.

Nintendo being less diversified than Sony/Microsoft is a given, Nintendo is 100 % a video game company, Sony and Microsoft have branches in lots of different industry fields.
You can be diversified within your main industry through doing new genres or launching new form factors that create new sales channels.

Right now Nintendo is an empire that stands on one singular pillar. That pillar is strong as fuck, but if it goes down so does the empire.
 
This is a pure hypothetical though.

It's also possible a meteor may land on Nintendo HQ, but that doesn't mean it's likely to actually happen.
I mean the entire thread is dooming on a hypothetical that PS6 is destined to crash and burn.

The essence of strategic thinking is going through hypotheticals that may seem impossible today, but will become less impossible after say, a decade or so.
 
They have only become more entrenched.

Also you are forgetting about the Nintendo adults, we just saw a thread here telling us the average JPN Mario fan is 30 years old!
I guess you view that as a negative for them? I'd think this average is a huge positive. Supposedly kids are playing Nintendo games, and kids parents are also playing Nintendo games. Subsequently kids will want to go see the Mario movie, or theme parks etc. and parents will be more than happy to due to also loving these IP's.
 
Don't worry it won't hurt the PlayStation brand. PlayStation fanboys constantly remind everybody that PlayStation is too big to fail. So if that's true, there's nothing to worry about.

If anything, it will make the brand stronger because they will be able to reach out to more audiences. Their franchises can grow in recognition. This news story really has nothing to do with Nintendo. The story is about Sony joining Microsoft in a multi platform strategy. my opinion on that is that it'll do nothing more but tremendously help Sonys bottom line. It will help them bringing so much revenue that it will be easy to fund these large triple AAA games in the future, may even lead to more quadruple A games being made in the future so this is a good thing in the long run.

DONT WORRY
I'll re-iterate what I said prior: don't be surprised if this strategy falls through. There is no such thing as too big to fail. I'll also add, the less this industry focuses on AAAA games, the better. Games with enormous budgets are not a net positive for gamers. We're already facing prolonged devcycles coupled with increased price points.

Maybe you are actively cheering for them to run themselves off the road.
 
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I mean the entire thread is dooming on a hypothetical that PS6 is destined to crash and burn.

The essence of strategic thinking is going through hypotheticals that may seem impossible today, but will become less impossible after say, a decade or so.
PS isn't doomed; most people don't buy a PS5 to play Horizon or God of War, they buy it cos they want to play COD and Fortnite and FIFA on the same console as their friends.

With Xbox having self-destructed, PS is still the go-to way to play AAA games if you can't be bothered with PC gaming.
 
Nintendo is in a whole league than any other. They are unstoppable.
yes, they are. They are truly unstoppable. That's why I find it funny every time I see a Sony fanboy online saying that Sony is the market leader. When I see someone say that PlayStation 5 is in first place, that's the most laughable thing in the world to me, they have to be talking about in revenue because in any other major metric Nintendo is in first place.

you're right Nintendo really truly is unstoppable.
 

In fairness the contract Insomniac had in regards of Sony publishing Spiderman only changed after they were acquired, and not changed by them, but changed by Hulst and co after the acquisition when Sony held both halves of the contract

So calling the developer out seems pretty unfair when the information was solid at the time 2years before Sony did them dirty.
 
People want to make money. You can't do it when your titles are exclusives only one platform.

Looks like exclusives will be very short term periods when the time comes.
 
There is no such thing as too big to fail.

Well, that's not what I hear from Sony fanboys on the Internet.


PS isn't doomed; PS is still the go-to way to play AAA games
I agree the brand is not doomed just by simply putting their games on Nintendo and Microsoft hardware. As you stated people are still going to choose the PlayStation to play triple AAA and quadruple AAA games. So there's no loss at all in going down this strategy for Sony and its PlayStation brand. So like I said, please don't worry please stop worrying.
 
I think they realize most people are where they are and that's it. I'm on PS what am I going to do do? I hate pc gaming. Nintendo games aren't for me. So it's Xbox or PS and I chose PS. There's no reason for me to leave. I do think it's premature to do this right now but to me this always seemed like the next step after establishing yourself as the default console.
After your friend, your neighbor, your cousin start saying how awsome its to play the exact same games that you are playing with much better IQ Effects RT + All other games you dont get to play + awsome mods + cheaper games + online... on their new Steam Machine that is very easy to use... you will change your mind really fast.

Brand/hardware loyalty does not exist without palpable reasons... no closed system box can survive in a multiplat freedom environment against pc, even more if becames more easy of use like the steamdeck
 
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Nintendo is in a whole league than any other. They are unstoppable.
Nintendo has had several consoles that completely bombed.

Before the Switch, people legitimately wondered if Nintendo would exit the home console business altogether, as it appeared from the N64, GameCube and Wii U it couldn't go head to head with PlayStation and even Xbox. The Wii was just considered "lightning in a bottle" gimmick that was unlikely to be replicated.
 
Brand/hardware loyalty does not exist without palpable reasons... no closed system box can survive in a multiplat freedom environment against pc, even more if becames more easy of use like the steamdeck
But what if brand loyalty is actually ludicrous, and as consumers we should just go to what makes most sense to us
 
duh, only a matter of time. Forza selling 2. 5 million on PS5 was the confirmation, Sony will do the same with old games

Probably start with something like Returnal or something
I feel like those PlayStation games probably won't sell near as well on Xbox as Xbox games sell on PlayStation because the majority of Xbox owners don't buy games. If something pretty popular like FF16 sold horribly on Xbox, I'm not sure what Sony has that will sell really well that will appeal to the demographic.
 
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You guys are reading too much into that quote and it absolutely was a #Sonytoo. That quote is from feb 2024. Lego Horizon launched in Nov 2024 so other platforms wasn't exactly new to them anyway. They obviously were just talking about increasing sales for titles for margin on their limited multiplat releases. Now though has it really worked out? Xbox has died and lego Horizon has sold like shit on Switch.
Rather, you remain in denial mode despite the evidence...

These kinds of decisions aren't made overnight. By then, they've probably already made that decision and that's now when the first games are begin to come on Xbox and Switch. Starting with Helldivers 2, which you and others denied any possibility It was coming to XBOX.

Reducing all reactions to this quote to simple #Sonytoo hater narrative is like closing your eyes, because there were clear inconsistencies and shifts in the message/transcription. In short, there was room for speculation and not to totally close the door to the possibility that it (other plataforms" ) was referring to Xbox and Switch.

Then, what benefit or how well or badly Sony will fare with the strategy of releasing first-party games on Xbox and Switch an if the y will launch more games is another discussion that will have to be evaluated over time. For now, what you have is that this discussion was previously an unthinkable fan frenzy, and now it's a reality.
 
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But what if brand loyalty is actually ludicrous, and as consumers we should just go to what makes most sense to us
Thats what Im saying.. brand loyalty does not exist.. its an illusion... I dont love sony or Playstation, I like the games it has .. once the games are everywhere.. then I can decide where to play then.

I didn't have an option.. next time maybe ill have... thats basically what sony is doing IF this is true.. giving options and expecting brand loyalty at the same time.
 
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Crazy thing is it looks, or rather sounds - given recent articles - like some independent studios are pondering whether or not to ship to Xbox.
???

Incorrect.

Rather, the possibility of releasing or not releasing the XBOX version day one due to a lack of resources to offer a decent port on time... It's as simple as corroborating 😉.

The reality is that this is the generation where an Xbox console has received the most support from all publishers and third-party studios.
Then you have all the famous cases where there was some controversy over the release of an XBOX version, it always ended in nothing, with those games already available to XSeries users. You can also include indie games released only on XBOX and PC, which are quite a few.

PS. That even Sony sees fit to release games on XBOX is the greatest sign that there is a interesting and dedicated user base on Xbox. And if you review recent sales and usage figures for XBOX you'll see even more clearly why this is the trend.
 
This is fine for multiplayer/gaas/vr/small-scale/licensed or much older last gen games. And PC is fine a year out.

But your flagship AAA single-player focused exclusives need to be exclusive and focused on your platform.

If this is a case of bringing those flagship titles day and date on PC or bringing them to Xbox or Nintendo either day and date or in the year or so window then that's the beginning of the end imo. That strikes me as greed, they want that short-term extra bit of revenue to please the shareholders in their endeavour of quick money extraction but they're gonna dilute their platform and weaken the brand in the long run.


For Sony/PS First Party & Second Party, I think this is where the line needs to be drawn, if you start slipping on those big titles I think that's where the platform begins to get undermined:

AAA (Flagship, Single Player-focused):
- PlayStation (Day 1)
--- PC (1 Year+)

Multiplayer & GaaS:
- PlayStation (Day 1)
- PC (Day 1)
--- Xbox (~1 Year)
--- Nintendo (~1 Year, if technically feasible)


VR & A-AA (Small-Scale):
- PlayStation (Day 1)
- PC (Day 1)

Licensed Properties:
- PlayStation (Day 1)
- PC (Day 1)
-- Xbox (Day 1 - 1 Year)
-- Nintendo (Day 1 - 1 Year, if technically feasible)


Last-Gen Ports, Remakes & Remasters:
- PlayStation (Day 1)
- PC (Day 1)
--- Xbox (~1 Year)
--- Nintendo (~1 Year, if technically feasible)
 
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