Changelog was posted in a
Gamefaqs thread. I bolded and italicized my favourite changes:
New Fellow Sorcerer Chapter
MP updates:
You can now check players 'Magic and Life level" from the online room list.
Online room names can be longer.
You may now change an online room's settings from within the room itself.
You will now receive a notification when you become the host in a new room.
You may now check the pacts page from within an Online room, even if you are not the host.
You may now check other players' details even after readying for a quest.
Added more quickly selectable phrases to use in chat during quests.
The chat display will now open automatically when a joint cast spell or an area healing spell is initiated
In quest functionality: During quests, a compass will now display the general direction of enemies, allies, and archfiends.
You can now skip the animation that plays at the start of a quest by tapping the screen
When a joint cast spell or an area healing spell is initiated, all players will be notified with an icon.
Portraiture changes:
The "select offerings" menu layout has been changed.
A warning message will now appear when consuming boosted offerings in the "fuse offerings" menu
You may now check offering rewards, in addition to the pact title and monster name, from the list of phantom quests. use the triangle button to toggle the info.
Lore:
"sanctuarium" has been added as an entry in "history and myth"
Other:
The version of the game can now be seen on the title menu
Other minor changes have been implemented
Bug fixes
Other minor bugs have been fixed
Took a few screens of this week's Soul Sacrifice update. The new Fellow Sorcerer quest (which goes from 7-9 stars in difficulty) line includes the Luna Wastes stage. It's a nice looking area. The spinning orbs in the middle of the stage activate a pulling field every once in awhile that lasts a good 30 seconds.
Friendly AOE spells now appear on screen, which is incredibly handy. My SO is full Divine so that's a huge boon.
An unmentioned change - they fixed the rating system for North American versions. Divine rank is gone, Legendary is now the top rank and they added Third-Rate. I think it's now in line with every other version, and matches the trophy requirements.