What?!?! No. Not Cambridge. Fuck
Fuck no please tell me youre trolling
Excuse me!!?
Lol I left it aloneJesus christ that fularu guy pisses the fuck out of me. So much denying evidence.
Javin if you're reading this you were right budLol I left it alone
Anyway, if cambridge is out, who's in charge on killzone now? Or is put on hold nowshinobiiiiiii
Yeah steven der heide and a few are at the studios cooking up or doing something based on the gameinformer interview with hermenIsn't Guerrilla Games rather big? Maybe they will continue to handle Killzone.
Or Sony is just done with their own FPS IPs. Which i hope is not the case.
That's the plan.I think Hermen Hulst was not afraid to suggest Horizon Zero Dawn could easily represent the birth of a new franchise.
You quoted the wrong dude, dudeThat's the plan.
I wonder how big of a factor Microsoft's investments in first party titles are when it comes to Sony investing in first party titles. Like, does Microsoft's seemingly downward trend in that regard mean that Sony will start spinning down in that area as well?
Javin if you're reading this you were right bud
Anyway, if cambridge is out, who's in charge on killzone now? Or is put on hold nowshinobiiiiiii
So who is responsible for Rigs now? Or just stop update?
Exactly why I got in and out fastLots of overreaction and hyperbole in the other thread
I'll be interested to see how much first party support VR will continue to get. London and that other studio they formed will support it, but probably not much else. GTSport has some side mode I guess. Is Dreams confirmed to be VR compatible?
Exactly why I got in and out fast
I agree with this. If it never became a tentpole franchise in the other several games no reason to think it will be nowLike I said in the other thread, Sony likely realized that another killzone is probably not a great idea and probably wanted to allocate more resources to other studios instead of starting up another new ip with a big budget.
Ya I see them using third parties for VR support (for the most part at least). Doubt we see any first party studios other than London and Manchester (?) make VR only gamesWell, business wise its more interesting to fund third party developers to make VR games for them, then use your own studios to do it. Most of the SIE VR projects so far are like that.
About Dreams, it has a build running in PSVR so I figure its a given it will have VR support
I expect Killzone is more or less dead at this point; especially if Horizon is a big success.
Thing is, you need to allow your teams to branch out and take risks creatively. That's how you grow a brand and ecosystem and new fan bases. This has nothing to do with console war bs, but Sony does this and it's evident. One of their flagship studios known for first person shooters was allowed to take 5 years to build a post apocalyptic open world RPG with a female lead and robot dinosaurs. Another studio (Sony Santa Monica), even though its initial new IP failed, was allowed to radically revamp one of their biggest and most beloved franchises (God of War). Both huge risks. Sucker Punch is on a new IP. Bend is on a new IP, etc. Naughty Dog took time to develop a new IP that's arguably their biggest yet. That's how these become successful franchises
I guess he is doing something new with a small team, just like the HORIZON team did, when Steven was working on Killzone 3.Not sure if shinobi has any insight to whether or not GG is still a two-project studio.
Steven der Heide was mentioned by Herman in another interview as "he's helping out with management and the whole studio is on Horizon now", but the guy still list himself as a Game Director on Twitter and lead designer of SF, afaik, is not working on Horizon.
In the past year Steven was spotted travelling to Cambridge every now and then so I assumed there was a plan to develop a new Killzone with collaboration of Cambridge, but clearly that's not the case now. =(
RIGS is probably dead too. I don't think it has become the big substantial VR hit they had hoped it would.
Yep.In other news, while it's pretty obvious at this point, shinobi confirmed in another thread yesterday that Sucker Punch is doing a new IP. Afaik this is the first he's specifically stated that it's a new IP
What was the last first party studio Sony opened? These closures and the seeming lack of expansion is concerning. Are Media Molecule and Sucker Punch gonna be dropped if they don't set the world on fire with their new stuff? It's just seriously disappointing.
It looks like things are headed that way. Big studios that can handle multiple projects instead of multiple studios that aren't big enough (whether in terms of studio size, weight of the project they are working on, etc...) to hold their own.Sony has too much first party teams they should lesson it and expand on current ones, one studio can work on multiple titles at once
In other news, while it's pretty obvious at this point, shinobi confirmed in another thread yesterday that Sucker Punch is doing a new IP. Afaik this is the first he's specifically stated that it's a new IP
Ah, you may be right about the indie thing. However, Sony's still publishing Wattam according to the PS Store. And they still have Drawn to Death, Wild and Matterfall, plus you had Alienation, Bound, Shadow of the Beast, Hardware: Rivals, Kill Strain and The Tomorrow Children this year. I don't see any lack of interest on their part.
I think Wattam is at Annapurna now.
I'm curious if Sony is still publishing WiLD given some of the other titles on that list.
Housemarque's next game for example is self published, even though they signed a deal with Sony for some exclusive money.
They mostly seem to be wheeling out their nearly done indie projects, finding new publishers for a lot of the remaining ones, and having people who still want to work with them self publish with a (presumably notably smaller) exclusivity payment.
MatterFall and Nex Machina are both scheduled for release in 2017. It appears the former is going to be published by SIE. Nex Machina is going to be an exception to the rule, at least as far as the relationship with Housemarque goes.Housemarque's next game for example is self published, even though they signed a deal with Sony for some exclusive money.
I expect Killzone is more or less dead at this point; especially if Horizon is a big success.
I think Wattam is at Annapurna now.
I'm curious if Sony is still publishing WiLD given some of the other titles on that list.
Housemarque's next game for example is self published, even though they signed a deal with Sony for some exclusive money.
They mostly seem to be wheeling out their nearly done indie projects, finding new publishers for a lot of the remaining ones, and having people who still want to work with them self publish with a (presumably notably smaller) exclusivity payment.